XBox or PS2?? Which should I get???

uCsDNerd

Senior member
Mar 3, 2001
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I'm only gonna get one of them... and i hella ain't gonna get a gamecube. So which is the best in your opinion??? I strongly think PS2 has the better games right now, but XBox gots the better potential, plus it comes with a HD, DVD and CD player. So i'm leaning towards the XBox... can anyone assure me the quality of their games in the future?? (i.e any chance that they'll have GT3 or MGS2??? ) Thanks
 

dude8604

Platinum Member
Oct 3, 2001
2,680
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I'm getting an Xbox, but if you are interested in a PS2, PM me. I'm selling my PS2 so that I can get an Xbox.
 

JACKHAMMER

Platinum Member
Oct 9, 1999
2,870
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<< and i hella ain't gonna get a gamecube >>



Why? It's the best choice IMO.

Anyway, get the xbox instead of ps2.
 

Justin218

Platinum Member
Jan 21, 2001
2,208
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I'm getting a Dreamcast to tide me over until, well I dunno until what. I probably won't buy a PS2, X-Box, or Gamecube until they are $50 also.
 

Jejunum

Golden Member
Jun 19, 2000
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ps2 its all about the games
mgs2, gta3, gt3, devil may cry....

hardware does not make a console games do; its been proven many times (say atari jaguar!)

anyways better delete this thread before u get flamed bigtime

 

uCsDNerd

Senior member
Mar 3, 2001
338
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good point jejunum. that's basically why i'm debating on which one to get... i'm sure microsoft won't let their console down. I guess i'll do a search on the net for up comming xbox games before i make my decision. I'm pretty sure i'll get an xbox as of right now though.

and sorry if this is another repeated post... i did a search in off topic for xbox earlier, and nothing quite like this came up. I guess others might have spelled it as 'x-box'? i dunno. whatevers clever.

and i'm not too sure why i don't like the gamecube... i didn't really like the n64 and i have a feeling that nintendo might follow the same path as sega soon.
 

mithrandir2001

Diamond Member
May 1, 2001
6,545
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<< I'm getting a Dreamcast to tide me over until, well I dunno until what. I probably won't buy a PS2, X-Box, or Gamecube until they are $50 also. >>


Smart choice, though you might be pushing daisies by the time the PS2 drops to $50. ;)

Great titles are the reason to buy into a console platform and that is still up in the air for XBOX and GameCube, at least. I'd buy a $50 Dreamcast and play with that for a few months before deciding.
 

erikiksaz

Diamond Member
Nov 3, 1999
5,486
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76
That's a pretty difficult decision. Or hey, why not buy a Ps2 now, play all the latest and greatest, and down the line, when the Xbox is relatively established, purchase that to replace the Ps2.
 

dionx

Diamond Member
Mar 11, 2001
3,500
1
81
get PS2

XBOX should die and die soon so we wouldnt have these polls anymore. long live sony and nintendo!

i may be a sony advocate but there is no games for the xbox worth buying. if you want to play halo, rent the game and the console, just dont buy the system for one game. the ps2 has many games, and nintendo... well its nintendo, they know the market better than microsoft. its about experience and microsoft has none. \

dont let potential hardware fool you. remember dreamcast. that didnt even last 2 years. it debuted 9.9.1999. its 2001 and its dead. so much for potential. sure it will live for a couple more years because of its easy access to games, but if you are waiting for another DC outcome, buy the xbox when it too will turn $50 a pop. haha.
 

Emma

Member
Nov 27, 2001
72
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Some info to help make your decision:

"Will XBox become ExBox?
Mark Hollands

THE Xbox is finally out of its box. Its recent launch may prove to be one of the most important events in home computing, ranking alongside the release of Windows 95.

Even with a marketing budget of $US500 million, the Xbox will not make the impact of Windows 95's grand entry.
But this should not fool anyone into believing the Xbox is just another product release.

Microsoft's invasion of the games console market can take home computing to a new dimension, driving interactivity through the television and away from the old beige box.

This revolution will not be easy, but it has started.

Video game titans Sony and Nintendo also pledge to build into their consoles high-speed access to the internet, email and even the ability for gamers to talk to each other over headsets during intercontinental battles.

A combination of digital television and internet-based video-conferencing in the next decade will make a place for a home desktop computer increasingly tenuous.

Everything, of course, depends on access to a broadband network.

But the demise of the home PC, at least in its current form, is only a matter of time anyway.

The console, regardless of manufacturer, will start to bang nails into its coffin over the next few years with help from mobile phones and handheld computers.

The video game industry already has a remarkable mind-share - much greater than is reflected in day-to-day media reports.

