Why do you guys bother with PC gaming?

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kreacher

Member
May 15, 2007
64
0
0
Basically I'm old and set in my ways :)

Despite the relative lack of PC games (no Gears of War 2-3, no Read Dead Redemption) and some atrocious ports that PC gamers have been getting I still find it much more fun to play on the PC.
Gameplay wise I prefer mouse + keyboard since I mostly play shooters / RTS games and I like the fact that I can upgrade PC components to get improved graphics. Sometimes, the PC version of the game can be improved by mods (Oblivion) or even have features that the console versions don't have (custom radio in GTA4).
 

jordanecmusic

Senior member
Jun 24, 2011
265
0
0
Deus Ex was a really good game. Never made it to consoles huh. toobad the consolites missed out on that game...

Note that EVERY SINGLE GAME is developed on PC then optimized-ported to console. There is NO reason why games like unchartered or gears of war 3 should not be on PC. Now imagine Mario Party created for wii, ps3, xbox360, and pc for online cross platform play. Do you even know how much money nintendo would make off of that?

Developers are not thinking straight. Why is the orange box and portal 2 on ps3 but not left 4 dead 1or2?

Why is Gears of War 1 on pc but not part 2 or 3?

Its like Developers do not want the money...
 

RussianSensation

Elite Member
Sep 5, 2003
19,458
765
126
Deus Ex was a really good game. Never made it to consoles huh. toobad the consolites missed out on that game...

I love the 'superiority complex' that single platform owners exhibit. There are PC gamers, console gamers and then there are videogamers. I'll let that sink in for a second. When the next generation of consoles launches, videogamers will have 3-4x as many games to choose from; and still have the option of getting the best cross-platform games on the PC, as well as enjoy the best PC genres (FPS, strategy and MMOs)!

Note that EVERY SINGLE GAME is developed on PC then optimized-ported to console. There is NO reason why games like unchartered or gears of war 3 should not be on PC.

Agreed. I'd much prefer 1 platform where you have all the games from all the platforms with PC's superior graphics. But that's not the reality.

Gaming didn't really take off until NES. It's ironic that instead of gamers embracing different platforms for the love of the games, many are still fighting that PS3 > 360, 360 > PS3, PC > consoles. It's like children in a sandbox....except we are grown adults. ^_^

Some people just have this inherent desire to show to the world that their decision making is superior.. I suppose that's why people try to argue that their side is "correct". It's all relative.

If PC gaming or console gaming were absolutely superior to one another, then the alternative would not exist. Clearly, both PCs and consoles have something to offer. But even Blizzard knows there is a lot of $$$ to be made and is contemplating making a Diablo for consoles. The more $$ developers make across 3-4 platforms, the more we PC gamers benefit from higher budgets for PC games. It's reasonable to think that BF4 is going to be a lot better than BF3 because the budget and sales expectations will be even greater!
 
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taltamir

Lifer
Mar 21, 2004
13,576
6
76
Its like Developers do not want the money...

Take halo, bungie developed it for the PC... MS bought bungie and made it an xbox exclusive (for a time)...
Nintendo games? most are developed by nintendo itself.
Developing a game also costs a lot of money, yes you make more if you self publish on all platform but realistically most companies get a publisher to foot the bill.
Also, cross platform development costs extra, either a game gets a big enough budget to cross platform develop... or it has to sell enough copies on its first platform to convince investors to pay for porting it to others.

Its not that the developers don't want money, its that the console makers want that 10$ A game fee and if they have to own the game company or at least finance it to get that fee, they would.

And with the exception of microsoft (and only in the past few years) consoles have always been a japanese thing... honor plays a big role in it... Sony was going to make a CDrom for nintendo console when nintendo insulted their honor... so what did sony do? they made the playstation as a means of revenge.

Actuallt a ton of companies are not just after the money. The hubris of the CEOs is huge and the downfall of many. Steve jobs fought viciously with the other top guns in apple, AMD, sony, nVidia and others are all led by very powerful people with very large egos. There were talks about mergers between nVidia and intel or AMD that fell through because all CEOs involved insisted they must be the CEO of the newly merged company.

