What is your Mount Rushmore of PC games?

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Zeze

Lifer
Mar 4, 2011
11,395
1,188
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Yes I also played the shit out of Doom, Quake, and Half Life. But Duke3D was just absolutely amazing- a perfect balance of humor, action, and then-unheard of interactivity. Also lots of Episode 2 and 3 levels were seriously well-made and outright scary.
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I had a hard time to picking this over Starcraft. But WC2 was just so charming. [peon]WE'RE UNDER ATTACK![/peon]
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Nothing ever beats the music and ambiance of Diablo 1. I may have spent more time with D2, but D1 reigns supreme for my adolescent impact. It was truly scary as hell, their voice acting was gripping, and every levels scared the crap out of me.
diablo1.jpg


I can't pick a fourth one for PC gaming. There were lots of good games, but nothing really stands out to be with these three. I would have to make an exception and pick a console title:

B001E27DLM-2-lg.jpg
 

Geosurface

Diamond Member
Mar 22, 2012
5,773
4
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Good stuff ZeZe.

It is incredibly hard to pick 4, I went with 4 that I thought of first and I know at least 2 of them belong up there. Yet, I feel compelled to use this post to mention some others:

In all honesty, the 4 I put on my Rushmore picture were games I loved after I was already a die hard PC gamer. So I'm going to give you two other lists of 4 which each represent earlier phases in my PC gaming, let's start with the games that helped solidify me as a PC gamer (and divert attention for many years away from consoles)

First wave that got me hooked on PC gaming:

Prince of Persia 1
King's Quest V
Stellar 7
Wolfenstein 3D

Next wave of really important games to me:

MechWarrior 2
Red Alert 1
Diablo 1 (I prefer this to Diablo 2 and 3)
Quake 1

The odd thing is, in all that I haven't yet mentioned the two games that perhaps were more important to me than any others... it's almost like they're so important to me that they go into this other realm where i can't even think of them alongside other, mere mortal games:

DOOM II
ULTIMA ONLINE

Box-Doom2.jpg
Ultima_Online_cover.jpg


Here's an image I took back when I was still in the Navy, of my barracks room wall after I covered it with little 8.5"x11" printed posters representing all my favorite games ever, or most of them:

ci1xj02.jpg
 
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Zeze

Lifer
Mar 4, 2011
11,395
1,188
126

Doom II was just.. perfection. And it was so devilishly evil. When you're playing this as a 14 year old, it was disturbing and scary as hell. Every monsters had their own distinct idle & wake-up noise. The 'RAWRRR' of Baron of Hell always made me jump out of my seat. Or how about those Cyberdemon's footsteps? Truly captivating.

As a good Christian boy, nothing got my heart going more than coming home from church and playing Doom II that's filled with rivers of blood, goatmen with pentagram on their heads, and genuinely eerie music.

Even today at 2013, there are STILL no games with monsters scaring the crap out of you with their signature sound.

Also Doom II had truly beefy monsters. They purposely posed little threat. They were sluggish and slow to kill you. They were only scary in a big pack. No other game could capture the feeling of driving 4 shots of Double Barrel Shotgun into Cacodemon's face and watch it implode.

There's no game like that today. Even Serious Sam fails at it.

Why Doom II over Doom I? Because of Double Barrel Shotgun and no holds-barred level design that truly defined the game.
 
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Jan 24, 2009
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Hmmm.

Red Alert and Tiberian Sun
Starcraft
Shogun Total War
Baldur's Gate 2
Jedi Knight Outcast
Morrowind

And maybe Battlefield 1942.
 

Geosurface

Diamond Member
Mar 22, 2012
5,773
4
0
Doom II was just.. perfection. And it was so devilishly evil. When you're playing this as a 14 year old, it was disturbing and scary as hell. Every monsters had their own distinct idle & wake-up noise. The 'RAWRRR' of Baron of Hell always made me jump out of my seat. Or how about those Cyberdemon's footsteps? Truly captivating.

