AznAnarchy99
Lifer
Any fun? Considering getting an xbox and playing with friends.
mmorpg? That's a shame. No thanks.
Yea content will make or break the game. From what I've seen in videos a lot of the beta was go here, defend this, so on. I would be getting this on console so I can play with my friends. It looks good I just don't trust ubisoft as much anymore. This is coming out the same month as uncharted right?I hope the rest of the game or final release has more stuff to do because im starting to get bored running around with not much to do. Sure its a big area but theres not much to do in it.
Oh and being able to sprint forever is a good thing. There's a lot of area to cover and if you had yo walk everywhere it would take forever.
Damn that map and quest markers can be really annoying and hard to decipher where something is.
I must be missing something. I am trying to finish the medic clinic mission. That dude with the RPK-74 destroys me. It also seems like his goons can snipe with pistols from distance.
mmorpg? That's a shame. No thanks.
I must be missing something. I am trying to finish the medic clinic mission. That dude with the RPK-74 destroys me. It also seems like his goons can snipe with pistols from distance.
earlier i think i said i would buy this but I think I have changed my mind.
unless there is a ton of content they stripped out, you're going to finish the story mode fairly quickly and be stuck with the dark zones which is the pvp area but for the most part people aren't pvping because when you kill another player the punishment is way too high.
the game world just feels too dead.
You fly on a $60,000 ticket but play games at medium? Come down from dreamy clouds and walk the cold, hard, two video cards ground of 4K. 😎It's pretty fun. Auto set to 4k for me too and it looks super nice. Had to set settings to medium though.
Could be decent, but for it not to become really stale it's going to need a ton of content and I don't see Ubisoft doing that. The pvp aspect is going to be awful if it releases feeling like it does right now with it taking a lot of rounds to drop someone else unless you just snipe.
The world will need more activity than what it has going on now. It's the same stale npc respawn in every area. I didn't like Destiny either though, maybe this game is just not for me. Shooters just don't feel good when you have to pump so many bullets into a target for it to go down. There is no strategy to using a gun in an FPS beyond aiming and it doesn't take long to get the hang of that, then you're just pumping tons of bullets into things and dropping in and out of cover.
How did you find the good gear? All i found was garbage.You fly on a $60,000 ticket but play games at medium? Come down from dreamy clouds and walk the cold, hard, two video cards ground of 4K. 😎
Just managed to live long enough for extraction of two 3.6k dps rifles, epic vest and weapon parts, all rare loot as well. Had a 15 minute firefight to get through before I could take it. I was shot as I extracted but I lived long enough for it to get out. Some of the better weapons help but the game is an RPG at it's core, ttk will never match CS.
I agree with the remarks about content. This could be an epic game if Ubisoft can pull it off.
Sunbro said:- what we know about endgame
(1) "at least" 8 player PvE content/raids
(2) "dungeons"
(3) "heroic" story missions/short dungeons
(4) dayzlite simulator (darkzone)
* The Good *
-optimization + graphic options + customizable UI + no frame limit + you get the point, it's a real PC game
-netcode, all serverside. not sure about tickrate though, guessing 40ish
-you lag? fuck you go home (real)
-good proximity chat, doesn't sound like niko's mic
-head hitboxes are solid, not too big not too small
-gear honestly doesn't make that massive of a difference in pvp, for pve it's a straight number game though
-different types of guns in the same class are sidegrades, there is no m4a1s from CS:GO or M16A3 from BF3
-good weapon and armor customization (mods/attachments)
-guns have very defined roles and coexist in a good way, shotguns fall behind in pvp because most ppl won't let you close the distance but are extremely strong
-recoil control is present, but not archaic like counter strike - a smart player will never lose to a panicking one ect
-TTK is long enough for fights to be meaningful, but not too long to where it feels spongy
-abilities are very situational, outside of the scan none of them really feel essential - we'll see about the sentry gun though; it's either gonna be a tf2 powerhouse or a firefall babydick
-leaked perks we've seen are bland, meaning everyone will run the same thing, meaning it will be balanced
-the hunt/chase in pvp feels good - this is not some perpetual $100 prealpha early access zombie-less zombie apocalypse bullshit. it's well defined and has systems in place that can be changed in the future if the need arises
* The Bad *
-AI is dogshit, worst I've ever seen in a triple A title
-mob design is also shit, the flamethrower guys use fire and you can shoot the tank to blow them up, that's as interesting as it gets
-open world outside of darkzone is lifeless and boring, you'll also be forced to do it to get resources for your base (i think)
-pve in general is just waves of enemies that walk at you in a straight line with aimbot and 5 billion hp
-gearing will eventually end
-seeing an Ubisoft load screen is basically like watching Niriburu slowly crash into earth at this point
* The Fuck You Do It Better But Its Not Bad Yet *
-rogue(pvp flag) system needs a little tweaking
* My Call *
This game has a lot of potential, and it's not going to get there with beta ass french developers. That being said though, this game does a few things right. The PvP is an absolute blast. There were times were Kal and I ganked people trying to get out with their loot and turned it in ourselves right infront of their faces and then proceeded to lead the entire map on a chase through the streets covering one another eventually hiding out in the subway system until our pvp flag dropped. At the same time though, because gearing does eventually "end" there won't be much incentive to care about if you live or die because you already have all the best shit and there's no risk of losing it - a 64 player TDM on a massive map would be horrible. As for pve, it's pretty bad honestly. AI is shit, I can't see "raids" being interesting whatsoever outside of the gear treadmill or being excited to do it for the first time. Maybe later on there will be actual mechanics, but I doubt they are creatively capable honestly.
Honestly, this game is probably going to be insanely fucking cool to play with a group of friends, for like a month. I think the $60 price tag is justifiable based on how much time/enjoyment you will get out of it. It's definitely a grind, but it isn't monotonous the way Destiny or Diablo is, you literally have to fight for your life for your loot. This really is the first non-dogshit dayz/h1z1 esque game that's come out. The PvE might suck, but honestly the way they are treating it it's kind of like the "tutorial" with the campaign and another route to farm loot with dungeons and raids.
Fuck you, buy it, play with me - farm casuals and quote The Dark Knight trilogy in prox chat.