No, I refuse the "facts" you make up or the opinions you try to pass up as fact.
Refuting opinion passed as fact is not denying fact.
Dude, please look up sales of top /popular cross-platform game released in the last 5 years. It's very obvious you are completely oblivious or just won't man up to face the facts. Also, while at it, look up the sales of popular exclusive console franchisees.
Here, knock yourself out:
http://www.vgchartz.com/
Any of the following Assassin's Creed series, GTAIV, Call of Duty series, any sports games, Need for Speed games have all outsold the same PC title by miles, sometimes by a factor of 10 or 20:1.
Battlefield 2:BC2 sold 5.6 Million on PS3/360 and BF3 already sold
6 million copies across PS3/360. However, the BF franchise isn't even that popular on the consoles. Without even trying,
BF3 sales on consoles destroyed PC sales. The total BF3 sales so far are
8 million, which means only 2 million copies of BF3 have been sold on the PC.
Modern Warfare 1 sold 14.5 million across PS3/360
Modern Warfare 2 sold 22 million copies across PS3/360
Black Ops sold sold 24 million copies across PS3/360
Modern Warfare 3 already sold 13.5 million copies across PS3/360
Those 4 games so far have sold 74 million copies across 2 consoles
I am not even going to bother to look up the cumulative sales of MW1-3, and Black Ops on the PC because it probably won't even be 6 million. Basically the COD franchise on consoles outsold PC by 10:1 or more.
GTAIV sold
17.8 million across PS3/360
Forza Motorsport 3 sold 4.9 million copies on 360, more than
all Dirt games combined on the PC.
Super Mario Galaxy 1 & 2:
16.4 million
Gears of War Franchise:
16.6 million
Assassin's Creed franchise sold
30 million copies on consoles
Halo franchise sold
43.6 million copies
The Gran Turismo franchise so far sold
59 million copies on consoles.
I could keep going forever. Most of these developers can stop bothering to develop for the PC and barely care. The only major developer that actually needs the PC is Blizzard. Everyone else makes a name for themselves on the PC and jumps ship to consoles as soon as possible because that's where all the $ is.
None of the PC highly rated games including Deus Ex, Dragon Age 2, Witcher 2, SKYRIM, Far Cry, Crysis sales will
ever touch any of the popular console franchisees in sales and profits for that matter (since within 6 months, most of these end up for $10-15 on Steam/Origin). Developers bank way more revenue and way more profits on consoles. If this wasn't the case, developers would rather prioritize PC games rather than consoles; and hardly any of them do.
Blizzard is a diamond in the rough, selling millions of every game and able to maintain $49.99 pricing for those games for longer periods of time than any developer in the industry. Everyone else is cutting prices to $29.99-39.99 just 1 month after release and soon after, $19.99. 12 months from release, almost all PC games can be found for $5-10 (Dead Space 2, Civ5, Medal of Honor, Crysis 2, were all $5-10 this year. etc.).
What most developers do now is develop for consoles first and then with 1-2 months of "special" PC coding, they might as well port the game to the PC and make a little bit more sales there. DX11 performance in Crysis 2 and Batman AC only highlight that PC platform was an afterthought for both of those major titles.