As a good Christian boy, nothing got my heart going more than coming home from church and playing Doom II that's filled with rivers of blood, goatmen with pentagram on their heads, and genuinely eerie music.

Even today at 2013, there are STILL no games with monsters scaring the crap out of you with their signature sound.

Also Doom II had truly beefy monsters. They purposely posed little threat. They were sluggish and slow to kill you. They were only scary in a big pack. No other game could capture the feeling of driving 4 shots of Double Barrel Shotgun into Cacodemon's face and watch it implode.

There's no game like that today. Even Serious Sam fails at it.

Why Doom II over Doom I? Because of Double Barrel Shotgun and no holds-barred level design that truly defined the game.

Indeed. Sounds like we're about the same age. I was born in 1980. I think I was primarily playing Doom II at age 15, I only had the shareware of Doom 1 for a good few years... but I had the full game of Doom II.

I've never been Christian or anything, so that's an interesting angle to hear about. I was baptized Catholic but not raised that way. I was a pretty die hard atheist at 15. Really die hard, in fact. In between gaming sessions I argued religion a lot on IRC chat.

But yea, it was a good time to be 14 or 15 or so... right as the FPS genre and RTS genre etc were taking off. There is something magical about when a realm of human endeavor is still in it's early stages. When it's still relegated to the die hard enthusiasts moreso... and it hasn't yet caught the eye of the mainstream.
 

Zenoth

Diamond Member
Jan 29, 2005
5,202
216
106
I basically "owe" the start of my PC gaming journey to the following series (and specific titles within the series):

º Ultimate DOOM

More Ultimate DOOM than DOOM II, or Final DOOM. But ultimately Ultimate DOOM (ultimate, how many times will this word pop in this paragraph I don't know) was the original PC game that "brought me" to PC gaming, or rather that brought PC gaming to me. I guess that both ways work. I really can't remember the first time I played Ultimate DOOM, but it was probably sometime in 1994 or 1995 (at the time I think DOOM II had already been released).

I was still a console gamer and only got my actual first PC in early 2000 (it was my first PC ever to start with), and my first real "gaming-capable PC" in summer 2001. But even though I was gaming on consoles at the time I could never stop thinking about "that game I just saw at the local store called DOOM". That day, and that game marked me forever. It was as though there was a big stamp on the game's box "This Is PC Gaming" for me back then, because prior to seeing DOOM the only concept of "PC gaming" I had in mind from experience was Chess.

Talk about paradigm change, DOOM did that for me. Well, Ultimate DOOM, that is, since I never really knew Shareware DOOM even existed until quite later. If it had not been for DOOM then I think Duke Nukem 3D would have done it (I.E. brought PC gaming to my attention).

º Command & Conquer: Red Alert

I saw (did not actually play it at the time) the original C&C at my local store's PC demonstration stand, but I ended up buying C&C Gold for my PlayStation, which was in late 1995 if memory is right. When I first saw C&C I knew I wanted to buy a PC "for it", basically as much as I wanted a PC for DOOM at the time. I had no money for that back then so I bought it for the PS1 as soon as it was released. I really enjoyed C&C Gold and because of that purchase my interest for the C&C franchise grew tenfold.

When I first saw and played the original Red Alert (on PC, at my store) for the first time, however, I knew then that I absolutely "had to" get a PC one day. I had been thinking about "gaming on PC" for about two years or so by then, but I never really started thinking about PCs as a real gaming platform until Red Alert got in the portrait. The unfortunate part of that story is that I did end up buying C&C Red Alert (Retaliation) for my PS1, and I consider it unfortunate simply because I never really got to play Red Alert during its real glory days on an actual PC at home.

But at least Red Alert made me "understand the significance" of PC as an actual video games platform that is just as viable and fun as consoles could be... and even better sometimes (DOOM helped introduce that idea in my mind, but Red Alert set it in stone and made it clear). Additionally, the "interests boost" that Red Alert provoked convinced me to "keep track" of new PC games releases, which is when I started looking for PC gaming-related magazines. And from that point even thought I still did not own an actual PC I started to follow news in relation to PC gaming much more frequently than I used to.

