Unreal creator believes G70 beats R520

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nRollo

Banned
Jan 11, 2002
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Originally posted by: apoppin
LOTS of games using Unreal 2 engine.

Doom3's are also due this year. it take about a year-18 months with a PREmade game engine to do a game from concept to gold.

Educate yourself. :p

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Originally posted by: Rollo

I'm playing Unreal2 now (and XMP) and like it pretty much.
What's XMP?
[i'm guessing an expansion multiplayer]

You guessed it Apoppin'- basically more UT2003 for us addicts. ;)
 

BFG10K

Lifer
Aug 14, 2000
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The thing is that ATi runs most Unreal 2 based games better than nVidia, including Rollo's beloved Unreal 2.
 

imported_humey

Senior member
Nov 9, 2004
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BFG, back up all your facts, inc the one in other thread where Nvidia only beats ATI by a few FPS in Doom3, which is totally wrong, was that a pro ATI site you looked at, go look at another 11 sites then come back and post, as Doom 3 is open GL, Nvidia is known to always had better drivers and better open GL support.

I also see you like BFG cards hmm, ok thats your choice im sick the ohh lifetime warrenty, id rather have a better card and the normal 2 years warrenty as i wont even keep it that long.

I have ran both Nvidias current and past cards and ATI's current and past cards, due to fact my cousin own a PC Shop, i decided the 6800U was better than the X800 at time, ok they pumped up a card and named it X850, its still 2.5year old tech and non DX9C etc etc.

As some peep said here yesterday, at 100FPS you wont notice a difference of 10FPS, so if I can run Direct 3D Games at lets say 50FPS with newer tech and see nicer effects, why would i want to loose that to run a 2.5year old ATI base card at 60FPS.

I keep reading peeps saying if you turn on P.S 3 and HDR the games unplayable, well from a 6800U owner thats rubbish its fine, only a FPS counter will let you see its slower and its a fact Fraps can make a game stutter as lower FPS anyhow.

There is a post here about Splinter Cell 3 CT and some helpfull peep has posted his FPS with P.S 1 versus P.S 3, then P.S 3 no HDR versus P.S 3 with HDR and there is a few unnoticable FPS drop from P.S 1 to P.S 3 with HDR.

Ok i accept FarCry looks bit jaggy with AA of to use HDR, but its only a beta function in patch 1.3 and i would at least have the choice to run AA or HDR in P.S 3 where ATI users dont.
In Doom 3 Resurection Of Evil as its open GL and wont have the new functions, it looks fine with no AA, i ran it with no AA then 16x (yes it says in game 16x menu but its really 8x as only Quadro does 16x the game card are not set up for but can do it).
There was no differnence to the look of any edges even big boss monsters, but it doubled my FPS from 31 to 62 and thats with 1600x1200 and all other settings as high as they can go.
The new Nvidia card will do AA with HDR so i look upon it as a free preview we got for 1 year +.

Unless you have AXX to actually run both card in same PC infront of you and test for a few days, you cant go by crap you read on WWW, as some sites tell you total crap and opposite of another site, hense i said read about a dozen different reviews.

Remeber the MHZ myth by Intel and how AMD can beat them at lower clock due to CPC (commands per clock) well Nvidia card are well lower MHZ than ATI's who are now looking at liquid metal to try cool the cores, which isnt their tech its been used before and currrently you can get some for cooling CPU's.
 

nRollo

Banned
Jan 11, 2002
10,460
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Originally posted by: BFG10K
The thing is that ATi runs most Unreal 2 based games better than nVidia, including Rollo's beloved Unreal 2.

Does it BFG? My nVidia cards support SLI for Unreal2- I bet I can run it a lot better than any ATI cards.

 

bersl2

Golden Member
Aug 2, 2004
1,617
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Originally posted by: humey
In Doom 3 Resurection Of Evil as its open GL and wont have the new functions

That is not exactly correct. You are mischaracterizing the process by which functionality is added to OpenGL.

Although the core API is updated at a slower rate, new features are added through an extension system and registry. This means that every feature in the video hardware that is in D3D (and frankly, it's sad that ATI and nVidia let themselves be used like this) ends up in OpenGL.

Mmmmkay? :frown:
 

imported_humey

Senior member
Nov 9, 2004
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bersl2, You trying to say you can run P.S 3.0 and HDR in Doom 3 now, i dont think you are correct at trying to correct me.
 

Pete

Diamond Member
Oct 10, 1999
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HOCP and now THG show the XTPE cards just a few frames off the 6800U in Doom 3. Slower X800s are even slower than their GF6 coutnerparts, mainly b/c they're running at much more similar clock speeds (and the GF6 has an advantage per clock with D3, probably related to stencil shadows).

I think you can still use FP rendertargets and blending in OGL, which will yield HDR, which is what bersl2 was saying. Your quote implied that OGL won't allow for HDR, which I don't think is true. Obviously you won't run PS3 in OGL, as they're two different APIs, but the same functionality should be exposed in both.
 

BFG10K

Lifer
Aug 14, 2000
22,709
3,003
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inc the one in other thread where Nvidia only beats ATI by a few FPS in Doom3, which is totally wrong,
For custom demos it most certainly is correct. It seems mighty suspicious that nVidia's lead is only really present in demo1 don't you think?

was that a pro ATI site you looked at, go look at another 11 sites then come back and post,
11 sites all running demo1?

I also see you like BFG cards hmm,
Where you got this nonsense from I'll never know.

I keep reading peeps saying if you turn on P.S 3 and HDR the games unplayable,
For a lot of games that's quite true. SM2++ is unplayable in Riddick and while I run Far Cry at 1600x1200 on my 6800U just fine I wouldn't want to stress it any further as HDR would produce an unplayable slideshow. An SLI rig might do fine but quite honestly it'd be more tempting to run the game at 1920x1440 with 4xAA rather than worrying about HDR.

Unless you have AXX to actually run both card in same PC infront of you and test for a few days, you cant go by crap you read on WWW
You clearly have no idea as to what cards I've actually tested.

Remeber the MHZ myth by Intel and how AMD can beat them at lower clock due to CPC (commands per clock)
LOL, I think you mean IPC which incidentally has nothing to do with what we're discussing.

well Nvidia card are well lower MHZ than ATI's who are now looking at liquid metal to try cool the cores,
In case you hadn't noticed nVidia cards have usually been larger, louder, hotter and more power hungry than ATi's cards for a long time.
 
Oct 30, 2004
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Originally posted by: n7
As is well known, Unreal is "designed to work best on nVidia cards" or whatever...doesn't mean a thing.

Isn't the Unreal franchise in bed with nVidia--financially I mean? I'm under the impression that they are, in which case such a comment is completely meaningless.
 

Pete

Diamond Member
Oct 10, 1999
4,953
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As Tim Sweeney himself said, TWIMTBP is a marketing relationship with the publisher. It doesn't affect how they code their games, and that is apparent from the fact that ATI cards have run Unreal games better for the past few generations of cards and games. (Unreal-engine games are another matter.)