Personally I think sony is lead by sadists... Sony routinely abuses their customers in ways that lose them money just because.
 
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JoshGuru7

Golden Member
Aug 18, 2001
1,020
1
0
It's hard to blame console makers for vying over exclusives because they are very effective. I was tempted to get a Wii solely by SMG2 and Skyward Sword. I bought a PS3 due to the great exclusives - uncharted, demon souls, red dead redemption, resistance, valkyria chronicles, etc.

I also think that many people have multiple platforms these days, they just aren't as noisy about it as those who champion a single platform. If you can afford it then it makes a lot of sense to have a console for console friendly titles and a PC to play games that require aiming or lots of buttons.

There are also a lot of PC exclusives. Four of the last five games I have played on Steam have been PC titles: Anno 2070, Civ 5, Dungeons of Dredmor, Magicka.
 

exar333

Diamond Member
Feb 7, 2004
8,518
8
91
Take halo, bungie developed it for the PC... MS bought bungie and made it an xbox exclusive (for a time)...
Nintendo games? most are developed by nintendo itself.
Developing a game also costs a lot of money, yes you make more if you self publish on all platform but realistically most companies get a publisher to foot the bill.
Also, cross platform development costs extra, either a game gets a big enough budget to cross platform develop... or it has to sell enough copies on its first platform to convince investors to pay for porting it to others.

Its not that the developers don't want money, its that the console makers want that 10$ A game fee and if they have to own the game company or at least finance it to get that fee, they would.

And with the exception of microsoft (and only in the past few years) consoles have always been a japanese thing... honor plays a big role in it... Sony was going to make a CDrom for nintendo console when nintendo insulted their honor... so what did sony do? they made the playstation as a means of revenge.

Actuallt a ton of companies are not just after the money. The hubris of the CEOs is huge and the downfall of many. Steve jobs fought viciously with the other top guns in apple, AMD, sony, nVidia and others are all led by very powerful people with very large egos. There were talks about mergers between nVidia and intel or AMD that fell through because all CEOs involved insisted they must be the CEO of the newly merged company.

Personally I think sony is lead by sadists... Sony routinely abuses their customers in ways that lose them money just because.

Couldn't have said this better myself. My suggestion has always been to buy their launch hardware (whatever it is) because they will work to make it more crappy, and less feature-rich progressively over time. You can see this over and over again from the PS1 to PS3, and all their handhelds. Buy early, or lose out. MS is the opposite; they start basic and build-in features over time. I admit they something leave out important items initially, but they do add them in eventually. Sony fans always keep coming back for the abuse though, not sure why.

I would also argue that Japan has lost a ton of leadership in the video game front over the last 10 years. NA and Europe now drive much more development, and really only older franshises like FF, MG, and Mario/Sonic are rooted in Japan development. Folks like shooters, RTS, and sandbox-type RPGs which are not commonly developed in Japan. The Wii was definitely innovative in control, but most games were pretty forgetable.
 

RussianSensation

Elite Member
Sep 5, 2003
19,458
765
126
Tell that to industry execs who keep on insisting it is... despite the fact that console piracy is rampant.

That's true, but piracy on the PC is more hurtful because outside of Blizzard games, most PC games sell in far lower numbers than they do on the consoles. The Pirate-to-Sales ratio of a PC game is worse for most titles than it is on consoles. To pirate on a console, you have to mod the console and MS periodically bans modded systems from online excess. Furthermore, I think a lot of PC gamers feel it is OK to pirate a game as a demo before they buy it. But in reality far more of those end up finishing the game for free and never actually buying it. So this argument is laughable at best. When I was in high-school, everyone I knew who played PC games pirated them. It was really sad. The only exception was Starcraft I at the time.

A developer can easily lose 2-5x of actual sales due to piracy on the PC. On the consoles, the piracy is nowhere near this level. How do we know? Just look at the sales of popular console game franchisees -- they all exceed 3-5 million, easily.

