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What do you think the Witcher 3 will take to run ?

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I/O

Banned
Aug 5, 2014
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Extra heat and noise not positive? really........
Then you'll be happy to know that dedi physx cards runs nowhere near TDP limit.

I apologize if I'm giving you a hard time, but you are all over the place.
Literally and figuratively speaking.
Please just leave ... you have derailed my thread long enough and have added very little to no value to the conversation and topic at hand ;-) Your incessant nitpicking and cut and past "out of context" reply's posting is really annoying and just when it comes down to it considerd trolling by my definition and probably Anands definition as well.
 
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I/O

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Aug 5, 2014
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Yup, maxed out is kind of pointless. If you truly ran maxed out with 8xFSAA, ubersampling, and the highest supported resolution then nothing could run it smoothly. If you mean run it at a setting that is "very high" then you open up a lot of options. 1080p, 4xAA, and everything else on high (no ubersampling) then you'd probably need a 770+.
770 is just a re badged 680 and then and now cannot max out TW2. I think some are underestimating how great this game looks and the graphics power it would take to run it decently at max settings. https://www.youtube.com/watch?v=eeMlRKKcqSk
 
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MagickMan

Diamond Member
Aug 11, 2008
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An OCed 290 (1225 core/1325 RAM) runs the beta beautifully at 1440p on HQ settings.
 

Attic

Diamond Member
Jan 9, 2010
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An OCed 290 (1225 core/1325 RAM) runs the beta beautifully at 1440p on HQ settings.

Wow nice for 1440P. What kinda framerate we talking here and any noticeable dips?

Just looked at Steam for beta availability w/ pre purchase (no), and kinda shocked to see this game still over 7 months away.... grrrrrr
 
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tollingalong

Member
Jun 26, 2014
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Incorrect.
Even pre 3.0 PhysX has multithreading, ie excellently multithreaded Metro 2033. Newer versions have "automatic mt"

I stand corrected. You're right PhysX 2.x had multithreading but it was up to developers to make use of it. 3.x is when SSE kicks in.
 

StinkyPinky

Diamond Member
Jul 6, 2002
6,977
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Uber Sampling was only in W2 because of a limitation with the engine and the way it dithered shadows. Basically Uber Sampling fixed the weird scan lines on the shadows in the game. THat's all it did and it ripped the frame rate in half to do so.

I doubt Witcher 3 has the same issue so I don't think Uber Sampling will even be in the game, and that alone suggests this game won't be the hog people think it will be. I'm quite confident my 280x will run it at 1080p at very near max settings.
 

Deders

Platinum Member
Oct 14, 2012
2,401
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Uber Sampling was only in W2 because of a limitation with the engine and the way it dithered shadows. Basically Uber Sampling fixed the weird scan lines on the shadows in the game. THat's all it did and it ripped the frame rate in half to do so.

I doubt Witcher 3 has the same issue so I don't think Uber Sampling will even be in the game, and that alone suggests this game won't be the hog people think it will be. I'm quite confident my 280x will run it at 1080p at very near max settings.

It did a lot more than that. If you used anisotropic filtering then some of the puddles would be floating off the ground so Ubersampling had it's own method of making textures crisper. The anti aliasing cleared a lot of things up. have a look at this:

http://solidlystated.com/software/the-witcher-2-ubersampling-comparison/

Check out the rocks in the 1080p pictures linked in the article.
 

chimaxi83

Diamond Member
May 18, 2003
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Uber Sampling was only in W2 because of a limitation with the engine and the way it dithered shadows. Basically Uber Sampling fixed the weird scan lines on the shadows in the game. THat's all it did and it ripped the frame rate in half to do so.

I doubt Witcher 3 has the same issue so I don't think Uber Sampling will even be in the game, and that alone suggests this game won't be the hog people think it will be. I'm quite confident my 280x will run it at 1080p at very near max settings.

Uber seriously fixed the atrocious shadows? I tried that and at the time, uber did absolutely nothing for them.
 

Attic

Diamond Member
Jan 9, 2010
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Uber seriously fixed the atrocious shadows? I tried that and at the time, uber did absolutely nothing for them.


With the computer in my sig I couldn't get good framerate with Uber at max details in TW2 at 1080p. It was just an overkill setting, but I thought it made the game look great when I tried it on previous 7950 xfire setup, sub 30fps there.
 

