SniperDaws
Senior member
- Aug 14, 2007
- 762
- 0
- 0
Originally posted by: Chaotic42
If that's really the gameplay, then there is a very special place in the worst part of Hell for anyone involved in the making or distributing of this game.
An interview posted here a few days ago said there are no traits...only perks. So bloody mess will be low level perk.Originally posted by: PhatoseAlpha
You shouldn't have to worry about bloody mess getting old. It's (or at least it was) a trait, so you typically have to purposefully select it over other traits at character creation. Chances are good you won't even want it, since that means sacrificing one of your trait choices.
As for the video......you know, if you were going by the way they're hyping the game, Fallout 3 is a shooter. Everytime you see a clip, it's always about the violence. There was no shortage of violence in the originals....just, there was a heck of a lot more to them.
And every time I see something new, there's always something whacked going on. Then you have Bethesda reps calling traits perks because apparently they don't know the difference......
Sheesh. Why did it have to be Bethesda?
Originally posted by: tenshodo13
Like I thought. The RPG system is too good. And its not THAT open world
"But the problem is that V.A.T.S seemed to be too efficient in the build we have played, in which one could easily defeat entire groups of enemies by using these "aimed shots" while the first person view condemned the player to a certain death. This impression partly comes from the lack of precision and agility of the FPS gameplay, which looks rather dull when compared to recent games of the same genre which have invaded the console market during the end of the last year. One can imagine that raising certain skills might improve that feeling while you shoot, but the heaviness of the character will certainly make us choose the slow motion carnage, despite the fact that it soon becomes very repetitive."
"The gigantic world promised by Bethesda Softworks looked actually quite narrow, with ceaseless and pretty long loadings once you get out of the vault, when you enter a town or when you enter a building. Even though the outside world we have had the opportunity to explore looked rather open at first sight, you get around the idea quickly without discovering anything really worth of interest. When you finally come across a derelict building that looks a bit interesting, you have to endure a long minute of loading before being able to eradicate its aggressive inhabitants. One might also want to notice that a pacific approach of the game was almost impossible during that fist hour of hands-on since we were a lot more the attacked than the aggressor."
"Interactions with the local populace are very limited and are ripped right from the dialog system of Oblivion. Despite their total lack of expression and the robotic feel of their animation, the voice overs of the inhabitants of the local town are more convincing than the latest Elder Scrolls, a nice touch for player immersion. On the other hand, we'll note the near total disappearance of the unique art déco design that could be found in the previous Fallouts, to the profit of Mad Max like or Waterworld like design."
http://www.gamekult.com/articles/A0000068217/
Originally posted by: Ariste
Originally posted by: KeithTalent
That trailer sure gave me a Bioshock feel.
Looks pretty great to me, I'll definitely be picking this up.
KT
Exactly the same feeling I got.
Originally posted by: Izzo
An interview posted here a few days ago said there are no traits...only perks. So bloody mess will be low level perk.Originally posted by: PhatoseAlpha
You shouldn't have to worry about bloody mess getting old. It's (or at least it was) a trait, so you typically have to purposefully select it over other traits at character creation. Chances are good you won't even want it, since that means sacrificing one of your trait choices.
As for the video......you know, if you were going by the way they're hyping the game, Fallout 3 is a shooter. Everytime you see a clip, it's always about the violence. There was no shortage of violence in the originals....just, there was a heck of a lot more to them.
And every time I see something new, there's always something whacked going on. Then you have Bethesda reps calling traits perks because apparently they don't know the difference......
Sheesh. Why did it have to be Bethesda?
Originally posted by: PhatoseAlpha
Originally posted by: Izzo
An interview posted here a few days ago said there are no traits...only perks. So bloody mess will be low level perk.Originally posted by: PhatoseAlpha
You shouldn't have to worry about bloody mess getting old. It's (or at least it was) a trait, so you typically have to purposefully select it over other traits at character creation. Chances are good you won't even want it, since that means sacrificing one of your trait choices.
As for the video......you know, if you were going by the way they're hyping the game, Fallout 3 is a shooter. Everytime you see a clip, it's always about the violence. There was no shortage of violence in the originals....just, there was a heck of a lot more to them.
And every time I see something new, there's always something whacked going on. Then you have Bethesda reps calling traits perks because apparently they don't know the difference......
Sheesh. Why did it have to be Bethesda?