For example, Witcher 2: CEO of Polish publisher says latest PC role-playing game sold over a million legal copies, but was stolen much more often.

http://www.gamespot.com/news/the-wi...-6346876?tag=updates%3Beditor;all;title;5

"Speaking to PC Gamer, CD Projekt CEO and cofounder Marcin Iwinski broke down the anecdotal numbers based on concurrent torrent downloads and came to the estimation that The Witcher 2 has been pirated more than 4.5 million times. Iwinski said the real numbers are likely much worse."

Would you even bother developing Witcher 3 for the PC? :confused: Instead of getting 5.5 million in sales, you only got 1/5th of that!

The piracy on the PC is very very real and it's far more detrimental than it is on consoles. Pirates can make all kinds of excuses why "DRM" is damaging and go pirate, but that's a load of BS. I have 0 issues with me being required to have an internet connection to play Starcraft 2, for example, because I'd rather put up with it knowing the developer is getting paid for all the hard work and effort if it means deterring more pirates.

More importantly, you have to look at the entire world. When I visit Russia, almost no one there buys PC games. It's pretty much 99% pirated. That's a lot of lost sales.

Piracy on the PC makes it that more difficult for a small to mid-size developer to make a PC-exclusive title. If developing a cross-platform game, I'd much prefer the developer to prioritize the PC title, but I no longer have an expectation for a huge wave of PC exclusives. Most of the PC exclusives will continue to be strategy games and MMOs - simply because those don't work on consoles.

If we look at genre breakdown on the PC, strategy, MMO/Role-playing and casual games accounted for a whopping 73% of PC games:

2011-06-09-image-2.jpg


It's pretty clear from this data, the PC is primarily a Strategy/MMO/Role-playing/Casual gaming platform. Shooters accounted for less than 10% of the industry. This is where consoles come in -- the 20% of genres outside of strategy/mmos/shooters/casual are better represented on consoles. So as a gamer, if you want a well rounded gaming experience, you pretty much have to get a console, unless you primarily play Strategy/MMOs/Role-playing and shooters.
 
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taltamir

Lifer
Mar 21, 2004
13,576
6
76
That's true, but piracy on the PC is more hurtful because outside of Blizzard games, most PC games sell in far lower numbers than they do on the consoles.
That entirely depends on the game. And the fewer sells a game has the less likely it is to be pirated...
Also the most "hurt" games are really really bad games with no demo.
Crysis comes to mind as a super pirated game... but in reality most of these "pirates" just wanted to see if it runs on their hardware, found out it doesn't, and didn't play the game ever.

PC gamers feel it is OK to pirate a game as a demo before they buy it. But in reality far more of those end up finishing the game for free and never actually buying it.
And console games would rent a game out for 1/10th its cost, most of which goes to the renting center not the developer, say 80%?... That means 1/50th of the price goes to developer... then, does more then 1/50 people who download as a demo buy the game? if yes then it is less harmful on PC then on console.
Because if you rented it and finished you feel entitled to not buy the game ever, since you paid money for it legally.

The piracy on the PC is very very real and it's far more detrimental than it is on consoles.
baseless opinion

Pirates can make all kinds of excuses why "DRM" is damaging and go pirate, but that's a load of BS. I have 0 issues with me being required to have an internet connection to play Starcraft 2, for example, because I'd rather put up with it knowing the developer is getting paid for all the hard work and effort if it means deterring more pirates.
Starcraft was cracked on day 1. The DRM in starcraft is not for pirates it is for the second hand market as well as for families (with such DRM, every member of the household needs their own game copy) That DRM is damaging to the legal customers and does nothing at all to pirates. And its not a rubbish excuse if you bought the game and then download a crack to play since the DRM is too crappy. You might enjoy a stable connection but what about a soldier in iraq? think he has a nice stable connection to play SC2?
 
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RussianSensation

Elite Member
Sep 5, 2003
19,458
765
126
It's impossible to argue with you and I can see how Ben just moved on. You deny all the facts around PC gaming such as consoles far outselling PC games or that piracy is a very serious issue on the PC. This thread only revealed that it's impossible to argue with user preferences. You'll never prove to anyone who plays consoles that PCs are better than consoles and PC + console gamers will never prove to you that videogamers play games for the love of the games not for controls, or pixels or resolution or AA filters.

