The OFFICIAL Anandtech Forums TeS V: Skyrim Thread

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shortylickens

No Lifer
Jul 15, 2003
80,287
17,081
136
PSA:

More often than not it seems the modav command saves with your game while the setav needs to be entered every time you start it up.
 

Zebo

Elite Member
Jul 29, 2001
39,398
19
81
to make it more difficult for me, I gave ebony blade and light armor to my heavy armor shield/sword warrior. Granted, that isn't a perfect solution, being that Ebony blade uses one-hand stats....and that despite it's apparent lack of damage, it makes you more or less invulnerable with the constant life steal.
:p

I have seen mods that make Dragons stronger, but not much else. I haven't searched thoroughly, though.

I can't bring myself do that. Unfortunately in games I abuse exploits to their fullest with tools given. e.g kensi mage in BG2, 100% chameleon 100% magic resist Breton in Oblivion. What is it with Bethesda's Breton love BTW? Anyway - Why would I downgrade to ebony from legendary daedric with full enchants?

Will checkout dragon mods though.
 

Fenixgoon

Lifer
Jun 30, 2003
33,055
12,445
136
i have azura's star. INFINITE BLACK SOULS ARE MINE!

time to put all those bandits to good use.
 

zinfamous

No Lifer
Jul 12, 2006
111,695
31,043
146
I can't bring myself do that. Unfortunately in games I abuse exploits to their fullest with tools given. e.g kensi mage in BG2, 100% chameleon 100% magic resist Breton in Oblivion. What is it with Bethesda's Breton love BTW? Anyway - Why would I downgrade to ebony from legendary daedric with full enchants?

Will checkout dragon mods though.

If you're talking armor, then it isn't a downgrade--you can get max armor with ebony set as well as daedric, or any light armor, afaik.

The Ebony blade isn't a bad sword, either. At least it looks nicer than most of the swords. it will take much longer to kill things, but it is very hard for anything to kill you when you have it maxed.

testing this out--I actually took my warrior into some random grotto that I had never explored--turns out I was following a group of falmer that were raiding a bandit redoubt. I had never before seen Falmer just inside a cave entrance. Downgraded to my Nightingale set (mostly useless enchants for me, lol) and Ebony blade on master difficulty--that was one tough fight. I was quaffing potions like I was back at level 23. I died quite a few times with those mobs, as I was quite used to shield bashing and I simply couldn't rely on my normal habits with a two-handed, and zero perks in that skill.

That's was a cool micro mission, too. You wipe out the falmer, the few remining bandits that were hiding from the falmer, follow the falmer tunnel back to their hive, wipe them out, then return to the bandit grotto...only to stumble upon a bandit raiding party returning to witness what had happened. Then, wipe them out.
 

Zebo

Elite Member
Jul 29, 2001
39,398
19
81
If you're talking armor, then it isn't a downgrade--you can get max armor with ebony set as well as daedric, or any light armor, afaik.

The Ebony blade isn't a bad sword, either. At least it looks nicer than most of the swords. it will take much longer to kill things, but it is very hard for anything to kill you when you have it maxed.

testing this out--I actually took my warrior into some random grotto that I had never explored--turns out I was following a group of falmer that were raiding a bandit redoubt. I had never before seen Falmer just inside a cave entrance. Downgraded to my Nightingale set (mostly useless enchants for me, lol) and Ebony blade on master difficulty--that was one tough fight. I was quaffing potions like I was back at level 23. I died quite a few times with those mobs, as I was quite used to shield bashing and I simply couldn't rely on my normal habits with a two-handed, and zero perks in that skill.

That's was a cool micro mission, too. You wipe out the falmer, the few remining bandits that were hiding from the falmer, follow the falmer tunnel back to their hive, wipe them out, then return to the bandit grotto...only to stumble upon a bandit raiding party returning to witness what had happened. Then, wipe them out.

That's true you can max out armor with ebony, but not without wasting perks in armor. Since you can only have limited perks I hate to waste them. Regardless if you max ebony with perks and 100 smithing and fortify smithing gear and smithing potions, you're right back to maxed daedric's problem - totally OP.