It is a $US20 billion industry - bigger than Hollywood's box office receipts.

The Lara Croft series for PlayStation generated many times more revenue than Titanic.

42 per cent of households have a console of some description.

My house has two - one for each television! Microsoft's overnight emergence as one of three key combatants raises the stakes in this lucrative sector. But unlike the PC business, in which Microsoft seems to win almost every confrontation, this new battlefield is far tougher.

This is the territory of product recalls, not patches, and one technical mistake means death.

Many analysts say Microsoft will never overhaul the dominance of Sony, which has sold more than 20 million PlayStation 2 machines since launch last year.

The number-two player, Nintendo, is no pushover, either.

It has pledged to spend $US457 million to market its GameCube - the next generation of its 64-bit machine. The Cube also recently launched in Japan and the US. And its new handheld Game Boy Advance is coming down the line soon, too.

Analysts such as J. P. Morgan's Mary Meeker, the so-called queen of the tech stocks, says investors have no stomach to risk wads of cash on the Xbox.

She says Microsoft will drop $US700 million from being battered in the boxing ring by Sony and Nintendo. Profits may emerge by 2004, but no sooner.

Yeah, well, maybe.

There are a couple of points to be made about such a stinging analysis.

Firstly, if there is any company that can afford a loss-leader, it's one with an annual profit of $US25.3 billion.

Secondly, a lot can happen in the games market in three years.

In 1998, the global video games market was shared almost equally between Sony (50 per cent) and Nintendo (45 per cent).

By the end of next month, Sony is expected to have almost 70 per cent of the market and Nintendo just 17 per cent, according to IDC. The remaining 13 per cent will be split between the Xbox and Sega.

Projections for next year are more revealing. The survey predicts Sony's figure will slump to 43 per cent, Microsoft will come from nowhere to take more than a quarter of the market, and Nintendo's GameCube will snare the remaining 29 per cent.

That is an amazing set of figures when you consider the Xbox was nothing more than an idea at a small corporate off-site gathering two years ago.

As is the norm in such situations, the attending 50 executives split into teams and were told to conjure up some brilliant new product.

While most tried to think of something clever, consumer division boss Robbie Bach was much smarter - he decided to steal somebody else's lunch - Sony's. And Bill bit.

Business plans flew around Redmond and before you knew it there was a project called DirectX, later renamed DirectX box, being spoken of in hushed tones.

The strategy went through several iterations, of course, including one in which Gates told designers to double the hard-drive from 8Gb to eclipse the power of the opposition.

Gates was concerned that only a minor improvement in specifications would not be sufficient to persuade developers and hard-nosed gamers to switch allegiances. He's not dumb, is he?

Microsoft approached hardware makers such as Dell and Fujitsu to make the hardware.

They refused.

Decisions they'll regret, I bet.

Undaunted, Microsoft designed the hardware internally but sought help on the chip design from California's Nvidia.

It then outsourced the box manufacturing to Flextronics and the chip to Taiwan Semiconductor Manufacturing.

The DirectX crew of more than 1000 was shifted away from the Microsoft campus to create their own funky culture.

Neon green lights now throw a spooky aura across the hallways, and vintage arcade games entertain the troops.

Everyone knows the key to success will be the games, especially since all the promises of interactivity remain a bandwidth pipedream.

Microsoft has signed 19 of the top 20 games creators to work on Xbox. The only recalcitrant is 3DO, which once harboured ambitions of making a games platform.

Another key factor will be marketing. Big brands are never built on sheer weight of money.

Successful brands create a buzz - a factor most people forget.

If Xbox does not succeed in this task, the project will die.

When Microsoft showed off the Xbox at the E3 gamers' conference earlier this year, it was a lead balloon. Participants complained it was like watching a spreadsheet demonstration.

Sony and Nintendo, on the other hand, were pure Hollywood, baby.

Since then, the band of 1500 Microsoft marketeers has been working on the Xbox to turn perceptions around.

Microsoft desperately needs the support of publishers. Their power is incredible.

Software revenue for console games was $US17 billion last year, according to SoundView Technology Group.

The Xbox is a gamble - even Microsoft concedes that. Gates admits he is prepared to wear a $US100 loss on a $US300 box just to entice enthusiasts to change allegiances.

But the rewards should be staggering.

Microsoft will need a lot of support and luck to beat Sony and Nintendo. Without it, Xbox will be become the Ex-Box."
 

Lankin

Senior member
Nov 4, 2001
231
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That report has alot of false information

For starters the gaming biz did $8billion($1.6billion PC the rest console) in software sales and $3billion in hardware sales last year(2000). They MIGHT break $8billion in console sales this year, its possible, some are saying $10-12billion, PC games won't gain much, but they never do. That was in the US, it was $17.5billion in software sales worldwide.