I see. Did they give it any actual useful effect then? Or is it just a waste of a perk?
Originally posted by: pmv
Sometimes it seems as if the advantages of living in the UK, over Canada or Australia, could be written on the back of a postage stamp (while the reverse would fill both sides of the envelope).
But, looking at Wiki's list of games banned in Oz and Canada as opposed to UK (where don't really ban anything, it seems) it appears that 'less likely to get skin cancer' and 'much less likely to be eaten by bears', respectively, are not the only benefits after all.
Originally posted by: PhatoseAlpha
Originally posted by: Izzo
An interview posted here a few days ago said there are no traits...only perks. So bloody mess will be low level perk.Originally posted by: PhatoseAlpha
You shouldn't have to worry about bloody mess getting old. It's (or at least it was) a trait, so you typically have to purposefully select it over other traits at character creation. Chances are good you won't even want it, since that means sacrificing one of your trait choices.
As for the video......you know, if you were going by the way they're hyping the game, Fallout 3 is a shooter. Everytime you see a clip, it's always about the violence. There was no shortage of violence in the originals....just, there was a heck of a lot more to them.
And every time I see something new, there's always something whacked going on. Then you have Bethesda reps calling traits perks because apparently they don't know the difference......
Sheesh. Why did it have to be Bethesda?
I see. Did they give it any actual useful effect then? Or is it just a waste of a perk?
Originally posted by: Imp
Originally posted by: pmv
Sometimes it seems as if the advantages of living in the UK, over Canada or Australia, could be written on the back of a postage stamp (while the reverse would fill both sides of the envelope).
But, looking at Wiki's list of games banned in Oz and Canada as opposed to UK (where don't really ban anything, it seems) it appears that 'less likely to get skin cancer' and 'much less likely to be eaten by bears', respectively, are not the only benefits after all.
I don't know what they ban in Canada, but considering I didn't even know anything got banned here has to suggest that they weren't very good to begin with.
Originally posted by: 40sTheme
I've played the first two Fallouts, and this looks great.
I guess I just don't expect sequels to be the same damn game like other Fallout fans...
I think that Bethesda is doing a good job moving Fallout into a world where we have better technology. You have to think about the business idea: hardly anyone is going to buy Fallout 3 that looks and feels EXACTLY the same as the old ones this day in age. They're moving it forward; as they should be.
Originally posted by: 40sTheme
I've played the first two Fallouts, and this looks great.
I guess I just don't expect sequels to be the same damn game like other Fallout fans...
I think that Bethesda is doing a good job moving Fallout into a world where we have better technology. You have to think about the business idea: hardly anyone is going to buy Fallout 3 that looks and feels EXACTLY the same as the old ones this day in age. They're moving it forward; as they should be.
Originally posted by: Born2bwire
Originally posted by: 40sTheme
I've played the first two Fallouts, and this looks great.
I guess I just don't expect sequels to be the same damn game like other Fallout fans...
I think that Bethesda is doing a good job moving Fallout into a world where we have better technology. You have to think about the business idea: hardly anyone is going to buy Fallout 3 that looks and feels EXACTLY the same as the old ones this day in age. They're moving it forward; as they should be.
That's the way I look at it. Fallout is what, over 10 years old? The only people who would probably be interested in a game with the exact same mechanics (no matter how cool groin shots are) would be us few diehard Fallout fans. Making a carbon copy of the old Fallout would probably guarantee its failure in the marketplace and further condemn the franchise to limbo. As long as Bethesda can keep the same spirit of the series and can put out a decent fun game then I'm happy. Otherwise, you can always keep playing the first two and if that's not good enough for you then cry some more. It's just a game after all.
Originally posted by: pmv
Originally posted by: Imp
Originally posted by: pmv
Sometimes it seems as if the advantages of living in the UK, over Canada or Australia, could be written on the back of a postage stamp (while the reverse would fill both sides of the envelope).
But, looking at Wiki's list of games banned in Oz and Canada as opposed to UK (where don't really ban anything, it seems) it appears that 'less likely to get skin cancer' and 'much less likely to be eaten by bears', respectively, are not the only benefits after all.
I don't know what they ban in Canada, but considering I didn't even know anything got banned here has to suggest that they weren't very good to begin with.
Apologies, my error, its Oz and Germany that are the big two I was thinking of. It seems its only Quebec that bans games in Canada.