Anyway yea game was great and hard until ~ lvl 36 for me now it's just a cake walk. One hit any mob. two hit dragons.
 

amish

Diamond Member
Aug 20, 2004
4,295
6
81
testing this out--I actually took my warrior into some random grotto that I had never explored--turns out I was following a group of falmer that were raiding a bandit redoubt. I had never before seen Falmer just inside a cave entrance. Downgraded to my Nightingale set (mostly useless enchants for me, lol) and Ebony blade on master difficulty--that was one tough fight. I was quaffing potions like I was back at level 23. I died quite a few times with those mobs, as I was quite used to shield bashing and I simply couldn't rely on my normal habits with a two-handed, and zero perks in that skill.

That's was a cool micro mission, too. You wipe out the falmer, the few remining bandits that were hiding from the falmer, follow the falmer tunnel back to their hive, wipe them out, then return to the bandit grotto...only to stumble upon a bandit raiding party returning to witness what had happened. Then, wipe them out.

i remember that one. i stumbled on it too. i swear that the falmer mobs in that grotto were tougher than any other enemy that i had seen. i was at a pretty high level and was still getting smoked by mid-tier falmer. i sneak-bowed one, he turned around started casting, next thing i knew two more had come out of the woodwork and i was toast.

when there wasn't a quick exit at the end i knew something was up. i was getting pissed thinking, "just get me the fuck out of here" when the bandit chief showed up.
 
Mar 11, 2004
23,444
5,849
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Does anyone have any suggestions for increased difficulty mods? Needs to be much much harder. I think I broke game with smithing/enchanting. Basically my lvl 60 Breton has 85% magic resits wearing nothing, 25% natural, 15% agent of mara, 25% Lord Stone, and 20% with 2/3 magic resists in Alteration tree. He does 751 dmg per sword and has two (dual wield) - combined with Elemental fury takes out Ancient Dragons in 2 seconds when they land. He has 650 armor with no shield which is over max of 567. Nothing is challenging nor has it been since about lvl 36 after maxing smith/alchemy/enchanting. It's ridiculous every rare Daedric artifact you can find is a joke compared to what you can make. Makes dungeon diving a complete bore if you can't find anything better than you can make.

I did the same thing, and basically stopped playing at about level 38 because of it. I can't even imagine how much of a cakewalk it is for you.

I was going to try some of those mods that try to make dragons better, but most were fairly new and there was a decent amount of people saying it completely borked their game.

Yeah, loot is pretty much totally worthless if you do smithing or enchanting much at all.

I love these games, but they're too easy to "break" in such a way that removes the challenge.
 

dennilfloss

Past Lifer 1957-2014 In Memoriam
Oct 21, 1999
30,509
12
0
dennilfloss.blogspot.com
OK. Terminated my character at level 70. She was getting goddesslike. Still haven't done the Thalmor embassy quest. Started a new one, #3, still a Breton female. Gonna play her in such a way that she'll be a generalist early on and retain this behaviour, instead of first maximizing my magic, then bow skills prior to dealing with smithing, alchemy, light armour, etc... and maxing those in succession like I did the last time.

I reckon this will make things quite a bit tougher early on as she'll be somewhat good at everything but not proficient at any, a Jill of all trades. Once again, what's life without whimsy? :biggrin:
 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,081
136
I am sad to say this might be inferior in to Fallout.

Once I beat the main quest I had no desire to keep going. Its probably gonna be a year or more until I consider starting a new game.
 

Skott

Diamond Member
Oct 4, 2005
5,730
1
76
For a challenge you can always try a melee bare handed fighter. Trendkill has a video guide on how to spec one on youtube. Try that on Master difficulty and see how that goes. Unfortunately the quests are the same as is the main storyline.
 

Markbnj

Elite Member <br>Moderator Emeritus
Moderator
Sep 16, 2005
15,682
14
81
www.markbetz.net
I am sad to say this might be inferior in to Fallout.

Once I beat the main quest I had no desire to keep going. Its probably gonna be a year or more until I consider starting a new game.

