Valve dropped the ball with Counter-Strike

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Texashiker

Lifer
Dec 18, 2010
18,811
198
106
Valve has dropped the ball in a lot of games.

Where is half-life 3
Where is the new content for CSS
Where is the new content for L4D/L4D2

The only game that valve seems to be paying attention to is tf2.
 

Destiny

Platinum Member
Jul 6, 2010
2,270
1
0
CS is not a Fail!

I still play CS, Day of Defeat and CS Source since 1999.... BLOPS and Cowadoody I played for 1 hour and gave my copy away to my friends... Only other FPS I still play today is BFBC2 and Medal of Honor 2010...
 

PrayForDeath

Diamond Member
Apr 12, 2004
3,478
1
76
CS is not a Fail!

I still play CS, Day of Defeat and CS Source since 1999.... BLOPS and Cowadoody I played for 1 hour and gave my copy away to my friends... Only other FPS I still play today is BFBC2 and Medal of Honor 2010...

Orly? I guess you must be the one who stole the source engine then :D
 

Ghiedo27

Senior member
Mar 9, 2011
403
0
0
The CS fan base has been notorious for dropping settings for maximum frame rate, so it makes perfect sense that the sequel would be based around a no frills engine designed for performance.

If you want a pretty shooter there are plenty of games already filling that market with new spin-offs for each series coming out practically every year. It's a saturated market.
 
Oct 30, 2004
11,442
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UT'04 rocked that boat in every way ;)

I think UT 2004 is a good game for Onslaught and the Invasion RPG mod. However, it was far inferior for CTF, DOMination, and Deathmatch because the floaty-dodgeyness put too much emphasis on hitscan. Many UT99 players rejected UT 2004 for that reason and it was never nearly as popular as UT99.

Epic really dropped the ball with UT 2003.
 

PrayForDeath

Diamond Member
Apr 12, 2004
3,478
1
76
I think UT 2004 is a good game for Onslaught and the Invasion RPG mod. However, it was far inferior for CTF, DOMination, and Deathmatch because the floaty-dodgeyness put too much emphasis on hitscan. Many UT99 players rejected UT 2004 for that reason and it was never nearly as popular as UT99.

Epic really dropped the ball with UT 2003.

I loved the assault mode (one with the objectives), especially that free space map.
 

BD231

Lifer
Feb 26, 2001
10,568
138
106
Since when has counter strike *EVER* been visually impressive? Every time I pick up a CS game I'm left wondering why I even bothered due to poor graphics. It's Valves trademark.
 

Texashiker

Lifer
Dec 18, 2010
18,811
198
106
Since when has counter strike *EVER* been visually impressive? Every time I pick up a CS game I'm left wondering why I even bothered due to poor graphics. It's Valves trademark.

The original counter-strike and CSS were impressive when they were released. But the source engine is going on 7 years old, and Valve has not been keeping up with the times.

If it aint tf2, it aint gonna get updated. And that is the way its been for years.
 

PrayForDeath

Diamond Member
Apr 12, 2004
3,478
1
76
The original counter-strike and CSS were impressive when they were released. But the source engine is going on 7 years old, and Valve has not been keeping up with the times.

If it aint tf2, it aint gonna get updated. And that is the way its been for years.

I always found the CS titles lacking in the eye-candy department. CSS was not impressive when it was released.

But as others have said, it's the tight gameplay that matters when it comes to CS.
 

blackened23

Diamond Member
Jul 26, 2011
8,548
2
0
CS is not a Fail!

I still play CS, Day of Defeat and CS Source since 1999.... BLOPS and Cowadoody I played for 1 hour and gave my copy away to my friends... Only other FPS I still play today is BFBC2 and Medal of Honor 2010...

I'd still play quakeworld if I had it installed

The first and best multiplayer fps ever....gotta love how fast paced and frantic it was, loved it.
 

Dumac

Diamond Member
Dec 31, 2005
9,391
1
0
I always found the CS titles lacking in the eye-candy department. CSS was not impressive when it was released.

But as others have said, it's the tight gameplay that matters when it comes to CS.

I disagree. When CS:S came out, I thought the graphics were awesome. I used to flashbang myself just to see the pretty effect.
 

Texashiker

Lifer
Dec 18, 2010
18,811
198
106
I always found the CS titles lacking in the eye-candy department.

CS was built off a modified Quake engine. At the time, the quake engine was about as good as it got.

In the late 1990s, it was either the Quake engine, Unreal engine, or the Quake II engine. The original quake engine might not look to good today, but it got the job done in the late 1990s.
 

Sureshot324

Diamond Member
Feb 4, 2003
3,370
0
71
Valves long term support of CSS is a fail, not the game.

Go look at the update history of tf2, there is something released every few days. Where is the new content for all other valve games.

