Yeah, this looks badass....Fallout 3 Trailer

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PhatoseAlpha

Platinum Member
Apr 10, 2005
2,131
21
81
You shouldn't have to worry about bloody mess getting old. It's (or at least it was) a trait, so you typically have to purposefully select it over other traits at character creation. Chances are good you won't even want it, since that means sacrificing one of your trait choices.

As for the video......you know, if you were going by the way they're hyping the game, Fallout 3 is a shooter. Everytime you see a clip, it's always about the violence. There was no shortage of violence in the originals....just, there was a heck of a lot more to them.
And every time I see something new, there's always something whacked going on. Then you have Bethesda reps calling traits perks because apparently they don't know the difference......

Sheesh. Why did it have to be Bethesda?
 
Oct 25, 2006
11,036
11
91
Like I thought. The RPG system is too good. And its not THAT open world

"But the problem is that V.A.T.S seemed to be too efficient in the build we have played, in which one could easily defeat entire groups of enemies by using these "aimed shots" while the first person view condemned the player to a certain death. This impression partly comes from the lack of precision and agility of the FPS gameplay, which looks rather dull when compared to recent games of the same genre which have invaded the console market during the end of the last year. One can imagine that raising certain skills might improve that feeling while you shoot, but the heaviness of the character will certainly make us choose the slow motion carnage, despite the fact that it soon becomes very repetitive."

"The gigantic world promised by Bethesda Softworks looked actually quite narrow, with ceaseless and pretty long loadings once you get out of the vault, when you enter a town or when you enter a building. Even though the outside world we have had the opportunity to explore looked rather open at first sight, you get around the idea quickly without discovering anything really worth of interest. When you finally come across a derelict building that looks a bit interesting, you have to endure a long minute of loading before being able to eradicate its aggressive inhabitants. One might also want to notice that a pacific approach of the game was almost impossible during that fist hour of hands-on since we were a lot more the attacked than the aggressor."
"Interactions with the local populace are very limited and are ripped right from the dialog system of Oblivion. Despite their total lack of expression and the robotic feel of their animation, the voice overs of the inhabitants of the local town are more convincing than the latest Elder Scrolls, a nice touch for player immersion. On the other hand, we'll note the near total disappearance of the unique art déco design that could be found in the previous Fallouts, to the profit of Mad Max like or Waterworld like design."



http://www.gamekult.com/articles/A0000068217/
 

marmasatt

Diamond Member
Jan 30, 2003
6,576
22
81

Any one thing it looked kind of "consoley" for lack of a better word. If it's not a port, why did even their animation sequences (never mind fighting sequences) look almost arcade-like. Worse than the Gears of War in that regard. But I really like the environment and atmosphere. I'lll tell you that. So the whole thing is in 3rd person mode and you fight in FPS or do yo uhave the option of always going FPS? I will most definitely be picking this one up.
 

surfsatwerk

Lifer
Mar 6, 2008
10,110
5
81
Originally posted by: Chaotic42
If that's really the gameplay, then there is a very special place in the worst part of Hell for anyone involved in the making or distributing of this game.

+1

This game looks like kiddie crap compared to the original Fallout 1/2.
 

Jules

Lifer
Oct 9, 1999
15,213
0
76
Game looks great. I will be picking it up for my PS3 since i just sold my gaming rig.
 

Izzo

Senior member
May 30, 2003
714
0
0
Originally posted by: PhatoseAlpha
You shouldn't have to worry about bloody mess getting old. It's (or at least it was) a trait, so you typically have to purposefully select it over other traits at character creation. Chances are good you won't even want it, since that means sacrificing one of your trait choices.

As for the video......you know, if you were going by the way they're hyping the game, Fallout 3 is a shooter. Everytime you see a clip, it's always about the violence. There was no shortage of violence in the originals....just, there was a heck of a lot more to them.
And every time I see something new, there's always something whacked going on. Then you have Bethesda reps calling traits perks because apparently they don't know the difference......

Sheesh. Why did it have to be Bethesda?
An interview posted here a few days ago said there are no traits...only perks. So bloody mess will be low level perk.
 