º Diablo II

Well, specifically Diablo II (vanilla). We're in summer of 2001, I just got my first PC which happens to be able to play some games, one of which is Diablo II. At the time I had been buying gaming magazines showing PC games (had been doing that for a year already even before buying an actual PC to play PC games with) since I was just hyped about many of them. A year before getting my PC I was already losing some interest in my console games and I couldn't stop thinking about "the day I'd start playing games on my own PC at home".

The original Diablo had been shown and spoken of in some of the magazines I bought and I thought it looked interesting. The irony, however, is that I did end up playing Diablo, but only a year after buying Diablo II. If I recall correctly Diablo II's advertisements (and preview, or review, not sure) in one specific issue of one of those magazines I bought (can't recall the name, maybe it was PC Gamer but I'm not sure anymore) basically "sold it" for me. All I had to do next was to save money from my first full time summer job (when prior to that I had only been doing simply, short-lasting partial jobs in both summers of 1999 and 2000) and wait until I could buy myself a PC and Diablo II.

I did just that, in summer of 2001, and from that point I really "became a PC gamer". I also ended up buying C&C Red Alert, C&C 2 (Tiberian Sun) and SWAT 3 during the weeks that would follow my Diablo II purchase. Due to my job and regular income I ended up buying more PC games in something like four or five months than I ever thought being possible even for consoles. Realizing I was "free to buy which games I wanted" was also an all new concept and experience of its own during that time.

º Half-Life 2

The original Half-Life for PC was released back in 1998. At the time my only experience with FPS games on the PC was DOOM and Duke Nukem 3D from short glimpses and short payed-for play time trials at my local store. My "real" FPS experience back then was Goldeneye 007 and Turok on my N64.

Not to mention that when Half-Life was revolutionizing the FPS genera along with most of the PC industry (for new graphics and engine standards) I myself only heard but short stories of that event when I just happened to read PC gaming magazines at a library (and rarely bought them, I usually just got in the library, briefly looked at some pages fast and got glimpses of "what was happening in the PC gaming world"). So at the time when Half-Life was the new star I was instead immersed in Turok 2 which I had just bought (in December 1998, which I still recall very clearly to this day, and I bought it at a Toys 'R Us).

With this said though, as the months and years passed and as I got to read more and more from PC gaming magazines, that one game that I seemed to have "missed" came back over and over. The impact at the time must have been tremendous, perhaps as big as DOOM itself had done in 1993, because I kid you not when I'm saying I still recall magazines regularly presenting, reviewing (or "re-reviewing", or "re-analyzing") and basically praising Half-Life for a good two years following its release, almost as if it was still new. Well I missed that "PC gaming storm" when it was live, but I sure kept hearing about it and since I didn't know what the "fuss was all about" all I could do was to be curious about it.

For me, the importance of Half-Life and how actually good, awesome and just damn brilliant of a game it was only came to light when I ended up buying the PlayStation 2 version, which came with the exclusive-to-PS2 (at the time) Decay campaign. I remember part of the discussion I had that day with the store clerk. I was there to buy Metal Gear Solid 2 which I had pre-ordered. I had some more money in my pockets and asked him what games might be good that I might have missed. He said something like "well there's this one, Half-Life, but you probably played it already". That's when I suddenly had this memory flash and my eyes got wide open, and then I asked him "oh that's the famous Half-Life from a few years ago on PC yeah?". I think that at that point he kind of realized that I had never played it. He then replied something along the lines of "you... never played Half-Life?". Well, let's just say that I ended up buying it.

So yes I've known about Half-Life from its PS2 version, but I have to add this series and specifically mention the original in this list since even though I was "late to the PC-related Half-Life storm" and its significance I later fully understood all of it. It was indeed a great game and I did end up buying the Half-Life Platinum Collection for my PC some time later, which also allowed me to experience Opposing Force, Blue Shift, the original Counter-Strike and Team Fortress as brand new games (to me).