Counterstrike is not for people who want shiny new hats every two days. It is a competitive game and once it's balanced and has a decent number of solid maps, it doesn't need to change, ever. Chess has had the same board for centuries and you don't hear chess players demanding new shapes of chess boards. Hockey players are not demanding new shapes of hockey rinks.

Competitive players don't want a new version of the game to come out every year like with COD. All their map knowledge/experience and skill with the nuances of the weapons becomes worthless in the new game. The only COD game that is being played competitively now is COD4.
 
Oct 27, 2007
17,009
5
0
But why, why, WHY would a current CS player pay for a new CS if they don't change the maps or the gameplay one bit, and the graphical update still looks like a game from 2007?
 

TakeNoPrisoners

Platinum Member
Jun 3, 2011
2,599
1
81
But why, why, WHY would a current CS player pay for a new CS if they don't change the maps or the gameplay one bit, and the graphical update still looks like a game from 2007?

They changed the gameplay to work better for consoles. Namely taking out the recoil and other things that only work on the PC.

It wouldn't be easy I imagine to play CSS the way it is now with a console controller. You need a special kind of precision.
 
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TakeNoPrisoners

Platinum Member
Jun 3, 2011
2,599
1
81
The CS fan base has been notorious for dropping settings for maximum frame rate, so it makes perfect sense that the sequel would be based around a no frills engine designed for performance.

If you want a pretty shooter there are plenty of games already filling that market with new spin-offs for each series coming out practically every year. It's a saturated market.

You will get owned if you arn't running at over 60fps all of the time no matter what. It is extremely competetive. You don't really want the fps bumping up against the 300fps wall or anywhere close to 60 really. Vsync is not an option due to the input lag it introduces. Lag = death.

So you can see now how graphics arn't important in a game like CSS.
 

zerocool84

Lifer
Nov 11, 2004
36,041
472
126
In 2004 Counter-Strike Source came out with Half-Life 2 source engine, a big visual upgrade from the old Half-Life 1 engine.

Counter-Strike Source was probably the most popular online first person shooter, it had modern weapons and 2 game modes, bomb defuse and hostage rescue.

Since Counter-Strike Source (will call it CSS) came out in 2004 we saw Battlefield 2 and Call of Duty 2 in 2005 which were successful and offered a lot more variety in gameplay compared to CSS, then Call of Duty 4 came out in 2007 and took over CSS as the most popular online FPS game.

Call of Duty 4 Modern Warfare is in my opinion where Counter-Strike should have been in 2007 had Valve not dropped the ball and continued to develop it, yet in 2007 Counter-Strike was still stuck with old maps, old visuals, old sound and only 2 game modes. COD4 had everything CSS has and more.

It is easy to judge Valve in hindsight, that they dropped the ball on what could have continued to be the most successful online FPS game, today Call of Duty has managed to stay number 1 in popularity since 2007.

Now Valve has announced a new game, Counter-Strike Global Offense which will come out in 2012, after looking at the trailer I think that this game will not signal Counter-Strike comeback, Global Offense is using 2004 Source graphic engine, which in 2011 is already dated, also the art level is sub par for todays standards.

Bottom line is, Counter-Strike is not making a comeback with Global Offense in my opinion, it will need to compete with Call of Duty Modern Warfare 3 and Battlefield 3, it doesn't stand a chance.

Also posted on my blog

FYI, Call of Duty Modern Warfare 3 is using a 6yr old engine. Just because something is using an old engine doesn't mean anything.
 

Texashiker

Lifer
Dec 18, 2010
18,811
198
106
Counterstrike is not for people who want shiny new hats every two days. It is a competitive game and once it's balanced and has a decent number of solid maps, it doesn't need to change, ever.

CS is a lot of things to a lot of different people. I never cared for having to buy weapons, I am more of a gun games/deathmatch kind of person.

You say CS should never change, while other games pass CS up and dominate the market.

Where is the CS answer to call of duty? What about black ops? Or even left 4 dead?

As for chess, yes, its been around for maybe a thousand years and has never changed, but the world has changed.
 

Dumac

Diamond Member
Dec 31, 2005
9,391
1
0
But why, why, WHY would a current CS player pay for a new CS if they don't change the maps or the gameplay one bit, and the graphical update still looks like a game from 2007?

The gameplay is changed.

You could have (wrongly) said the same thing for CS:S, and it also wouldn't apply there.
 

sandorski

No Lifer
Oct 10, 1999
70,677
6,250
126
CS is a lot of things to a lot of different people. I never cared for having to buy weapons, I am more of a gun games/deathmatch kind of person.

You say CS should never change, while other games pass CS up and dominate the market.

Where is the CS answer to call of duty? What about black ops? Or even left 4 dead?

As for chess, yes, its been around for maybe a thousand years and has never changed, but the world has changed.

F1/F2