I'm starting to run out of steam after 250 hours or so. Just have the dragon quest to complete and I'm pretty well along in it. What keeps me going is I'm still finding locations in little chunks of the map that I haven't explored, and some of those are awesome enough to be worth finding. I might have another week in this game and then I'll be putting it aside.
 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,081
136
For a challenge you can always try a melee bare handed fighter. Trendkill has a video guide on how to spec one on youtube. Try that on Master difficulty and see how that goes. Unfortunately the quests are the same as is the main storyline.

Yeah thats one reason I still prefer Bioware/Black Isle. In most of their games you pick a class and some of the quests are based on that. Baldurs Gate 2 in particular had some really excellent stronghold quests for your character.
 

Markbnj

Elite Member <br>Moderator Emeritus
Moderator
Sep 16, 2005
15,682
14
81
www.markbetz.net
Got into Blackreach tonight and did the lexicon/elder scroll quest in the Tower of Mzark. Have to say that was completely epic. Blackreach is just about the coolest space I've ever experienced in an rpg. As I explored it some things clicked into place that had been mysteries for most of the game, and there are at least eight or nine areas down there I haven't even explored.

Stuff like that is what is keeping me in the game. I keep thinking I'll discover one more cool area around the next corner,
 

Markbnj

Elite Member <br>Moderator Emeritus
Moderator
Sep 16, 2005
15,682
14
81
www.markbetz.net
Well, I finished the Dragonslayer quest chain tonight. That was the last major one I had to finish, so except for a few remaining quests that are out of character for my guy, I'm more or less done. 250 or 260 hours of entertainment, a good value by anyone's measure.

Overall Skyrim is a great game. Regardless of how many valid criticisms can be made of certain aspects of it, as a whole it succeeds on an epic scale. Certainly the number one way in which it succeeds is in its depiction of the physical environment. The scope and quality of the scenery, the ambient effects, the aural background, are all just magnificent. At least 75% of my continued interest in the game came from just wanting to continue exploring, and not wanting to miss anything.

But there are valid criticisms. Major quest lines are too short, some of them ridiculously so. The Thane quests stand out, but the "Guild Leader" quests aren't much better, and even the Civil War feels thin. The most epic quest line for me was definitely the central Dragonslayer quest, and it led through some of the most inventive and inspired scenery in the game.

Dungeons are too linear. I know a lot of people like not having to make decisions, and avoiding the feeling that they might get lost. I'm from the generation that made maps on paper to follow along in games. I like having to figure things out. Virtually every cave, barrow, dwemer ruin, and quest dungeon in the game has a predictable linear path from entry to exit. The forts are a notable exception.

The game is too easy. Dragons are too easy. Even an un-smithed, un-enchanted character build leaves the player way too powerful by level 50 or so. I played an archer and by the end of the Dragonslayer quest he basically walked through 15 or 20 Deathlords without even popping a heal potion. In addition the game literally showers the player with loot and coin, to the extent that it becomes meaningless. I finished with 170,000 gold, all the houses completely kitted out, and all my barrels and chests stuffed with loot. The only kind of loot that didn't seem ridiculously overabundant was good arrows and anything Daedric.

Too many quests are broken if you encounter them out of order. In a sandbox game the quest scripters have to consider different orders of events. It's not that hard a problem to solve, and a number of quests in the game handled it just fine. But a large number didn't, and so you ended up with items in inventory associated with some unknown quest, and unremovable until you Google up the related quest and go solve it. In many cases even that wouldn't help because the quest just wouldn't work when the item was found first.

Enough has been said about the interface. It's beyond terrible. And regardless of the relative merits of the design, on the PC it is just broken, and difficult to use, and frustratingly limited. A serious flaw on an otherwise great product.

The voice acting... what to say here... terrible mix of weird accents, inflections, just a complete hodge-podge, and most of it not very well done at all. I think I prefer reading text to hearing the same voices over and over and over again every time I move through a town or interact with a merchant. At least text can be ignored. Until we have text-to-speech that is good enough that the game can generate voices for characters, my opinion is just forget it. I'd rather have all that money spent on...

