I am confused by that slide because they are showing the 760ti slower than the 670?
Why would that be surprising
Hmmm.... This could mean $499-$549 is realistic...??
EDIT: Here is the full article. Still saying $599-$699 Range...
http://wccftech.com/nvidia-geforce-...ked-gtx-780-feature-gk110300-gpu-3-gb-memory/
The GTX 780 would have no competition from AMD. What incentive does Nvidia have not to charge a ton of money for it?
looking through reviews, overall I am only seeing the Titan being 40% faster than the 680. thats even more sad.excellent question.
680 is msrp $500. competition is 7970ghz. $500 for this level of performance has been tamed and confirmed.
the last launch - titan (with zero competition). titan yielded 150% of 680's performance. that 50% of extra performance commanded a $500 premium. hence msrp $1000 ($500+$500).
using this same logic. 780 is predicted to be 30% faster than 680. that 30% of extra performance should command a $300 premium. that makes a 780 msrp $799 ($500+$300).
You can't really make that comparison however, since the Titan is a new product line. The 780 however is part of the standard Nvidia family of cards, along with the 680, 580, and 480 before it. That doesn't mean NV won't price the 780 at some ridiculous premium, but I don't think using the Titan as evidence is very relevant here. I think the more relevant evidence would be the GTX 280's $650 launch.using this same logic. 780 is predicted to be 30% faster than 680. that 30% of extra performance should command a $300 premium. that makes a 780 msrp $799 ($500+$300).
Doesn't the compute performance of Titan justify the higher price tag?
Doesn't the compute performance of Titan justify the higher price tag?
Doesn't the compute performance of Titan justify the higher price tag?
Doesn't the compute performance of Titan justify the higher price tag?
And so it continues....Titan convinces everyone that $800 is the new norm for a single GPU card.:\
When I have the money(I don't have enough money right now-kinda broke at the moment)..
should I get a GTX 670 or wait for the GTX770?
(I currently have a single GTX480.)
No. If you say firms that don't need ECC view Titan as a bargain for $1,000 for compute, then might as well argue that NV could have priced it at $1,500 or $2,000 since even at those prices it would be a 'bargain' for those customers vs. K20X. In that case why even call the Titan a consumer gaming card if we consider that it targets business that are cross-shopping K20X and Titan? Compute performance of the Titan is all over the place.
It's worse than that. $450-500 GTX680s, $360-380 GTX670s, $290 HD7950s and $410 HD7970GEs 1 year after their launches, with almost no price drops. The entire GPU industry is failing hard. Consumers must be clueless to how GPU cycles work when they go shopping or people are getting nice bonuses and raises at work. Hopefully NV brings the GTX770 at $399.
That wasn't a "marketing" slide, it was supposed to be a presentation to TSMC, basically. NV also wasn't thrilled that someone leaked it.
Look at the cost curve crossover slide (it's a different slide):
http://www.extremetech.com/computin...y-with-tsmc-claims-22nm-essentially-worthless
It's out of date and maybe 20nm is going better than expected, but Apple is also rumored to be taking a HUGE chunk of TSMC 20nm and Qualcomm and other non-GPU makers want their share, too, so I doubt 20nm wafers come cheap.
Anandtech has also commented that node sizes going down typically doesn't do a whole lot in terms of profit at first, since wafer costs go up to offset whatever you would have saved:
http://www.anandtech.com/print/2937/
"The problem is with any new process, the cost per wafer goes up. It’s a new process, most likely more complex, and thus the wafer cost is higher. If the wafer costs are 50% higher, then you need to fit at least 50% more die on each wafer in order to break even with your costs on the old process. In reality you actually need to fit more than 50% die per wafer on the new process because yields usually suck at the start. But if you follow the foundry’s guidelines to guarantee yield, you won’t even be close to breaking even.
The end result is you get zero benefit from moving to the new process. That’s not an option for anyone looking to actually use Moore’s Law to their advantage. Definitely not for a GPU company.
The solution is to have some very smart people in your company that can take these design rules and hints the foundry provides, and figure out which ones can be ignored, and ways to work around the others."