Now I specifically mentioned Half-Life 2 in bold, that's because, finally, in 2004 I was "fully" PC gamer at the time and once more Valve revolutionized to quite a comparable degree the PC gaming industry with the arrival of its Source engine and Half-Life 2. Finally, live and within the storm I could experience on my own "how it was like" to live through revolutionizing moments, when history-in-the-making was occurring and being part of the crowd experiencing it as an actual PC gamer. Specifically and additionally Half-Life 2 was also the first PC game that brought "PC upgrades" and "new gaming rig" in the bigger picture of PC gaming for me. From summer 2001 to Half-Life 2's first E3 presentations I was still gaming on my same "old" PC. It was only after I saw Half-Life 2 that I really started to learn how to upgrade my own rig and "be prepared" in advance.

I owe Half-Life 2 that much and I also owe it and Valve my first real experience of a live witness of how it feels and looks like when things change on the PC gaming world. I had lived through similar moments with console gaming from late 1989 to around 2000, but it was a first specifically for me when it came to PC gaming, and I'm going to remember it for as long as I can. But I also owe the origin of it all to Half-Life, the first, and the first engine that brought Team Fortress as my first real PC multi-player experience (besides DOOM II in LAN mode). And I and countless others in the PC gaming community owe the original Half-Life engine (gold source) hundreds upon hundreds of modifications, one of them being Natural Selection which is also the first PC game titled as a "mod", being free, that I had just as much fun with (if not more) than "actual brand new sold PC games at the store". That also brought "free and good modded PC games" to my attention.

It just seems to me like I can never praise Valve enough for what they've done for PC gaming at the time, and still today with Steam. So they definitely deserve their place on my own Mount Rushmore of PC gaming.

Conclusion

I could of course name other very influential PC games and series, but really these four mentioned above are the ones that I simply cannot silence.
 
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tcG

Golden Member
Jul 31, 2006
1,202
18
81
Everquest
Quake 3 Arena
Half-Life 2
Counter-Strike: Source
Diablo II

Everquest and CS were it for me. Ages ~10-16 was when I was really into these games. Was really good at them too... now I'm worse at 21. Also was playing Doom 2 and a bunch of old games that I can't really remember all through childhood starting at around age 3 since my dad worked at Compaq and was a "cool dad".
 
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TallBill

Lifer
Apr 29, 2001
46,017
62
91
Star Wars Galaxies was by far the most impressive game that I've ever touched.
 

Arkadrel

Diamond Member
Oct 19, 2010
3,681
2
0
"what come to mind as the most memorable experiences that really caused you to love PC games? What games did you to play for 24 hours in a row, not being able to tell if it's daytime or nighttime?"

UFO: Enemy Unknown (aka X-COM: UFO Defense)
X-COM: Terror from the Deep

Grim Fandango
Planescape: torment
Diablo I & II
Final Fantasy XI (I actually had dreams at night, about gameplay)


I can't pick a fourth one for PC gaming. There were lots of good games, but nothing really stands out to be with these three. I would have to make an exception and pick a console title:

B001E27DLM-2-lg.jpg

+1 :) that was a great game, as was the one that came after for the playstation.
 
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shortylickens

No Lifer
Jul 15, 2003
80,287
17,081
136
I dont feel like picking 4 right now.


-Number 1 on any list is likely to be Baldurs Gate 2.

It had everything BG1 did, plus more. And it was better made, especially the UI.
Awesome story, complex intriging quests, excellent party options (though BG1 arguably had better options cuz there were more PC's available) but the characters themselves were so much more alive, deep and 3 dimensional. Theres a buttload more spells, and not just cuz of the higher levels but also more at the lower levels. In fact mages are so much more appreciated its ridiculous. Every time you play with a new character class the game feels a little different, especially if you take a class that you cant pick up, like any one of the kits, or a multi-class that no one else use. I just started up with a fighter mage and HOLY SHIT! The game feels so different for me.