Bateluer

Lifer
Jun 23, 2001
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770 is just a re badged 680 and then and now cannot max out TW2. I think some are underestimating how great this game looks and the graphics power it would take to run it decently at max settings. https://www.youtube.com/watch?v=eeMlRKKcqSk

I just skipped to the last page of this thread, and this is the first post that caught my eye; because unless Nvidia cards just perform absurdly bad in Witcher 2, its flat out wrong. My old Radeon 7950B card could max out TW2@1440p and maintain a sustained frame rate in the low 40s. My current 290X can handle TW2@1440p and almost never drop below 60fps.

I will reiterate what I stated much earlier; Witcher 3 has to run on the Xbox One. The Xbox One is using a Radeon 7790 with DDR3 RAM. Running TW3 will be perfectly fine, so long as you're willing to drop down to 720p30. Or ~1080p30 on the PS4's Radeon 7850. Obviously, its going to make high end 290Xs and 780Tis earn their keep, but REDEngine is very scalable.
 

toyota

Lifer
Apr 15, 2001
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I just skipped to the last page of this thread, and this is the first post that caught my eye; because unless Nvidia cards just perform absurdly bad in Witcher 2, its flat out wrong. My old Radeon 7950B card could max out TW2@1440p and maintain a sustained frame rate in the low 40s. My current 290X can handle TW2@1440p and almost never drop below 60fps.

I will reiterate what I stated much earlier; Witcher 3 has to run on the Xbox One. The Xbox One is using a Radeon 7790 with DDR3 RAM. Running TW3 will be perfectly fine, so long as you're willing to drop down to 720p30. Or ~1080p30 on the PS4's Radeon 7850. Obviously, its going to make high end 290Xs and 780Tis earn their keep, but REDEngine is very scalable.
um you have lost your mind. there is ZERO chance a 7950 can maintain 40 fps with all max settings and ubersampling at 2560x1440. and ZERO chance you maintain 60 fps doing that with a 290x. hell at just 1080 that would not really even be possible the most of the time and at 1440 you are dreaming.

EDIT: here is the 290x dropping into the 30s and even 20s at just 1080 on those settings. https://www.youtube.com/watch?v=jRl11LdxHMk&feature=youtu.be
 
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chimaxi83

Diamond Member
May 18, 2003
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um you have lost your mind. there is ZERO chance a 7950 can maintain 40 fps with all max settings and ubersampling at 2560x1440. and ZERO chance you maintain 60 fps doing that with a 290x. hell at just 1080 that would not really even be possible the most of the time and at 1440 you are dreaming.

EDIT: here is the 290x dropping into the 30s and even 20s at just 1080 on those settings. https://www.youtube.com/watch?v=jRl11LdxHMk&feature=youtu.be

Not sure where he said he's running ubersampling. If so, then yes, he is incorrect.
 

toyota

Lifer
Apr 15, 2001
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Not sure where he said he's running ubersampling. If so, then yes, he is incorrect.
look at the context as it was being discussed that its not "max" settings if ubersampling is not on. a 770 can easily max the game without ubersampling but cant with it which was the point I/O was making. so either Bateluer has lost his marbles or he needs to be more clear as anyone knows what he is claiming is easily possible without ubersampling but not with it.
 

chimaxi83

Diamond Member
May 18, 2003
5,457
63
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look at the context as it was being discussed that its not "max" settings if ubersampling is not on. a 770 can easily max the game without ubersampling but cant with it which was the point I/O was making. so either Bateluer has lost his marbles or he needs to be more clear as anyone knows what he is claiming is easily possible without ubersampling but not with it.

Well I suppose you're right. I should try uber with 290 CF heh.
 

Bateluer

Lifer
Jun 23, 2001
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um you have lost your mind. there is ZERO chance a 7950 can maintain 40 fps with all max settings and ubersampling at 2560x1440. and ZERO chance you maintain 60 fps doing that with a 290x. hell at just 1080 that would not really even be possible the most of the time and at 1440 you are dreaming.

EDIT: here is the 290x dropping into the 30s and even 20s at just 1080 on those settings. https://www.youtube.com/watch?v=jRl11LdxHMk&feature=youtu.be

Clarification, max settings without uber sampling. :)

Edit - I usually don't count uber sampling under the term 'maximum settings' myself, as one could easily say that if you haven't turned on 16x SSAA, then you're not at maximum settings either.