BladeVenom

Lifer
Jun 2, 2005
13,365
16
0
Originally posted by: tenshodo13
Like I thought. The RPG system is too good. And its not THAT open world

"But the problem is that V.A.T.S seemed to be too efficient in the build we have played, in which one could easily defeat entire groups of enemies by using these "aimed shots" while the first person view condemned the player to a certain death. This impression partly comes from the lack of precision and agility of the FPS gameplay, which looks rather dull when compared to recent games of the same genre which have invaded the console market during the end of the last year. One can imagine that raising certain skills might improve that feeling while you shoot, but the heaviness of the character will certainly make us choose the slow motion carnage, despite the fact that it soon becomes very repetitive."

"The gigantic world promised by Bethesda Softworks looked actually quite narrow, with ceaseless and pretty long loadings once you get out of the vault, when you enter a town or when you enter a building. Even though the outside world we have had the opportunity to explore looked rather open at first sight, you get around the idea quickly without discovering anything really worth of interest. When you finally come across a derelict building that looks a bit interesting, you have to endure a long minute of loading before being able to eradicate its aggressive inhabitants. One might also want to notice that a pacific approach of the game was almost impossible during that fist hour of hands-on since we were a lot more the attacked than the aggressor."
"Interactions with the local populace are very limited and are ripped right from the dialog system of Oblivion. Despite their total lack of expression and the robotic feel of their animation, the voice overs of the inhabitants of the local town are more convincing than the latest Elder Scrolls, a nice touch for player immersion. On the other hand, we'll note the near total disappearance of the unique art déco design that could be found in the previous Fallouts, to the profit of Mad Max like or Waterworld like design."



http://www.gamekult.com/articles/A0000068217/

Was it demoed on the PC or the 360. That could make a big difference when it comes to things like difficulty, agility, and load times?
 

imported_Imp

Diamond Member
Dec 20, 2005
9,148
0
0
Originally posted by: Ariste
Originally posted by: KeithTalent
That trailer sure gave me a Bioshock feel.

Looks pretty great to me, I'll definitely be picking this up.

KT

Exactly the same feeling I got.

I didn't see it in the first place, but after thinking about it a bit, there really is a Bioshock feeling. Partly cause of the '50s feel and partly the artistic style. Not sure if that's a bad thing though.

Those impressions don't look that encouraging. Then again, they still got a while to make improvements and optimizations.
 

PhatoseAlpha

Platinum Member
Apr 10, 2005
2,131
21
81
Originally posted by: Izzo
Originally posted by: PhatoseAlpha
You shouldn't have to worry about bloody mess getting old. It's (or at least it was) a trait, so you typically have to purposefully select it over other traits at character creation. Chances are good you won't even want it, since that means sacrificing one of your trait choices.

As for the video......you know, if you were going by the way they're hyping the game, Fallout 3 is a shooter. Everytime you see a clip, it's always about the violence. There was no shortage of violence in the originals....just, there was a heck of a lot more to them.
And every time I see something new, there's always something whacked going on. Then you have Bethesda reps calling traits perks because apparently they don't know the difference......

Sheesh. Why did it have to be Bethesda?
An interview posted here a few days ago said there are no traits...only perks. So bloody mess will be low level perk.

I see. Did they give it any actual useful effect then? Or is it just a waste of a perk?
 

fallout man

Golden Member
Nov 20, 2007
1,787
1
0
Originally posted by: PhatoseAlpha
Originally posted by: Izzo
Originally posted by: PhatoseAlpha
You shouldn't have to worry about bloody mess getting old. It's (or at least it was) a trait, so you typically have to purposefully select it over other traits at character creation. Chances are good you won't even want it, since that means sacrificing one of your trait choices.

As for the video......you know, if you were going by the way they're hyping the game, Fallout 3 is a shooter. Everytime you see a clip, it's always about the violence. There was no shortage of violence in the originals....just, there was a heck of a lot more to them.
And every time I see something new, there's always something whacked going on. Then you have Bethesda reps calling traits perks because apparently they don't know the difference......

Sheesh. Why did it have to be Bethesda?
An interview posted here a few days ago said there are no traits...only perks. So bloody mess will be low level perk.