I still think Super Mario Bros. is hands down better than any 95% of PC games ever released because the novelty of that game at the time was so revolutionary, not a single PC game released this year even comes close.

You just come up with "cumulative" sales for PCs which includes 3 massively popular genres such as Strategy, MMOs and casual gamers (online). If you strip those 3 away, the PC gaming platform is 10-15x smaller in revenues than the consoles.

Modern Warfare 3 grossed $775 million worldwide in five days time, claims Activision, roundly making it the bestselling video game of all time. Despite not being an innovative game from MW1/2/BO, it still sold by truckloads. Developers who are not focused on strategy, casual games and MMOs know that by far the majority of revenue/profits are in consoles, not PCs, which is why they are all going multi-platform. Even Blizzard is thinking of developing games for consoles. You can keep denying it and pretend the PC is the "best" platform, but it isn't the best platform for developers or for making $ in this business. It's only the best in your eyes and 300 million console current owners clearly disagree. And next generation of consoles will sell another 200+ million. At the end of the day, if you aren't interested in any console games, that's your choice.

Answer this -- has there been any console game that you think is a 9 or above on your scale? I am guessing NO because otherwise you would have missed on many titles in the last 10-15 years of console gaming. I am pretty sure you will admit that there are great games on consoles too (unless you think Gears of War, Zelda, Mario, Uncharted, God of War, Metal Gear Solid, etc. series are all garbage?) So you are either willing to miss out on countless great games on consoles, or you believe there are no good console games worth playing, correct?

Outside of SWOR (MMOs), over the next 3 months there isn't a single great game out on the PC until March. And then the 2 great games that are coming out -- Max Payne 3 and Mass Effect 3 -- will also be available on the Xbox360 and PS3. Prototype 2, Syndicate and Sniper 2: Ghost Warrior will also be multi-platform.

I can only think of 2 amazing games coming out next year that are PC exclusives that I actually look forward to: Starcraft 2: Heart of the Swarm and Diablo 3. Since I use my PC for other things than just games, I don't mind playing a handful of PC exclusives. But if I wasn't interested in strategy / role-playing games, and I was still a student, I'd much rather get an $800 laptop for school and a $200 console for games. Fortunately, right now I can afford to build a PC to play 3-4 exclusive PC titles on the PC that I care about. ;)
 
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mattdallastx

Member
Nov 30, 2011
78
0
0
Why I game on pc =)
gutzsized.jpg
_________
COOLER MASTER HAF X RC-942-KKN1 Full Tower Computer Case
CORSAIR H70 Core High Performance Liquid CPU Cooler
Intel Core i7-980X Extreme Edition Gulftown 3.46GHz LGA 1366 Six-Core Desktop Processor
CORSAIR DOMINATOR GT 24GB (6 x 4GB) 240-Pin DDR3 SDRAM DDR3 2000 (PC3 16000) memory
CORSAIR Pro Series Gold AX1200 watt power supply SLI Certified 80 PLUS GOLD Certified
ASUS Rampage III Extreme LGA 1366 Intel X58 SATA 6Gb/s USB 3.0 ATX Intel Motherboard
LG Black Blu-ray Drive
(2)EVGA SuperClocked 015-P3-1582-TR GeForce GTX 580 (Fermi) 1536MB in SLI
Crucial 256gb SSD sata III 6gb/sec
Western Digital Caviar Black 1.5 gb sata III 6gb/sec
(2) Western Digital Caviar Blue 500gb - striped RAID
Microsoft Windows 7 Pro
 
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jordanecmusic

Senior member
Jun 24, 2011
265
0
0
I and most of us are advanced video gamers called "Immersion Gamers". Left 4 Dead 2 on 360 is immersionless compared to the PC version. Bodies pile up on PC, 360 they just disappear. That is unacceptable!

One of the many reasons why we play PC is to enhance the quality of the game. For instance, Left 4 Dead 2 on 360 does not get user created maps while PC gets to extend their gaming hours on a certain game revisiting Halflife 2's City 17 (Ravenholm FTFW!), Silent Hill, and Crash Bandicoot (cmon why not?). Also if anyone were to compare both versions side by side like I did graphic, frame rate, and control wise, the PC version is the clear winner. Antialiasing, Antistropic Filtering, Higher Resolution Textures, and Native Resolution Support on Monitors allows for much more immersion than consoles. The framerate going past 30fps, unlike consoles, makes zombies appear more fluently as the mob attacks adding fear and realism. Mouse and Keyboard adds much better reaction timing than a controller.