But I can verify that both those cards play TW2 at 1440p with max settings, minus uber sampling, at the frame rates I stated. I've beaten the game multiple times under the 7950B, and once under the 290X.

Edit 2 - Reviewed the video, since its using the same 290X I have, the Asus DCU2. Thats pretty comparable to what happens at 1440p with ubersampling on or off.
 
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I/O

Banned
Aug 5, 2014
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look at the context as it was being discussed that its not "max" settings if ubersampling is not on. a 770 can easily max the game without ubersampling but cant with it which was the point I/O was making. so either Bateluer has lost his marbles or he needs to be more clear as anyone knows what he is claiming is easily possible without ubersampling but not with it.
I agree.
 
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I/O

Banned
Aug 5, 2014
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Clarification, max settings without uber sampling. :)

Edit - I usually don't count uber sampling under the term 'maximum settings' myself, as one could easily say that if you haven't turned on 16x SSAA, then you're not at maximum settings either.
Um no Uber Sampling is a setting in the graphics option menu in TW2 ... It states that Uber Sampling is for "high end systems only". Uber sampling is the most taxing graphical option out of them all in TW2 and without it on the game is not "maxed out" graphically.
 

MagickMan

Diamond Member
Aug 11, 2008
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Wow nice for 1440P. What kinda framerate we talking here and any noticeable dips?

Just looked at Steam for beta availability w/ pre purchase (no), and kinda shocked to see this game still over 7 months away.... grrrrrr

Avg frames on my rig have gone up from mid-40s a couple months ago to mid-50s now, with a single OC'd 290 (set at 1440p and HQ settings), which really shows how well they've done with optimization. In xfire I get high 70s, and while I can tell some difference it isn't night and day, like in a demanding online FPS. So one 290 is good, plenty enough to enjoy the game with most of the visuals cranked up.

Oh, and yeah, it's f***ing gorgeous, too. :wub:
 

I/O

Banned
Aug 5, 2014
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Avg frames on my rig have gone up from mid-40s a couple months ago to mid-50s now, with a single OC'd 290 (set at 1440p and HQ settings), which really shows how well they've done with optimization. In xfire I get high 70s, and while I can tell some difference it isn't night and day, like in a demanding online FPS. So one 290 is good, plenty enough to enjoy the game with most of the visuals cranked up.

Oh, and yeah, it's f***ing gorgeous, too. :wub:

Dual OCed 290s and you are just enjoying "most of the visuals" come on man crank that shxx up LOL.
 

RussianSensation

Elite Member
Sep 5, 2003
19,458
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Wow nice for 1440P. What kinda framerate we talking here and any noticeable dips?

Just looked at Steam for beta availability w/ pre purchase (no), and kinda shocked to see this game still over 7 months away.... grrrrrr

Yup, and that's assuming it doesn't get delayed 1 more time. Really I think it's way too early to discuss upgrade path for Witcher 3. 7 months is an eternity in the GPU space especially when this generation is close to the end. In that time we'll have Classified/Lighting 880s and maybe even R9 390/390X. Those who will be upgrading to 880 this fall are not going to do it for Witcher 3 specifically but probably because their 2-4 year upgrade cycle is around the time 880 launches (say 7950/7970/570/580/670/680 users). The gamer who will be upgrading almost exclusively for Witcher 3 will wait as long as possible since games do get delayed and in 7 months GPUs will only get cheaper and/or faster.
 
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I/O

Banned
Aug 5, 2014
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Yup, and that's assuming it doesn't get delayed 1 more time. Really I think it's way too early to discuss upgrade path for Witcher 3. 7 months is an eternity in the GPU space especially when this generation is close to EOL. In that time we'll have Classified/Lighting 880s and maybe even R9 390/390X. Those who will be upgrading to 880 this fall are not going to do it for Witcher 3 but probably because their 2-4 year upgrade cycle is around the time 880 launches (say 7950/7970/570/580/670/680 users). The gamer who will be upgrading almost exclusively for Witcher 3 will wait as long as possible since games do get delayed and in 7 months GPUs will only get cheaper and/or faster.

Get 2 or 3 of the best GPUs available on the market today preferably from nvidia cause it's a TWIMTBP title and hope that the game has good SLI/CF scaling. Or wait and see if a better GPU comes to market and then get two of those.