I see. Did they give it any actual useful effect then? Or is it just a waste of a perk?

It was always a "waste of a perk." The only effect is seeing gore.

Judging by the video, I would rather forego Bloody Mess and enjoy the "variety" and "unpredictability" of standard crits in VATS. I enjoy tasteful gore.

I'm looking forward to this game. If worst comes to worse, we shall have mods. I welcome the Fallout lore coming into 3D. Even if the game blows, the community will make it triple what it was at the start (look at STALKER).
 

PhatoseAlpha

Platinum Member
Apr 10, 2005
2,131
21
81
No, it wasn't a waste of a perk, because it wasn't a perk. It was a trait, and that's a big difference. Perks were earned, thus they were intended to have a net benefit. Traits were trade-offs (+1 to all stats, -5 to all skillpoints gained and the like). It was fine as a trait, because while it didn't do anything useful, it didn't carry a penalty either. Which left it pretty much even with all the other traits.
 

pmv

Lifer
May 30, 2008
15,142
10,039
136
Sometimes it seems as if the advantages of living in the UK, over Canada or Australia, could be written on the back of a postage stamp (while the reverse would fill both sides of the envelope).

But, looking at Wiki's list of games banned in Oz and Canada as opposed to UK (where don't really ban anything, it seems) it appears that 'less likely to get skin cancer' and 'much less likely to be eaten by bears', respectively, are not the only benefits after all.
 

imported_Imp

Diamond Member
Dec 20, 2005
9,148
0
0
Originally posted by: pmv
Sometimes it seems as if the advantages of living in the UK, over Canada or Australia, could be written on the back of a postage stamp (while the reverse would fill both sides of the envelope).

But, looking at Wiki's list of games banned in Oz and Canada as opposed to UK (where don't really ban anything, it seems) it appears that 'less likely to get skin cancer' and 'much less likely to be eaten by bears', respectively, are not the only benefits after all.

I don't know what they ban in Canada, but considering I didn't even know anything got banned here has to suggest that they weren't very good to begin with.
 

Born2bwire

Diamond Member
Oct 28, 2005
9,840
6
71
Originally posted by: PhatoseAlpha
Originally posted by: Izzo
Originally posted by: PhatoseAlpha
You shouldn't have to worry about bloody mess getting old. It's (or at least it was) a trait, so you typically have to purposefully select it over other traits at character creation. Chances are good you won't even want it, since that means sacrificing one of your trait choices.

As for the video......you know, if you were going by the way they're hyping the game, Fallout 3 is a shooter. Everytime you see a clip, it's always about the violence. There was no shortage of violence in the originals....just, there was a heck of a lot more to them.
And every time I see something new, there's always something whacked going on. Then you have Bethesda reps calling traits perks because apparently they don't know the difference......

Sheesh. Why did it have to be Bethesda?
An interview posted here a few days ago said there are no traits...only perks. So bloody mess will be low level perk.

I see. Did they give it any actual useful effect then? Or is it just a waste of a perk?

Bloody mess has never been a waste of a perk. :) I laugh every time I see that in the character creation.
 

40sTheme

Golden Member
Sep 24, 2006
1,607
0
0
I've played the first two Fallouts, and this looks great.
I guess I just don't expect sequels to be the same damn game like other Fallout fans...
I think that Bethesda is doing a good job moving Fallout into a world where we have better technology. You have to think about the business idea: hardly anyone is going to buy Fallout 3 that looks and feels EXACTLY the same as the old ones this day in age. They're moving it forward; as they should be.
 

pmv

Lifer
May 30, 2008
15,142
10,039
136
Originally posted by: Imp
Originally posted by: pmv
Sometimes it seems as if the advantages of living in the UK, over Canada or Australia, could be written on the back of a postage stamp (while the reverse would fill both sides of the envelope).

But, looking at Wiki's list of games banned in Oz and Canada as opposed to UK (where don't really ban anything, it seems) it appears that 'less likely to get skin cancer' and 'much less likely to be eaten by bears', respectively, are not the only benefits after all.

I don't know what they ban in Canada, but considering I didn't even know anything got banned here has to suggest that they weren't very good to begin with.