Many games that are on multiple platforms you can say the same for, such as Morrowind, Oblivion, Skyrim, Call of Duty, Battlefield, Dead Island, Crysis, Crysis 2, Unreal Tournament 3, Grand Theft Auto 4, and the list goes on.

Us "Immersion Gamers" cannot force people into playing any game at our quality and at our higher standards, but ignorance against it is oblivious to the fact that PC is superior.

You don't need a PC to play a game. You don't need a PC to enjoy a game. But when you want overkill like we want, you need a PC.
 

jordanecmusic

Senior member
Jun 24, 2011
265
0
0
Why I game on pc =)
gutzsized.jpg
_________
COOLER MASTER HAF X RC-942-KKN1 Full Tower Computer Case
CORSAIR H70 Core High Performance Liquid CPU Cooler
Intel Core i7-980X Extreme Edition Gulftown 3.46GHz LGA 1366 Six-Core Desktop Processor
CORSAIR DOMINATOR GT 24GB (6 x 4GB) 240-Pin DDR3 SDRAM DDR3 2000 (PC3 16000) memory
CORSAIR Pro Series Gold AX1200 watt power supply SLI Certified 80 PLUS GOLD Certified
ASUS Rampage III Extreme LGA 1366 Intel X58 SATA 6Gb/s USB 3.0 ATX Intel Motherboard
LG Black Blu-ray Drive
(2)EVGA SuperClocked 015-P3-1582-TR GeForce GTX 580 (Fermi) 1536MB in SLI
Crucial 256gb SSD sata III 6gb/sec
Western Digital Caviar Black 1.5 gb sata III 6gb/sec
(2) Western Digital Caviar Blue 500gb - striped RAID
Microsoft Windows 7 Pro

I would have sex with your rig :O
 

taltamir

Lifer
Mar 21, 2004
13,576
6
76
It's impossible to argue with you and I can see how Ben just moved on. You deny all the facts

No, I refute the "facts" you make up or the opinions you try to pass up as fact.
Refuting opinion passed as fact is not denying fact.
 
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SparkyJJO

Lifer
May 16, 2002
13,357
7
81
Why does this thread keep going?

Console gamers, enjoy your consoles.

PC gamers, enjoy your PCs.

I only own a PC and prefer it, but the console has its place too.

/thread
 

RussianSensation

Elite Member
Sep 5, 2003
19,458
765
126
No, I refuse the "facts" you make up or the opinions you try to pass up as fact.
Refuting opinion passed as fact is not denying fact.

Dude, please look up sales of top /popular cross-platform game released in the last 5 years. It's very obvious you are completely oblivious or just won't man up to face the facts. Also, while at it, look up the sales of popular exclusive console franchisees.

Here, knock yourself out: http://www.vgchartz.com/

Any of the following Assassin's Creed series, GTAIV, Call of Duty series, any sports games, Need for Speed games have all outsold the same PC title by miles, sometimes by a factor of 10 or 20:1.

Battlefield 2:BC2 sold 5.6 Million on PS3/360 and BF3 already sold 6 million copies across PS3/360. However, the BF franchise isn't even that popular on the consoles. Without even trying, BF3 sales on consoles destroyed PC sales. The total BF3 sales so far are 8 million, which means only 2 million copies of BF3 have been sold on the PC.

Modern Warfare 1 sold 14.5 million across PS3/360
Modern Warfare 2 sold 22 million copies across PS3/360
Black Ops sold sold 24 million copies across PS3/360
Modern Warfare 3 already sold 13.5 million copies across PS3/360
Those 4 games so far have sold 74 million copies across 2 consoles

I am not even going to bother to look up the cumulative sales of MW1-3, and Black Ops on the PC because it probably won't even be 6 million. Basically the COD franchise on consoles outsold PC by 10:1 or more.

