The Evil Within

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sze5003

Lifer
Aug 18, 2012
14,319
682
126
I'm at the same part as you. Only 3 enemies to kill then deal with chain saw guy. I'm going to take them out then go all the way back to the save mirror and try to save. See if that saves it and won't make me have to take out 3 people each time I die.
 

Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81
I didn't consider that, but I don't even know where the mirror is, and if it's way back in the level, the walk back would probably be just as annoying after death, haha.
 

sze5003

Lifer
Aug 18, 2012
14,319
682
126
I didn't consider that, but I don't even know where the mirror is, and if it's way back in the level, the walk back would probably be just as annoying after death, haha.

It's the first house opposite of the one where you found the doctor. This way maybe I'll find some ammo I missed. I'd rather manually load and walk back than have to take out 3 zombies each time.
 

Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81
I did reach a moment of minor greatness. Once you do those normal steps, and you head back to the barn, there is a trio of zombies who walks in from the place you started at (under the house). One pats up the stairs, one goes into the barn, and the third stays outside, pacing back and forth by the carriage with the lamp. I killed that third guy, and it auto-saved for me. So, now I just have the guy in the barn, the guy off with the mask in the gun I skipped, and the woman who went upstairs to deal with, as opposed to the same folks and the 3 I have to kill every other time I die.
 

sze5003

Lifer
Aug 18, 2012
14,319
682
126
Yea for some strange reason the game saves after you kill certain enemies in different locations.
 

Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81
Luckily, I think I just got an auto-save after clearing out the last enemy before the Sadist. I walked around and got the masked gunman and the people behind the other house. I'm hoping this means I can go one-on-one with him.
 

Justinbaileyman

Golden Member
Aug 17, 2013
1,980
249
106
No one listen to this guy. It trades in to Best Buy for twice that. Haha.

Thats what I'm saying.. You could go to bestbuy or game stop and get more then double that. Or you could even ebay or amazon it and get close to new price for it and it would sell almost instantly.Sorry guy but $20 bucks is wishfull thinking!!Also guys just wait till you get to The Boxhead boss you'll all change your tune and start to see why I hate this game so much.Dont get my wrong I dont need a movie game or any candy ass kinda game to hold my hand cause there are lots of horror games that dont have these issue's.Some of my favorites are Resident evil,Silent Hill,Blue stinger,Dead Rising,Dead Island,Doom,Bio Shock ,and Dead Space.Those all are great great games and dont run into all the issue's I see in the Evil Within.Like I said, just wait till you get to Boxhead and the game only gets worse from then on..
 

Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81
I took down the Sadist, though I'm still irritated that I did so with a shotgun (got 2 stealths on him, didn't die, figured I'd weaken him once more with the shotgun, and it killed him). I'm now somewhere into Chapter 5, and I'll say it's eased up a LOT. There was one hiccup of difficulty, but nothing an explosive round from the Agony Crossbow and a couple of grenades couldn't handle. I'm in a psych ward now, being hunted by something that I can only describe as a horrible blend of the walking monsters in Half-Life and an Ood from Doctor Who (or Dr. Zoidberg). I'm enjoying myself a bit more, but the game is still more creepy than scary. My cousin and brother-in-law were watching me play, and one part (no spoilers) scared my cousin some, but it wasn't that bad.
 

thejunglegod

Golden Member
Feb 12, 2012
1,358
36
91
The game gets easier and easier as you go along. The best parts of the game are easily the initial parts when you don't have the crossbow/shotgun or very limited ammo. Granted the ammo is scarce throughout the game but nothing beats the helplessness of having 3 bullets left in you pistol and you see 10 zombies rushing towards you.
I loved the game though, so much so that it reminded me of Manhunt, which I consider is the best ever horror/stealth game.
 
Dec 6, 2008
149
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even with all the fixes ( pc) and sup performance it was the Rage Quit game of the year 4 me (followed by alien isolation) cant believe this guy made Re4...
 

SlitheryDee

Lifer
Feb 2, 2005
17,252
19
81
Thats what I'm saying.. You could go to bestbuy or game stop and get more then double that. Or you could even ebay or amazon it and get close to new price for it and it would sell almost instantly.Sorry guy but $20 bucks is wishfull thinking!!Also guys just wait till you get to The Boxhead boss you'll all change your tune and start to see why I hate this game so much.Dont get my wrong I dont need a movie game or any candy ass kinda game to hold my hand cause there are lots of horror games that dont have these issue's.Some of my favorites are Resident evil,Silent Hill,Blue stinger,Dead Rising,Dead Island,Doom,Bio Shock ,and Dead Space.Those all are great great games and dont run into all the issue's I see in the Evil Within.Like I said, just wait till you get to Boxhead and the game only gets worse from then on..

