So is Riki really that good in pub games if players dont get true sight? Guy last night went 34-1 as Riki and was just crushing. I would blink in as sand king to a group of 2-3 heroes, get them all down to like 1/4 health, then he'd pop in from being invis, kill them all, then go back to being invis and escape.
>_<
We call him "the tenth guy".
in early stages of dota it took me around 10 min on avg to find one game and if sme1 declines it wud atleast take 25 mins, normally i would click on start game and start my lunch/dinner![]()
back then their were no ticketsWhat I usually do to pass the time is just watch matches; I've been picking up a lot of tricks just by watching the higher level games.
back then their were no tickets![]()
Makes me wish I jumped onto the DOTA2 bandwagon earlier.
You start to notice how to pay more attention to your surroundings, you watch the minimap a lot more and you get a good overview of item builds and usually why they go that route. A good caster will shed insight on why players are doing what they are doing.
I really only stop carrying a TP when I am maxed on items.
Boots of travel guys.
Sometimes you don't need it, but if you do, it's worth getting it even before your fifth item. On the one hand, that last item may be crucial to your teamfight, but if you can't even get to the teamfight, it's a bit worthless.
Question: is Chen picked up every competitive game? I don't follow the Dota 2 scene nearly as much as the HoN scene and Ophelia (Chen clone) is either banned or picked every single game.
Feels like m always in opposite team :'( :'( :'(
my team always owns then becomes overconfident and starts diving in alone and we lose
Yea, if I'm farming alone bit away from the tower, my eyes are permanently fixed on the minimap (and instinctively last hitting with a quick gander to my hero every 2-3 seconds), making sure there are 5 enemies. If there's only 1 missing, then I calculate if I'm able to run away from that specific missing hero.
If there's 2-3 missing, I'm outta there. If 4-5 missing, then I tell my team on mic that all are missing, watch out for gank or smoke gank or rosh.
It's always good to play safe and always have a contingency/worse case in your head. That's what separates an experienced player. Carrying TP is crucial at all times- all you need is 3 seconds and you're free- no matter where you are.
TP is a dedicated slot in my inventory at all times and I carry it 90% of the time.
Yea, if I'm farming alone bit away from the tower, my eyes are permanently fixed on the minimap (and instinctively last hitting with a quick gander to my hero every 2-3 seconds), making sure there are 5 enemies. If there's only 1 missing, then I calculate if I'm able to run away from that specific missing hero.
If there's 2-3 missing, I'm outta there. If 4-5 missing, then I tell my team on mic that all are missing, watch out for gank or smoke gank or rosh.
It's always good to play safe and always have a contingency/worse case in your head. That's what separates an experienced player. Carrying TP is crucial at all times- all you need is 3 seconds and you're free- no matter where you are.
TP is a dedicated slot in my inventory at all times and I carry it 90% of the time.
There are few heroes I would "rush" boots of travel on though. If I have the item slow (which I usually do, unless I am maxed out), that extra slot can hold my TP OR an Aegis if we Rosh.
And at that point, build up items won't be as effective as early game, because the extra stats won't matter as much.
The only one I can think of is Tinker. PL does well with BoT, but it's nowhere near rush-worthy. Most heroes I wouldn't even think of getting BoT unless you already had 4 core/luxury items (+1 for TP and 1 for boots)
The only one I can think of is Tinker. PL does well with BoT, but it's nowhere near rush-worthy. Most heroes I wouldn't even think of getting BoT unless you already had 4 core/luxury items (+1 for TP and 1 for boots)
