Maximilian
Lifer
- Feb 8, 2004
- 12,604
- 15
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Originally posted by: Alienwho
To me the golden age of PC gaming was the late 90's early 2000's. Rune, starcraft, diablo, UT99, Thief: TDP, motocross madness. The fact that I was a teenager at the time and PC gaming was so new and fresh and revolutionary at the time with all the fancy graphics had a lot to do with it as well.
Originally posted by: Dumac
Since when is PC gaming dying? I think the growth of console gaming is just making PC gaming seem small in comparison, which it is.
Originally posted by: StinkyPinky
PC Gaming isn't dead. Games like Starcraft 3, Diablo 3, Sims 4, Fallout 4, Civ 5, Half Life 3 etc would sell a LOT. I bet there's more sales now than a decade ago. It's just that it isn't growing as fast as consoles, that's all.
Originally posted by: TehMac
Wrecken: US tends to be more of a console focused market, so it's not surprising to see those statistics halved.
Thanks for your skewed input though.
Excluding subscription based games(MMOGs)...
Originally posted by: Wreckem
The US market is the driving force for PC games. Sorry to burst your bubble.
Originally posted by: minmaster
forgot all of the above +
but if i had to pick 1, i'd say game makers for making crappy poor quality games. games nowadays are not polished up and its so bad that many games already a patch out before it's on the shelves!
Originally posted by: TehMac
Originally posted by: Wreckem
The US market is the driving force for PC games. Sorry to burst your bubble.
Lol, it's no sweat off my skin mate. I find it rather laughable you've conveniently left out the continent known as Europe in your inept attempt at posting data, but go on anyway.
The PricewaterhouseCoopers report suggests a decline in at least one sector: it expects PC games sales to decline 1.2 per cent a year until it reaches sales of USD 3.6 billion in 2012 - down from USD 3.8 billion last year.
While video game sales rose to a record high, PC game sales continued to decline in 2008, according to the Entertainment Software Association. PC software sales dropped from $910.7 million in 2007 to $701.4 million in 2008, while unit sales dropped from 36.4 million to 29.1 million.
Originally posted by: Martimus
Originally posted by: minmaster
forgot all of the above +
but if i had to pick 1, i'd say game makers for making crappy poor quality games. games nowadays are not polished up and its so bad that many games already a patch out before it's on the shelves!
Since games are taking longer to make with more production cost than before, it may just be that the complexity has increased to the point that it is very difficult to have acceptable quality control. This is an issue that will likely work itself out in time, but since it is an almost universal problem, I would think the problem is more in the environment than the individual. (More volume in the types of components, along with those components being more complex as well. Also the software portion is more complex than in the past as well, all leading to the same quality efforts as before being less effective.)