Wow, so people who disagree with your law breaking ways are sheeple kept in line by the man. You are a sad person.
Do you think at all before you post? Do you have anything to contribute or are you just stupid? There is a huge difference between disagreeing/debating with my opinion and flaming my opinion like a moron without giving any reason for why they think that way besides "it's the law". Most people in this thread did the latter. I'm not the one who got hostile.
By your logic, all laws that have existed at all times in the history of mankind are good and should be followed.
Do you think slavery is okay? Do you think women should be treated as inferior to men? Do you think it is okay to beat your woman? Do you think gays should be killed? People who masturbate? I could go on and on listing stupid laws that existed in the past that were considered perfectly fine by many people at the time. Something being the law isn't an argument at all.
You guys act like it's the worst thing in the world to do what was suggested in the OP. Plenty of games never have a demo. A user may never get a chance to see if they like the game or not. For more products than not in America, you can return the item for a replacement or a refund if you find it not to your liking. With the way advertising exaggerates and lies, it is ridiculous to have a no return and no refund policy on virtually anything. If users were able to return their games for a refund, then there would be no reason to download a game and try it out first.
A user trying a game before buying it might end up liking a game they were unsure of and then buying it. If the user never had the chance to try it in the first place, they may have never bought it. The developer didn't lose any money or resource when the user tried their game. Giving the user the chance to try the game could arguably put more money into the pocket of the developer. Nobody in this thread suggested pirating the game instead of buying it, which is the only scenario where the developer could lose money or be negatively impacted in any way.
Does anyone want to explain how downloading the game, trying it, and then buying it is any different from borrowing the game from a friend and trying it and then buying it from a developer's point of view? What is the difference between downloading the game, trying it, not liking it, uninstalling it, and borrowing the game from a friend, trying it, not liking it, uninstalling it? I want to know why one hurts a developer and the other does not. Let's hear it. Do you guys think reading a chapter of a book in a book store before buying it is stealing too?
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