Lastly, and definitely not leastly, my number one complaint about Skyrim is that the world is just stupid, unresponsive, unknowing. The NPCs repeat the same scripted lines over and over again. Regardless of what you do, almost nothing changes. They don't know the civil war is over, they don't know I'm a powerful warrior, they don't know I'm Thane of the hold they live in, they don't know I've killed 50 or 60 dragons, most of them don't even know when it's night. I haven't played a stealth/thief character, but I have to imagine it's a bummer to enter a city at 3:00 AM and find the whole population, kids, guards, adults, wandering around the streets with all the torches blazing.

For my part I think the visuals and sounds in Skyrim are good enough. Now I'd like to see Bethesda focus on using some of the prodigious amounts of CPU available to make the NPCs smarter and the world more responsive to my actions.
 

zinfamous

No Lifer
Jul 12, 2006
111,695
31,043
146
I thought the main voices were spectacular--Christopher Plummer and Max Von Sydow, of course, and others like Ulfric. But in general, yes, far too samey and oddly anachronistic with common slang and such.

At night, people tend to be walking around only if you have just zoned into the area--their pathing resets from a fixed point and they tend to mob up and branch towards their night destinations. Yes, it's stupid, but they tend to find a direct and quick path to their time position. Most of those that do wander at night, normally, are simply night owls (mostly drunks)

But my biggest gripes are the same: too easy in all aspects (dragons are lol; and mechanics like sneak are stupidly easy), and the general stupidness of the game world (the "I'm the dragon slayer that saved the world but you still insult me about the sweetroll" problem).

some of the sounds are annoying, too--the sneak/critical attack noise-the "dull thump" that seams to be nothing more than a placeholder during development that they forgot to replace. I tiny mod that replaces that would be huge, imo. lol

I'm over 400 hours with a second character ~mostly through, but I haven't played in a week or so. Part of me wants to see more depth to caster classes, but I also think it is appropriate to have them inferior/boring in the world of Skyrim. It is a world of warriors, after all.
 
Feb 6, 2007
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I agree with most of what you wrote. I will say that I never had the interface problem, but that's because I have been using SkyUI since I started the game. It is very highly recommended for anyone playing on the PC, and a huge improvement to the original interface (which I've seen on the Xbox 360). Honestly, the mods for this game have really extended the longevity for me, and I'm not even using mods that address game features like difficulty, crafting overhauls, reassigning perks or skill trees or adding new features. Something about being able to subtly tweak the overall look of the world (while staying true to the original intent) makes the game far more immersive in my view.
 

slpnshot

Senior member
Dec 1, 2011
305
2
81
You're 400 hours in on your 2nd character! Wowwww.

Lol, I lost my save file when I reformatted by computer and it's pretty discouraging looking at the huge empty map the 2nd time around.
 

Markbnj

Elite Member <br>Moderator Emeritus
Moderator
Sep 16, 2005
15,682
14
81
www.markbetz.net
New entry on my list of fun things to do after you finish the main quests: go to Stormcloak camps (or Imperial camps, I guess, if you were a dirty rebel) and call Odahviing in for some carnage. Forsworn camps are fun too. He and I just laid waste to Deepwood Vale.

It's nice having powerful friends :).
 

zinfamous

No Lifer
Jul 12, 2006
111,695
31,043
146
New entry on my list of fun things to do after you finish the main quests: go to Stormcloak camps (or Imperial camps, I guess, if you were a dirty rebel) and call Odahviing in for some carnage. Forsworn camps are fun too. He and I just laid waste to Deepwood Vale.

It's nice having powerful friends :).


Yeah, I did the entire Civil War after finishing the main quest. Of course, Each assault started with a call to Odahving. :awe: As easy as it is, that is damn entertaining.

Game must have updated. Getting a lot of bow kill animations suddenly. :)

I've heard that 1.5 is coming soon, with additions from the developer request week--when they had a week to just make up shit that they wanted to see in the game. Someone posted a video here, somewhere.