GTAIV sold 17.8 million across PS3/360
Forza Motorsport 3 sold 4.9 million copies on 360, more than all Dirt games combined on the PC.

Super Mario Galaxy 1 & 2: 16.4 million

Gears of War Franchise: 16.6 million

Assassin's Creed franchise sold 30 million copies on consoles

Halo franchise sold 43.6 million copies

The Gran Turismo franchise so far sold 59 million copies on consoles.

I could keep going forever. Most of these developers can stop bothering to develop for the PC and barely care. The only major developer that actually needs the PC is Blizzard. Everyone else makes a name for themselves on the PC and jumps ship to consoles as soon as possible because that's where all the $ is.

None of the PC highly rated games including Deus Ex, Dragon Age 2, Witcher 2, SKYRIM, Far Cry, Crysis sales will ever touch any of the popular console franchisees in sales and profits for that matter (since within 6 months, most of these end up for $10-15 on Steam/Origin). Developers bank way more revenue and way more profits on consoles. If this wasn't the case, developers would rather prioritize PC games rather than consoles; and hardly any of them do.

Blizzard is a diamond in the rough, selling millions of every game and able to maintain $49.99 pricing for those games for longer periods of time than any developer in the industry. Everyone else is cutting prices to $29.99-39.99 just 1 month after release and soon after, $19.99. 12 months from release, almost all PC games can be found for $5-10 (Dead Space 2, Civ5, Medal of Honor, Crysis 2, were all $5-10 this year. etc.).

What most developers do now is develop for consoles first and then with 1-2 months of "special" PC coding, they might as well port the game to the PC and make a little bit more sales there. DX11 performance in Crysis 2 and Batman AC only highlight that PC platform was an afterthought for both of those major titles.
 
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Larries

Member
Mar 3, 2008
96
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Battlefield 2:BC2 sold 5.6 Million on PS3/360 and BF3 already sold 6 million copies across PS3/360. However, the BF franchise isn't even that popular on the consoles. Without even trying, BF3 sales on consoles destroyed PC sales. The total BF3 sales so far are 8 million, which means only 2 million copies of BF3 have been sold on the PC.

...

Doesn't your BF3 show that PC sales is actually not as bad as you say? 2 million on PC, vs 6 million on PS3/XBox 360 sounds bad... but doesn't that mean average is 3 million on PS3 and 3 million on XBOX 360?

So you have 2 million on PC vs 3 million on PS3 vs 3 million on XBOX 360? Now, the picture doesn't look too bad.

One reason why PC gaming always sound so bad is that people likes to lump PS3 and XBOX 360 together... when in fact, XBOX is closer to a PC than to a PS3?

Unless one can easily port a XBOX game to a PS3 (or vice versa), why people always lump XBOX and PS3 together, and claim additional development is needed to port to PC (as if porting to the other console doesn't take additional development?).

Edit: I understand PC gaming is still lagging behind consoles, but lumping XBOX/PS3/Wii together as if they are one platform isn't convincing.
 
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RussianSensation

Elite Member
Sep 5, 2003
19,458
765
126
Doesn't your BF3 show that PC sales is actually not as bad as you say? 2 million on PC, vs 6 million on PS3/XBox 360 sounds bad... but doesn't that mean average is 3 million on PS3 and 3 million on XBOX 360?

So you have 2 million on PC vs 3 million on PS3 vs 3 million on XBOX 360? Now, the picture doesn't look too bad.

I think it looks especially bad for 2 reasons:

1) BF3 (and BF series in general) is the premier franchise on the PC, meant for the PC, cherished by PC gamers as a gem;

2) BF3 (and BF series in general) is not a premier franchise on consoles, but just a great action game for them.

And yet it still managed to sell 3x as many copies so far. Now compare a premier console franchise's sales to BF3 sales on the PC? It's not even close. Legend of Zelda Ocarina of Time and Goldeneye 007 sold 8-9 million copies, on N64 alone. If those games went multi-platform at the time, they prob. could have sold 15 million. Not only that, but those games sold at high prices, $60-80 and never went to bargain bin at $5-15 in just 12 months.

