Another thing is that today's games are much shorter (easier) than they were in the past. Halo 3 from start to finish only takes about 5 hours. Ghostbusters felt a bit longer, so I'll guess maybe 8 hours if you include the unskippable talking parts. The short play time of these games makes them perfect for renting, but terrible for buying. I'm not aware of any way to rent PC games, so that puts game consoles at a huge advantage if throw away games are what you're into. Renting was also the reason me and my friends had game consoles as kids. I only owned 3 NES games (the mario games), but I'm familiar with most of the games reviewed by AVGN because I rented a different game almost every week.Originally posted by: pennylane
Consoles are more convenient.
The other part of why PC gaming is not as popular is because there was a time when PC games were much cheaper than console games. A Windows 95 game on a CD might be $50 or whatever, but a Super Nintendo game at the time could easily cost $80. Chrono Trigger and Super Mario RPG were $100 when they came out. The difference in costs were a lot more clear when the PS1 and N64 were the two main platforms. A new PS1 game was around $50 but a game for N64 was $80. Now that all of the consoles use CD/DVD/BRD, console games are a lot cheaper than they were when you were a kid, so the price advantage of PC games is long gone.
In any event, PC gaming is not dying. It's becoming less popular, but it will never go away. Even that doesn't bother me so much because I've owned unpopular systems in the past and have been satisfied with them. I had a Genesis instead of a Super Nintendo, and it was awesome. I even had the Sega 32X and I loved that console. Two of my friends had the Sega CD and that too was a great system despite the lack of games.