HOPOs are significantly easier in Guitar Hero. Period. There is no discussion about this. It's not an opinion...it's fact. The timing window for hitting notes is also significantly easier in Guitar Hero. Again, fact, not opinion.
You can hit HOPOs at least half a beat later in RB then you can in GH3. Period. There is no discussion about this. It's not an opinion...it's a fact. You can hit
any note in RB half a beat later then you can in GH3. Again, fact, not opinion.
I'm tired of arguing about this when you and others are wrong. Guitar Hero 3 and onwards have bastardized the guitar game genre. This has been proven time and again.
GH1 compared to GH2- same timing? Nope. GH2 to RB, same timing? Nope. Is your claim then that Harmonix can change timing windows around on a whim, but Neversoft can't use a different one? The biggest difference is RB lets you hit notes late, GH3 doesn't. GH3 allows for earlier notes. The window is shifted. The difficulty comes from the fact that GH3 has walls of notes, meaning being able to be early doesn't help much while being able to be late would be a godsend. Also, you keep lumping post GH2 games together, they do have rather different timing windows too.
If they made the note charts actually almost close to what the actual song is like playing (like Rock Band at least attempts to do)
Which songs would those be? That Rock Band attempts to make like actually playing the song? Given, I don't know how to play all of them, but the ones I do know are not remotely close and it is a trivial task to check the tabs for the ones I don't know how to play- haven't seen any that are anything like playing the actual song in any of the games honestly.
BTW- GH:M is going to be the first game in the genre to have at least one instrument be the same as playing the song(drums on expert+).
PS: Green Grass and High Tides all day long. It's longer, has a crazy long solo, and the only reason that Raining Blood is "hard" is because of the ridiculous note chart that is just garbage (like the song) and cheaply inflates the difficulty.
The note chart for Raining Blood is actually much simpler then playing the song, although the same can be said about GG&HT, the note density for RB is actually closer to the real deal then GG&HT.