Then again, these numbers arent accurate either but they are the numbers I have seen tossed about. There are several companies that track this stuff but they charge tens of thousands of dollars for their research.... Ill go with my numbers that Ive gotten from various sources around the web, they are closer than that $20billion.

Also MS is not one to give in, Gates has been babbling on about tablet PCs for years, and next year they are expected to take off, like the PDA's did... It took them a few tries at all of their major products, Windows, IE, MSN, and yes even their game publishing. I dont expect Xbox to be a failure, but I do expect MS to keep pushing forward even if the Xbox isnt profitable for awhile, they can take the losses, heck Sony is still losing $75 per system, and its over a year old, they are the ones that have cut estimates by 89%, NOT MS. And as for anaylsts that dont expect MS to catch Sony, I bet they said the same thing about Sony when they decided to make the PS1,
 

d1abolic

Banned
Sep 21, 2001
2,228
1
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What kind of hardware are you going to use it with? If you have a good setup, the Xbox is your only choice. And if not, just get it because of Halo.
 

Emma

Member
Nov 27, 2001
72
0
0
There may well be false info, I'm not sure.

But that $US20 billion figure is for world wide. The "US" bit just means "US dollar" figures, not figures for the US. Thus, the video gaming industry world wide could well be around $20 billion. All other figures stated as "$US" just mean it is in US figures, and unless specified otherwise, are for global revenue. But that's just a bit of symantecs anyway.

I believe all the facts are credible and have no reason to think otherwise.

This article is not bias either way. It isn't against any console. But it does focus on Xbox.
 

Lankin

Senior member
Nov 4, 2001
231
0
0
Well as I said the world sales for last year were $17.5billion. That $2.5billion is alot, and its not there... When he said $20billion, and bigger than box office reciepts hes not correct, Most movies atleast match their US gross when they are release worldwide, some break it. For example a movie this year(Pear Harbor) made alot more world wide than it did in the US. I would bet the worldwide BO totals would surpass the number brought in by the world wide gaming biz.

That said, Xbox does have another thing going for it, an untapped market that has a TON of gamers. South Korea... Everyone thinks Japan is the holy grail, Korea, beats it out, and Sony and Nintendo have NOT and possibly never will have the PS2 and GC there...
 

bozack

Diamond Member
Jan 14, 2000
7,913
12
81
I personally would (and did) go with the XBOX.

The upcomming games look great, and the release titles were awesome as well...

The games both currently out, and in the near future for the cube really didn't look all that spectacular, also Nintendo has had a history of ignoring their older customers in favor of the sub 13 group.....which allready seems to be showing form with their release titles and in their roadmap.....

The ps2 is nice, but the price would have to drop before I considered it over the XBOX, I mean it is a year old hardware solution, it is known to be buggy (least most models were dont know if bugs were corrected in later releases), it does have a great game library available...but the games comming out for the box look equally as good to me, if not better in some cases.

Personally I feel that if anyone is going to fold in the console wars it will be Nintendo as their sole source of revinue is gaming consoles...which while it is still big business....it isnt as big as it used to be, and nintendo just doesn't have the same level of overhead that MS and Sony do.

Least that is my opinion
 

flavio

Diamond Member
Oct 9, 1999
6,823
1
76
The great games are coming down the pipe for PS2 right now, who knows if or when they will for XBox. There's no reason to spen hundreds of dollars just to play Halo.


Plus with the PS2 you have access to billions of bargain good games made for the PS One.
 

Supahfreak

Golden Member
Jul 21, 2001
1,378
0
0


<< Personally I feel that if anyone is going to fold in the console wars it will be Nintendo as their sole source of revinue is gaming consoles.. >>



Tell Pokemon that...:p

FreAk
 

potatosalad

Banned
Nov 5, 2001
116
0
0
The XBox is not a console. It is an IBM compatible personal computer.

Every XBox game ever released will either be ported to the PC, or easily emulated on the PC.

I give it until end of Q1 2002 for a preliminary Xbox emulator for the PC, and until end of Q3 2002 for an emulator that plays 90% of the games in existence.

EVERYTHING in the Xbox is already also present in your own PC, with the exception of the GPU. And most of the games make use of indirect DirectX calls (haha) and not direct calls to the GPU hardware. So you only basically have to emulate the DirectX API used in the Xbox and everything else is already the same hardware wise!

Why would I waste my money on a system that can be so easily emulated?

I would instead buy a PS2 which will take many many years before it is emulated.