This just goes to show me how different gamers can be from each other. I loved The Keeper. Rushing to the next objective while listening to him spawn was tense.
The place where you start turning the valve and you can see him rising up over your character's shoulder and you have to decide whether to commit to the valve or abandon it to take him down was awesome.
He was frustrating too at times, but was not nearly the most frustrating part of the game to me. That honor is reserved for the segments with the
spider woman
.
 

sze5003

Lifer
Aug 18, 2012
14,319
682
126
This just goes to show me how different gamers can be from each other. I loved The Keeper. Rushing to the next objective while listening to him spawn was tense.
The place where you start turning the valve and you can see him rising up over your character's shoulder and you have to decide whether to commit to the valve or abandon it to take him down was awesome.
He was frustrating too at times, but was not nearly the most frustrating part of the game to me. That honor is reserved for the segments with the
spider woman
.

Yea I don't think I'll ever finish this game on even normal. Haven't played it in a while but from where I got stuck it looks like I'm going to have a hard time getting through it.
 

Sulaco

Diamond Member
Mar 28, 2003
3,825
46
91
Finished the game last night on Hard difficulty. Took me just over 23 hours (I thoroughly explore every room) and I died 154 times.

First off, I was overall very pleased with the game. It is a very good, very competent Survival Horror game. It's not a great action game, it's not a shooter, and I wouldn't recommend it to fans of only those genres. You have to know what you're getting into.
I didn't get any of the difficulty complaints, honestly. I played through on the hardest setting, and yes, you have to manage your weapons relatively carefully and be wise with your upgrades, but never did I feel I was overmatched in any given situation, or that the game was unfair.
And the checkpoint system was never a problem either. It drops you back close to the action, and there's usually a "save mirror" several places throughout the level.

It's easily at its best when it's dark, you're sneaking through a level with little ammo, and you're doing your best to avoid being seen. Stopping and listening and peeking around corners.

Sadly, the biggest weakness of the game, and most recurring, is the "shootout" sections, along with the partner areas.

This seriously drags the game down. I guess it's inevitable with these big budget horor games, especially Japanese ones, but guys, listen up:

Whenever you have "zombies" shooting at you...with guns...from behind barricades...the game isn't scary anymore. Period. I wish I could tattoo that on the inside of Mikami's eyelids, but it's annoying and frustrating going from what is a great atmospheric, terrifying area with low ammo and truly bizarre monsters on another level than you, to entering a wide open space with concrete barriers set up and 5-10 zombies coming out with rifles, pistols, TNT, or whatever else. And this happens far, far too often, especially later in the game. The parts can still be fun, but the terror and mystique just simply evaporates.
Also, given the entire theme of the game (evil and insanity) I would have also liked to see more truly psychological monsters, on the level of Silent Hill. Monsters and horrors that truly reflected the angst of the main character and had a more psychological undertone than simply "this looks kinda freaky, let's throw this at him". I was hoping for monsters that truly represented something personally horrifying, and that didn't happen. Mind you there are a few grotesque creatures, and they're very good, but the vast majority are simple zombies, and little else. That's disappointing.

Anyway, it's still MILES better than the last two Resident Evil entries, but it simply can't hold a candle to Silent Hill 1-3, RE Remake, and Dead Space 1 & 2.

To be fair, each of those games are really pillars of the genre, so not being on their level is not a "bad thing", but it's frustrating knowing just how good this game COULD have been, and WAS, until it got a little too in love with the gunplay and throwaway monsters.

Still a very, very good game, but as a game that really billed itself as a return of "Survival Horror", it seemed to give up on that for too much of the game and simply turn into a zombie shooting gallery and shootout.

I'd give it a 6.5 or 7.0 out of 10.
 
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sze5003

Lifer
Aug 18, 2012
14,319
682
126
I finally made it to chapter 12. I really was not expecting another level with the stupid spider looking woman. I felt the keeper was an easy one, quicker than the guy in chapter 3.
 

calyco

Senior member
Oct 7, 2004
825
1
81
Man, I was just about to start a thread. I love and HATE Evil Within at times. Constantly dying is starting to get irritating. Its either that or look online when stuck but that just ruins the whole pacing. Certain parts were done good, like with the spider lady where it hints fire. Then again, could be I was checking out streams on new PS4 and just so happen to see someone having trouble at that part, I found it pretty easy. I'm up to chapter 6 with the big charging dog, shot a explosive arrow at him and he just shook it off lol.. how was I supposed to know that? Die some more, waste some more ammo till you figure it out. There are other parts at times just makes you think wtf were the devs thinking. I got annoyed and just turned off PS4.