The point is, DICE made way more $ by selling BF3 on consoles, which means for them consoles represent an even more important market. Obviously BF3 is hands down better on the PC, but watch now that BF3 has gained more popularity on consoles, BF4 might sell even more copies, exacerbating the gap between console and PC sales for this franchise too in favor of consoles. Right now, a lot of the developers are starting to push the graphical envelope on the PC since consoles are 6 years old. Once the next generation of DX11 consoles arrive, they'll start pouring millions of dollars into console games once again. All of the popular console franchisees will be remade using next generation DX11 game engines and sell millions, again.

Even now, as I said earlier, Max Payne 3, Prototype 2, Mass Effect 3, are all multi-platform. So even with PC's ability to easily provide the best graphics and features, very few developers outside of Blizzard or indie developers dare to make a PC only game. The MMO and strategy developers (such as Star Wars launching this month and CIV5 have no choice since those games only work on the PC). But everyone else has long realized it's too costly to just make a PC only title. With the cost of computer programmers and artists and writers only increasing, game development will only get more and more expensive, paving way for more and more multi-platform games in the next generation of consoles.
 
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Larries

Member
Mar 3, 2008
96
0
0
...

It's pretty clear from this data, the PC is primarily a Strategy/MMO/Role-playing/Casual gaming platform. Shooters accounted for less than 10% of the industry. This is where consoles come in -- the 20% of genres outside of strategy/mmos/shooters/casual are better represented on consoles. So as a gamer, if you want a well rounded gaming experience, you pretty much have to get a console, unless you primarily play Strategy/MMOs/Role-playing and shooters.

On the other hand, do you have the % of games represented by consoles? Console will be lagging behind in the genres that PC gaming is good on (esp strategy game).

Basically, you need to have both PC and a console to have a good selection of all types of games.
 

RussianSensation

Elite Member
Sep 5, 2003
19,458
765
126
On the other hand, do you have the % of games represented by consoles? Console will be lagging behind in the genres that PC gaming is good on (esp strategy game).

Basically, you need to have both PC and a console to have a good selection of all types of games.

I didn't search for genre breakdown on consoles, but I can try to find that info too. I agree with you completely that certain genres are way better on the PC (esp. strategy, MMOs, shooters, puzzle games). Personally, I think if you play a wide variety of genres, than you pretty much have to own both PC + console(s). If you don't play racing games, action adventure games/platformers, sports games, fighting games, party games, and don't care for any console franchisees, then a console is not worth the $.

Let's say you love racing games, why would you miss out on Forza, Project Gotham Racing and Gran Turismo series? I just can't see the divide between PC vs. console since to me both have something great to offer.
 

taltamir

Lifer
Mar 21, 2004
13,576
6
76
BF3 sales on consoles destroyed PC sales.
Which is one game. You keep ignore games that do really well on PC.
From titans like WOW and SC to indie games. The PC is a flourishing platform. Does the occasional crappy console port sell more on consoles then a PC? Yes... so what?

And your claim that those crappy console ports are premier PC games is laughable. I am not proud of the fact that the premier games for the PC are MMOs. I hate MMOs with a passion but they absolutely dominate the gaming industry, and are limited to the PC.

But since I am actually concerned with facts I admit it and point it out. As much as my own personal disdain would like it to be otherwise
 

Whitestar127

Senior member
Dec 2, 2011
397
24
81
Good question. It's pretty expensive, that's for sure.

But for me it's the following:
- better performance in games
- better graphics (depending on graphics card of course)
- mouse and keyboard
- using mods in games

I play on PS3 as well. But that's mostly games where I don't need mouse and keyboard, such as GT5 and PES/FIFA.
 

mattdallastx

Member
Nov 30, 2011
78
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I am not even going to bother to look up the cumulative sales of MW1-3, and Black Ops on the PC because it probably won't even be 6 million. Basically the COD franchise on consoles outsold PC by 10:1 or more.
Who the hell plays COD on PC? The game was designed for optimal performance within the boundaries of current consoles.
 

Pacman4

Senior member
Nov 7, 2011
251
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One of the best reasons for gaming on PC is racing games....not only do you have genuine sims, but also huge leap in GFX and a ton of sim gear that all work properly.