Xbox One and Forza's Shameless Micro transactions

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vshah

Lifer
Sep 20, 2003
19,003
24
81
Wow . . . some of the comments in here make me downright sick. Supporting microtransactions in a 60 dollar AAA launch title? Are you serious?!

Microtransactions are in and here to stay because a lot of people use them. I don't think most of us in this thread are supporting them...more like ignoring them. I'm thankful to turn 10 for not making them required and for defaulting to the use of in-game credits instead of tokens.
 

Owls

Senior member
Feb 22, 2006
735
0
76
The DLC extends the life of a game. If someone enjoys a game like Battlefield, Forza, or any other game they are currently playing, what is the problem with buying a pack of new maps or tracks or a new mission that can extend their gameplay experience a little longer if they choose to do so?

Not all DLC is worth buying but it's there many times to extend the life of a game so that a particular title isn't a hit for a week then dies out. Buying other stuff like in game currency and weapons etc is probably not ever worth it but it's also never required. It's not like you gain gameplay skill from buying in game crap either. If you meet them online the one with superior skill will win anyway.

Wrong. DLC is now used as a crutch by companies who release unfinished games and then sell DLC as some kind of value add. As a huge battlefield fan DICE does this and it rubs a lot of people the wrong way. Announcing a $60 game and then piecemeal expansion packs is a terrible norm.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Wrong. DLC is now used as a crutch by companies who release unfinished games and then sell DLC as some kind of value add. As a huge battlefield fan DICE does this and it rubs a lot of people the wrong way. Announcing a $60 game and then piecemeal expansion packs is a terrible norm.

No that's your reasoning to jump on the hate train. They never make a secret that they will have DLC. They even offer the season pass BEFORE the game releases. It's never required but the purpose is to keep you playing their game. That's why they don't release all the DLC at the same time.

Battlefield 3 was a finished and complete game. If you never bought the DLC you aren't screwed. Battlefield 4 is just full of problems so I won't speak of it. However, it was released as a complete game (albeit a buggy one).
 
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Topweasel

Diamond Member
Oct 19, 2000
5,437
1,659
136
No that's your reasoning to jump on the hate train. They never make a secret that they will have DLC. They even offer the season pass BEFORE the game releases. It's never required but the purpose is to keep you playing their game. That's why they don't release all the DLC at the same time.

Battlefield 3 was a finished and complete game. If you never bought the DLC you aren't screwed. Battlefield 4 is just full of problems so I won't speak of it. However, it was released as a complete game (albeit a buggy one).
Well that and DICE has been making horribly buggy games long before DLC ever existed.

BF2 and BF2142 were some horribly buggy but fun games.
 

Dumac

Diamond Member
Dec 31, 2005
9,391
1
0
Look at Diablo 3 and tell me that payment methods don't matter.

You can't just say "well if you don't like it, don't use it" when the game is designed from the ground up around it. I'm not necessarily saying this is the case with Forza, but that IS what some reviewers and players are saying.

If cars are no harder to get than in Forza 4 or previously, then nothing has changed. However, the fear as a player is a developer designing the game in a way to incentivize microtransaction purchases. If they make the game grindier to try to get people to buy cars, then that is unacceptable to me as a player. That is hamstringing your game for most users just to make extra $$$ off a few.

Again, I'm not saying that is true for Forza 5. I haven't played it. But some people ARE saying it is true. People in this thread who have the game have commented or can comment on the relative grindyness compared to Forza 4 and below.

Just look at games like D3 with it's AH (gold, not just real money) and PvZ2 with its extremely grindy nature. You can't simply say 'if you don't like that part of the game, don't use it' because the entire game is designed around it.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
Look at Diablo 3 and tell me that payment methods don't matter.

You can't just say "well if you don't like it, don't use it" when the game is designed from the ground up around it. I'm not necessarily saying this is the case with Forza, but that IS what some reviewers and players are saying.
And they are all wrong. They are either trying to drum up kits or simply retarded.

If cars are no harder to get than in Forza 4 or previously, then nothing has changed. However, the fear as a player is a developer designing the game in a way to incentivize microtransaction purchases. If they make the game grindier to try to get people to buy cars, then that is unacceptable to me as a player. That is hamstringing your game for most users just to make extra $$$ off a few.
Cars are easier to get in Forza 5.

Just look at games like D3 with it's AH (gold, not just real money) and PvZ2 with its extremely grindy nature. You can't simply say 'if you don't like that part of the game, don't use it' because the entire game is designed around it.

