http://www.joystiq.com/2013/10/15/watch-dogs-delayed-to-spring-2014/
Glad I didn't get a preorder bundle with it...
Glad I didn't get a preorder bundle with it...
http://www.joystiq.com/2013/10/15/watch-dogs-delayed-to-spring-2014/
Glad I didn't get a preorder bundle with it...
I was looking forward to this with my launch PS4. Now, I have to find something else.
Only non-answer, answers on bundled preorders: http://kotaku.com/ubisoft-has-no-answer-for-fate-of-watch-dogs-ps4-xbox-o-1445675601
i never assumed those bundles were packed in bundles, just bundles from the companies to force people to buy a game with it.
amazon is at least claiming you will get the console on launch day if you preordered it.
https://twitter.com/amazongames/status/390206198818959361
This game looked progressively worse every time I saw it
Devs are having a really hard time coming up with engines that deliver a truly next-gen experience on these consoles. It's not even the GPU's that are the problem either, it's the ridiculously low-clocked, low single thread performance that the CPU's offer. The fact is most game engines are 90% single thread, with little things like audio dsp being able to be easily offloaded onto a different core. I'm willing to bet this is the major reason for the delay and why the game looks like worse and worse when they show it running on actual hardware.
considering the consoles aren't even out yet, i think this is a stupid conclusion to come to at this time.
i made a speculation on the cause of the delay. my speculation is likely, at the very least, in the ballpark. game performance is one of the last things that devs can polish up, naturally. Ubisoft said they need more time to polish this game, thats why they are delaying it. so then, is it not reasonable to deduce that they are struggling hitting their performance target on the hardware?
or maybe you just wanted to call somebody stupid![]()
