gothamhunter
Diamond Member
- Apr 20, 2010
- 4,466
- 6
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Only 21 out of the more than 37,000 successfully-funded Kickstarters have achieved $1 million funding and with Torment, inXile now has two of them.
Excuse my ignorance, but is this game going to be using a dnd ruleset at all? Also, if it's not going to be in the planescape setting, then is it going to be in any official dnd setting or just something made up by the developers?
I don't understand why when we have worlds completely fleshed out official by (whoever owns dnd now, wizards of the coast?), why we have to start fresh with a new setting?
Is this because they cant or don't want to afford licensing for the IP? This is also going to lead to the devs having to come up with their own ruleset, which the past has show usually tends to be quite shallow compared to dnd.
I could keep going on here, but dnd has books upon books upon books of monster compendiums, back stories, history, people, spells, magical items all with history, characters that are already fleshed out... You can't compete with that, why not work with it?
Excuse my ignorance, but is this game going to be using a dnd ruleset at all? Also, if it's not going to be in the planescape setting, then is it going to be in any official dnd setting or just something made up by the developers?
I don't understand why when we have worlds completely fleshed out official by (whoever owns dnd now, wizards of the coast?), why we have to start fresh with a new setting?
Is this because they cant or don't want to afford licensing for the IP? This is also going to lead to the devs having to come up with their own ruleset, which the past has show usually tends to be quite shallow compared to dnd.
I could keep going on here, but dnd has books upon books upon books of monster compendiums, back stories, history, people, spells, magical items all with history, characters that are already fleshed out... You can't compete with that, why not work with it?
Because Torment isn't an MMO. WotC apparently only likes MMO gaming now.
I thought about since posting and decided to pledge to get the boxed copy.
I'm a bit miffed this new Torment game won't be taking place in the Planescape setting, but this is good news nonetheless..
A new D&D Planescape game would have been perfect to showcase the new D&D 4e rule set in a CRPG..
just realized there's a separate project called numenera. confusing.
Numenera is set a billion years in the future. Civilizations have risen and fallen on Earth. Even though the current inhabitants live at about a Medieval level of technology, the leftover remnants of these advanced societies lie all around them.
It's an interesting setting. I don't think I've ever heard of a setting set so far in the future.
Not actually sure if Earth will be habitable in a billion years but it is fantasy I suppose.
It's an interesting setting. I don't think I've ever heard of a setting set so far in the future.
Not actually sure if Earth will be habitable in a billion years but it is fantasy I suppose.
1 billion years from now, the planet will still be habitable. However the atmosphere will slowly start to dry out.How old is the sun and how long will it really last?
It is about 4.6 billion years old, and halfway through its main sequence. In about 5 billion years it will expand to a red giant. We won't be here to worry about it though. It will be heating up gradually before that and will become too hot for human habitation in about 2 - 3 billion years.
I assume one of the "past" civilizations figured out how to prolong the life of the sun or something.
Right, the non-computer RPG system that will provide the setting and rules for this, since Planescape and D&D can't be licensed.
http://www.numenera.com/
(Funded, closed KS for creating the rulebook, etc.) = http://www.kickstarter.com/projects/1433901524/numenera-a-new-roleplaying-game-from-monte-cook