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who's planning to get Move for PS3?

Page 6 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.

?

  • yes, getting it launch day

  • yes, getting it within a few weeks

  • yes but going to wait for more titles

  • yes, going to wait for a price drop (or a hot deal)

  • undecided, going to wait for reviews

  • no, not planning to get it at all

  • do not have a PS3, and the Move isn't going to make me get one


Results are only viewable after voting.
The Move pack also comes with a demo disc and a number of games.

Echochrome 2 had a demo that was pretty slick, so I'll be looking at reviews when it comes out. It's another game that doesn't really NEED the move controller to play, but it seems to make it easier.

Tiger Woods PGA Tour 11 demo was on there, updated to include the move controls. They worked quite well given that it was just basically a patch job, and felt as good as the same games on the Wii I've played.

Some new Time Crisis game was there too. Not really a fan... it's ugly and didn't work all that well. Very much a rushed cash-in on the move controller which is too bad.
 
just want to say ...

that delay you see between input and the action on screen could also be due to your TV lagging.

my DLP had a ton of lag and i had no clue about it until i played sf4 on a non-laggy tv and i couldn't do shit right because my timing was off.
 
Echochrome 2 had a demo that was pretty slick, so I'll be looking at reviews when it comes out. It's another game that doesn't really NEED the move controller to play, but it seems to make it easier.

I actually thought I read somewhere that Echochrome 2 required the Move, but maybe I'm mistaken.
 
just want to say ...

that delay you see between input and the action on screen could also be due to your TV lagging.

my DLP had a ton of lag and i had no clue about it until i played sf4 on a non-laggy tv and i couldn't do shit right because my timing was off.

I know I have nowhere near a half-second delay on my Move. I'm working with an older 60Hz LCD via HDMI. I should take a quick video with my iPhone and see if I can time it on the playback.
 
just want to say ...

that delay you see between input and the action on screen could also be due to your TV lagging.

my DLP had a ton of lag and i had no clue about it until i played sf4 on a non-laggy tv and i couldn't do shit right because my timing was off.

doubtful. i have no lag during rock band which is very timing sensitive.
 
Started on the gold level of table tennis and damn... it's kind of tough. Definitely as close to real life as you want to get, but still make it fun.

As far as the lag talks, I notice zero lag on the 1-to-1 games like table tennis and such. There's some controls, like the 'shield thrust' in gladiator that takes a second to activate, but the sword has always been exactly as I'm holding it without any noticeable lag.
 
doubtful. i have no lag during rock band which is very timing sensitive.

i played rockband perfectly fine for over a year before i realized my TV had a delay heh. rockband has specific things that make it work with delays, and you can actually change it and calibrate it in rockband 2.

if you have rockband 2, go t the calibration test, and you can find out how many milliseconds your TV lags.

the audio and sound on my DLP lag differently as well. i believe once i realized my tv lagged and then i tested it out with the rockband test, it was lagging about 97ms. in a game like sf4 where timing is critical, that is about 6 frames (game is 60 fps), which is a HUGE deal in a game that has 1 frame links.

i'm not saying your TV lags or anything, i'm just saying that it COULD and it just may be something you don't notice.

i don't even play on my DLP anymore ever, i strictly use my 'lagless' monitor.
 
i played rockband perfectly fine for over a year before i realized my TV had a delay heh. rockband has specific things that make it work with delays, and you can actually change it and calibrate it in rockband 2.

if you have rockband 2, go t the calibration test, and you can find out how many milliseconds your TV lags.

the audio and sound on my DLP lag differently as well. i believe once i realized my tv lagged and then i tested it out with the rockband test, it was lagging about 97ms. in a game like sf4 where timing is critical, that is about 6 frames (game is 60 fps), which is a HUGE deal in a game that has 1 frame links.

i'm not saying your TV lags or anything, i'm just saying that it COULD and it just may be something you don't notice.

i don't even play on my DLP anymore ever, i strictly use my 'lagless' monitor.

i know of LCD's that have input lag and experienced it first hand while playing rock band. the sound and screen were out of sync and i fixed it with the in-game calibration tool.
however, the tv that the ps3 is connected to is a plasma where lag is virtually non-existent.

perhaps it was the game? try loading the eyepet demo. in the game, it displays what the camera sees on your TV. if you watch the screen as you move, you will see that it is a little behind. that's what i was going by.
maybe it tracks the move controller's glowing ball lag free?
 
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I'm interested but waiting to see some more reviews on it and see what game are going to actually do well with it. I think mostly my son(5) will be playing the Move games. 1st person shooters are my thing 🙂
 
MAG, SOCOM 4 and Killzone 3 are FPS games confirmed to have Move support. Third-person titles like Resident Evil 5 Gold have it, and there are rumors that it will be added to Infamous 2 when it comes out. Once you get used to it, many say it is far more accurate to point and shoot with the Move in these targeting games than it is to drag the controller around the screen with the analog stick.
 
Just made a quick video showing the latency with my setup. The only time you can really see any latency is with the quick snap movements. The couple of times I slowly rotated or moved to the side, it looks pretty much dead-on to me.

http://www.youtube.com/watch?v=Gf3xXRTXfxk&hd=1

And if you're wondering what the bikini thing is in the upper-right corner (just now realized it was in the shot), it's some souvenir thing filled with sand from Florida, given to us by a friend. Figured I'd explain it before somebody asked. 😛
 
Just made a quick video showing the latency with my setup. The only time you can really see any latency is with the quick snap movements. The couple of times I slowly rotated or moved to the side, it looks pretty much dead-on to me.

http://www.youtube.com/watch?v=Gf3xXRTXfxk&hd=1

And if you're wondering what the bikini thing is in the upper-right corner (just now realized it was in the shot), it's some souvenir thing filled with sand from Florida, given to us by a friend. Figured I'd explain it before somebody asked. 😛

you can see there's ever so slight lag when moving up/down/left/right (x and y axis).
less lag when rotating and tilting.
 
you can see there's ever so slight lag when moving up/down/left/right (x and y axis).
less lag when rotating and tilting.

Yeah, it's there, I wish I had Premier installed to see what the exact lag times are. Moving up and down produces a perceivable latency every time. Moving left to right is variable, as a couple of times in the video, it's very quick, other times it's not. Twisting is, for all intents and purposes, dead-on.

So you said you were getting half-second latency, I guess some of the movement on my video could be pushing a half-second, but I've never noticed it during gameplay.

Not as quick as a mouse on a computer, arguably not as quick as the WM+, but not game-breaking at all.
 
The Move itself has about 22 ms of lag (equal to about 1.5 frames). The DualShock 3 controller has 16 ms of lag (about 1.0 frames delay). Any additional lag, if any, is introduced by the HDTV, potentially a video recording of play testing, or the game's software itself.

If you were able to record yourself playing SC Table Tennis in that video with the Dual Shock's analog sticks, it would react almost the exact same way. There is no noticeable lag from the Move itself unless you possess the super reflexes to somehow detect the difference between 61.5 fps and 60 fps in a game.
 
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Well I just bought NBA 2K11 and it has Move elements in it but I'm sure they're tacked on. I'll go over my brother's house again this coming weekend and see how it works out.
 
Mine is on the bottom of my TV, the TV is to thin to sit it on top of and I'm too lazy to rig something up. I haven't had any issues.
 
Mine is on the bottom of my TV, the TV is to thin to sit it on top of and I'm too lazy to rig something up. I haven't had any issues.

Same here. Haven't noticed any problems but haven't been able to put it in the other position to see if it's any better.
 
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