The game itself is almost perfect but then you add in mods and stuff and now you really do have a different game. You can play the original in the new engine and if you want, all the way through as one huge epic adventure. Theres tweak packs and new PC's and new quests and items and all kinds of awesomeness over at gibberlings net.

Yeah, its the game that kept me gaming, for another 13 years.

-Deus Ex is probably number 2. Once you figure out how the game is supposed to be played you got a fun experience on your hands. And once you get about a third of the way through and finally realize what a complex, deep story you're in the middle of, it totally changes your perspective of everything. At that time no other game offered the same experience, and because of the weird interface and gameplay style, not many people ever experienced it. Which is a shame.
 

supremor

Senior member
Dec 2, 2010
266
0
0
Red Alert 2
RTCW / Wolfenstein ET
WoW
Serious Sam TFE/TSE

And an honorable mention to the original Doom and Oblivion.
 

Lonbjerg

Diamond Member
Dec 6, 2009
4,419
0
0
I started way before the PC.

My list would be called:

Dune
F-19
Populous
Ânother World...

The frist game for PC:

Doom.
 

MustangSVT

Lifer
Oct 7, 2000
11,554
12
81
those might be the most "FUN" games, but for me the ones got me interested were;

Oregon trail

Star Goose

scorched earth

and minesweeper
 

clok1966

Golden Member
Jul 6, 2004
1,395
13
76
So damn happy to see alot of EverQuest posts... that game changed the game landscape forever..

1: Everquest- by a mile..there has been no game before or since that I put so much thought, time (sadly Evercrack is a pretty accurate description) and played hours into. Its the game that also taught me I have no self control.. need to go outside more.

2:DUNE II brought RTS games into their glory.. I may prefer RA II nowdays, but that game was the best when it came out

3: almost anything WIZARDRY (7 being my favorite)

4: Black Crypt... Dungeon Keeper may have been first, but Black Crypt got it all perfect IMHO

5: pretty much any of the Id FSP games (Quake 2 CTF with runes being the best)

6: BF42 no better team game since..
 

gorcorps

aka Brandon
Jul 18, 2004
30,739
454
126
What is my mount rushmore? Uh... probably LA Noire, because both are only good for one visit and even that visit is pretty boring
 

Ferzerp

Diamond Member
Oct 12, 1999
6,438
107
106
Star Wars Galaxies was by far the most impressive game that I've ever touched.


I lost interest in SWG because it took all of 30 minutes to max out a creature handler with a bug I submitted in beta, but they never fixed.

Then, I picked up one of the markers denoting a PVP zone, and carried it back to my house and placed it inside. That pretty much denied access to a huge area around my house for me and many many others because it went active like a match was in progress and wouldn't let new people in.

After that, I decided the game was a rushed out buggy mess and never touched it again.
 
Oct 25, 2006
11,036
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Even today at 2013, there are STILL no games with monsters scaring the crap out of you with their signature sound.
Going to have to disagree.

One of the greatest games ever is Stalker and that game is FULL Of insane shit.

Stuff like a bloodsucker scream, or the barking of dogs, or, the fucking STATIC. As soon as I hear that I start running to get away from it.
 

Canun

Senior member
Apr 1, 2006
528
4
81
Civ
C&C
Privateer
Master of Orion

I have spent the equivalent of years playing those games. They are the reason I'm an avid PC gamer now.

*Forgot Tie Figher and X-wing. Great games, and why joysticks are awesome.
 

Raduque

Lifer
Aug 22, 2004
13,140
138
106
Doom
Diablo II
Homeworld
Descent: Freespace: The Great War

Edit: Dammit, I can't pick just 4.

Warcraft
System Shock
Road and Track presents The Need for Speed
X-Wing & TIE Fighter
Microsoft Flight Sim 5
 
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