D3, and I've had this argument a thousand times already, is not designed with the AH in mind. You can claim it all you'd like, but the fact the hardest difficulty actually required a higher level of gear than you get on your first run through of Hell doesn't mean "omg blizzard is forcing me to use the AH". Not only is the drop rate of items exponentially higher than D2, the item and build synergy was good.
 

Golgatha

Lifer
Jul 18, 2003
12,400
1,075
126
All this hubbub about microtransactions in Forza 5 and GT6 just makes me weep for my children. I've been an enthusiastic gamer for nearly 25 years of my life now. I've enjoyed nearly every console from Atari, Nintendo, Sega, Microsoft, and Sony. Lately, I have absolutely no interest in supporting gaming companies who are hell bent on milking their best franchises and destroying gaming as I knew it. This is exacerbated by the fact that most of the great gaming developers have been swallowed up and eventually taken to the death trenches by some of the companies I have grown to vehemently hate in the gaming industry. Fuck every single business suit that's ruined my fun and the fun of my children. Fuck...them...all...

My choice is to stop giving them money. For my next gen fixes, I upgraded my HTPC with a GTX 770 and I just stay about 1-2 years non-current with gaming and get full games for $10-20 each via Steam sales. At this point in my life, I don't have the time to play every game I'd like to play anyway, so my backlog keeps my occupied.
 
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American Gunner

Platinum Member
Aug 26, 2010
2,399
0
71
I can't read the article, but I saw someone mention earlier today that prices for some games were going up. I wonder why they would do that.
 

purbeast0

No Lifer
Sep 13, 2001
53,634
6,509
126
Anyone want to post some of the details since some of us can't access this stuff at work?

forza's price has been raised but it's still cheaper than sony's digital offerings, but people will still only bitch about forza cause it's microsoft.
 

Topweasel

Diamond Member
Oct 19, 2000
5,437
1,659
136
Anyone want to post some of the details since some of us can't access this stuff at work?

MS decided to raise the price a couple pounds on first party titles to match the Railroad tycoon launch price. Couple quotes about how pricing can vary online and that the reverse end they can always have sales. Then in the last sentence they say that to be fair Sony has been charging a couple more pounds than even the new prices, on Knack and Killzone.
 

American Gunner

Platinum Member
Aug 26, 2010
2,399
0
71
MS decided to raise the price a couple pounds on first party titles to match the Railroad tycoon launch price. Couple quotes about how pricing can vary online and that the reverse end they can always have sales. Then in the last sentence they say that to be fair Sony has been charging a couple more pounds than even the new prices, on Knack and Killzone.
Ah ok. So they spent the entire article talking about price hikes, yet the prices are still better than Sony games. Sounds about right for most gaming journalism right now.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
Ah ok. So they spent the entire article talking about price hikes, yet the prices are still better than Sony games. Sounds about right for most gaming journalism right now.

"Oh no! They've raised the price of some titles which are still cheaper than titles from the other guys! The outrage!"
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
Only if you don't count all those charges from your stolen credit card information being leaked to the internet. >_>
 

ProchargeMe

Senior member
Jun 2, 2012
679
0
0
Why can't they just make the god damn games with all the content like they used to? Did I have to download samus aran's special skills with money? No, I played the fucking game and unlocked it all. The industry is getting way to greedy, and this shit honestly makes me NOT want to buy their consoles.
 

exdeath

Lifer
Jan 29, 2004
13,679
10
81
Why can't they just make the god damn games with all the content like they used to? Did I have to download samus aran's special skills with money? No, I played the fucking game and unlocked it all. The industry is getting way to greedy, and this shit honestly makes me NOT want to buy their consoles.

Just do what I do and boycott EA and Activision. They are really the driving force behind the greed.
 

exdeath

Lifer
Jan 29, 2004
13,679
10
81
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cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Why can't they just make the god damn games with all the content like they used to? Did I have to download samus aran's special skills with money? No, I played the fucking game and unlocked it all. The industry is getting way to greedy, and this shit honestly makes me NOT want to buy their consoles.

The games as released are complete. The difference between then and now is developers dont make one game and stop. Once a game is gold they dont just drop the project. No, they continue making updates and new stuff. Some of that new stuff happens to be ready in time for release but NOT ready in time to get it into the game when it went gold.

Is this really that hard a concept?