Apologies, my error, its Oz and Germany that are the big two I was thinking of. It seems its only Quebec that bans games in Canada.
 

Fenixgoon

Lifer
Jun 30, 2003
33,273
12,837
136
i didn't like morrowind or oblivion. now i've never played fallout 1 or 2, but i hope bethesda doesn't bork it, because the systems in place for morrowind and oblivion sucked any fun out of those games for me. i never finished morrowind, barely finished oblivion.
 

Polish3d

Diamond Member
Jul 6, 2005
5,500
0
0
Originally posted by: 40sTheme
I've played the first two Fallouts, and this looks great.
I guess I just don't expect sequels to be the same damn game like other Fallout fans...
I think that Bethesda is doing a good job moving Fallout into a world where we have better technology. You have to think about the business idea: hardly anyone is going to buy Fallout 3 that looks and feels EXACTLY the same as the old ones this day in age. They're moving it forward; as they should be.

Though I haven't played the first two extensively I think this is a good point.

I am however concerned that Bethesda does not screw it all up, Oblivion was decent but I never got into it like I wish I would have
 

Born2bwire

Diamond Member
Oct 28, 2005
9,840
6
71
Originally posted by: 40sTheme
I've played the first two Fallouts, and this looks great.
I guess I just don't expect sequels to be the same damn game like other Fallout fans...
I think that Bethesda is doing a good job moving Fallout into a world where we have better technology. You have to think about the business idea: hardly anyone is going to buy Fallout 3 that looks and feels EXACTLY the same as the old ones this day in age. They're moving it forward; as they should be.

That's the way I look at it. Fallout is what, over 10 years old? The only people who would probably be interested in a game with the exact same mechanics (no matter how cool groin shots are) would be us few diehard Fallout fans. Making a carbon copy of the old Fallout would probably guarantee its failure in the marketplace and further condemn the franchise to limbo. As long as Bethesda can keep the same spirit of the series and can put out a decent fun game then I'm happy. Otherwise, you can always keep playing the first two and if that's not good enough for you then cry some more. It's just a game after all.
 

Czar

Lifer
Oct 9, 1999
28,510
0
0
Originally posted by: Born2bwire
Originally posted by: 40sTheme
I've played the first two Fallouts, and this looks great.
I guess I just don't expect sequels to be the same damn game like other Fallout fans...
I think that Bethesda is doing a good job moving Fallout into a world where we have better technology. You have to think about the business idea: hardly anyone is going to buy Fallout 3 that looks and feels EXACTLY the same as the old ones this day in age. They're moving it forward; as they should be.

That's the way I look at it. Fallout is what, over 10 years old? The only people who would probably be interested in a game with the exact same mechanics (no matter how cool groin shots are) would be us few diehard Fallout fans. Making a carbon copy of the old Fallout would probably guarantee its failure in the marketplace and further condemn the franchise to limbo. As long as Bethesda can keep the same spirit of the series and can put out a decent fun game then I'm happy. Otherwise, you can always keep playing the first two and if that's not good enough for you then cry some more. It's just a game after all.

Diablo3
 

Fox5

Diamond Member
Jan 31, 2005
5,957
7
81
Originally posted by: pmv
Originally posted by: Imp
Originally posted by: pmv
Sometimes it seems as if the advantages of living in the UK, over Canada or Australia, could be written on the back of a postage stamp (while the reverse would fill both sides of the envelope).

But, looking at Wiki's list of games banned in Oz and Canada as opposed to UK (where don't really ban anything, it seems) it appears that 'less likely to get skin cancer' and 'much less likely to be eaten by bears', respectively, are not the only benefits after all.

I don't know what they ban in Canada, but considering I didn't even know anything got banned here has to suggest that they weren't very good to begin with.

Apologies, my error, its Oz and Germany that are the big two I was thinking of. It seems its only Quebec that bans games in Canada.

Yeah, but they ban games for a lack of French (or being offensive to the French) rather than for content.
 

ConstipatedVigilante

Diamond Member
Feb 22, 2006
7,670
1
0
YES! I was afraid Bethesda would wuss out on the drug part of the game. How many Australians do you guys think will just import it?