Level 8, met my first giant & mammoth. Slain both though they killed several fire atronachs in the process.
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Nice, I couldn't stand a chance as a melee/range hybrid, not quick and mobile enough; i just get mauled into the upper atmosphere.
Level 8, met my first giant & mammoth. Slain both though they killed several fire atronachs in the process.
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Yeah, unfortunately, everything seems to scale based on your level like Oblivion. It does not to seem to be as severe as Oblivion, though. Enemies don't seem to scale as much either. There are certainly areas I can't explore yet due to certain enemies that will dominate me.
It still doesn't have that feel of Morrowind, where you know there is good items to be found, but you simply can't get to it yet (enemies? money? etc.). Level scaling is stupid, but the game is still great.
Not this crap again. What is the point of an RPG if everything levels with you? You may as well just remove the entire leveling system and call it an action game at that point. I can't believe they made this same mistake again. I've been waffling on this one and after hearing about how bad the UI (no excuse for this IMO) I think I'll sit it out. At the very least its going to need some patches and modding before I'll look at it again.
It's not as massive as it seems, I still find myself 1-shot-ing wolves, spiders and Skeletons with my bow.Not this crap again. What is the point of an RPG if everything levels with you? You may as well just remove the entire leveling system and call it an action game at that point. I can't believe they made this same mistake again. I've been waffling on this one and after hearing about how bad the UI (no excuse for this IMO) I think I'll sit it out. At the very least its going to need some patches and modding before I'll look at it again.
Another good find, added to OP.
This is not Oblivion's leveling system, they did not make that same mistake twice. Oblivion's system was awful, whereas Skyrim has tons of enemies you don't stand a chance against until much later. I'm level 16 and am still waiting to be able to take out a Giant. Maybe I'm doing something wrong but my mace+shield Nord still gets one-shotted by Giants even if I'm blocking, and while it's easy to dodge I eventually run out of stamina and then I'm dead.
By comparison, in Oblivion a level 1 character could beat the game. This is not Oblivion's leveling system.
I really don't have any useful ranged attacks and I don't use any summoned creatures/meatshields. Maybe I need to start...![]()
Nice, I couldn't stand a chance as a melee/range hybrid, not quick and mobile enough; i just get mauled into the upper atmosphere.
Hold down 'e' to pick things up. I'm wondering if there's a way to throw an item once you're holding it, so far the only way I've managed is to move the mouse quickly and "release" it... which sends it only a couple of feet. I'd love to actually throw a tomato at someone.![]()
Not this crap again. What is the point of an RPG if everything levels with you? You may as well just remove the entire leveling system and call it an action game at that point. I can't believe they made this same mistake again. I've been waffling on this one and after hearing about how bad the UI (no excuse for this IMO) I think I'll sit it out. At the very least its going to need some patches and modding before I'll look at it again.
In fact in Oblivion beating the game at level 1 or 2 is actually almost encouraged. You CAN get to high levels and still play the game but only if you level your character very carefully which actually goes against what they claimed to be about (make any type of character you want etc). I found the game impossible to play very quickly so I just stayed at level 2 and beat the game that way.
This is not Oblivion's leveling system, they did not make that same mistake twice. Oblivion's system was awful, whereas Skyrim has tons of enemies you don't stand a chance against until much later. I'm level 16 and am still waiting to be able to take out a Giant. Maybe I'm doing something wrong but my mace+shield Nord still gets one-shotted by Giants even if I'm blocking, and while it's easy to dodge I eventually run out of stamina and then I'm dead.
By comparison, in Oblivion a level 1 character could beat the game. This is not Oblivion's leveling system.
I really don't have any useful ranged attacks and I don't use any summoned creatures/meatshields. Maybe I need to start...![]()
The only successful giant encounter I've had so far is one where I kept running away and pelting it with arrows/spells (I'm playing a warrior/fighter FYI). My companion acted as my meatshield and distraction, which helped a lot. But I'm pretty much 1 hit and dead if it can ever get a hit on me, which is pretty "realistic".
I remember Oblivion. It was pretty dull compared to Skyrim, even the DLCs. All the dungeons were the exact same sans two, and running into bandits with daedric armor was retarded. That shit is suppose to be rare as hell - Morrowind made finding a complete set a quest unto itself, which is what it should be. Speaking of, I miss being able to choose different shoulder protectors and pants.
Wow, so many nice character concepts here. I wonder what I should try playing as... I'm thinking a breton mage, but I'd like a story behind and goals ahead - any ideas?![]()
Oblivion in short:
Don't Level - Clear every dungeon, complete all quests with a pocket knife and prison garbs.
Level - A rat with a spoon can one shot you.