The controls are borderline shit, they throw mobs and tense fight scenes at you and I feel like I am controlling a turret (used to PC gaming I guess). The aiming is starting to get annoying with the pistol sway too, dont know yet if that gets any better with the upgrades. And at certain angles, what clearly is a headshot turns into wasted bullets.

/rant

I really like the atmosphere and pacing so far but barely paying any attention to the story. Upgrade system is OK - deciding what to go with, prioritizing etc. After spider lady, the creepiness wore off and now I just feel like tooling up and blasting everything in sight lol. I already feel like the second playthrough is gonna be more fun.

The difficulty in EW should have rubbed off on TLOU, and the intuitive gameplay on TLOU rub off on EW. :)
 

sze5003

Lifer
Aug 18, 2012
14,319
682
126
Man, I was just about to start a thread. I love and HATE Evil Within at times. Constantly dying is starting to get irritating. Its either that or look online when stuck but that just ruins the whole pacing. Certain parts were done good, like with the spider lady where it hints fire. Then again, could be I was checking out streams on new PS4 and just so happen to see someone having trouble at that part, I found it pretty easy. I'm up to chapter 6 with the big charging dog, shot a explosive arrow at him and he just shook it off lol.. how was I supposed to know that? Die some more, waste some more ammo till you figure it out. There are other parts at times just makes you think wtf were the devs thinking. I got annoyed and just turned off PS4.

The controls are borderline shit, they throw mobs and tense fight scenes at you and I feel like I am controlling a turret (used to PC gaming I guess). The aiming is starting to get annoying with the pistol sway too, dont know yet if that gets any better with the upgrades. And at certain angles, what clearly is a headshot turns into wasted bullets.

/rant

I really like the atmosphere and pacing so far but barely paying any attention to the story. Upgrade system is OK - deciding what to go with, prioritizing etc. After spider lady, the creepiness wore off and now I just feel like tooling up and blasting everything in sight lol. I already feel like the second playthrough is gonna be more fun.

The difficulty in EW should have rubbed off on TLOU, and the intuitive gameplay on TLOU rub off on EW. :)
There will be more bosses at are quite annoying. The controls are weird on this game and its not just the console version. I honestly hated chapter 9..you will see the tense parts come back in. I know exactly what you mean by liking it and hating it at the same time. The upgrades do help too with the pistol sway. I would upgrade the health and sprint first.
 

calyco

Senior member
Oct 7, 2004
825
1
81
There will be more bosses at are quite annoying. The controls are weird on this game and its not just the console version. I honestly hated chapter 9..you will see the tense parts come back in. I know exactly what you mean by liking it and hating it at the same time. The upgrades do help too with the pistol sway. I would upgrade the health and sprint first.

Thanks sze5003, I have sprint and matches almost full. I have pistol crit full and focusing on ammo capacity and shotgun now. Any more tips would be appreciated!

I came back to say stupid game.. again! I unloaded roughly like 3 explosive arrow, 3 shock 10 pistol rounds and 8 shotgun shells on the dog. Didn't do jack and got killed. Googled it, use rifle.. lmfao. Now how was I supposed to know to use that with no indication whatsoever? There was shells on the ground so I figured.. shotgun?! Killed that bastard in 20 seconds. They should have rifle ammo on ground, or that fainted partner pop up and say "use something with a little longer reach!" :D
 

Sulaco

Diamond Member
Mar 28, 2003
3,825
46
91
So my brother is in town for Christmas and he's been playing through the game as I've watched this time. He's had many of the same observations I had during my playthrough.

I still stand by my original views, perhaps even a bit harsher this time.

Honestly, The Evil Within is a game that can't decide if it wants to be a horror game or an action game. It's competent as an action game, and decent as a horror game. The controls and gameplay mechanic aren't sharp enough for a great shooter or action game. And the "scary bits" are either not scary enough, or too few and far between to be a great horror game. So then the problem is you're left with a game that's "good enough" at everything it does, but doesn't really excel at anything in particular.

That's really about the best I can say. It's not a bad game, at all, it's really quite decent. But I feel like Mikami strayed far too much in trying to make an "action-oriented" game with a weak plot and characters and a few tense, creepy moments and monsters.
 

sze5003

Lifer
Aug 18, 2012
14,319
682
126
I agree it can't decide on one genre. The controls aren't good enough for an action game but they work. By good enough I mean smooth. The game is just more creepy than scary but then it keeps tension with all the stuff that it throws at you.
 

Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81
I don't know if this game's not scary, or if I'm just not easily scared by games. I've always thought I was a fairly jumpy person about stupid things in games, so when this didn't have that effect on me, I don't know if it's the game or me. I passed on picking it back up during Black Friday for $20, just because I don't think I'd find it more enjoyable, if I tried for a second time to finish it.

To me, The Evil Within is a clunky third-person shooter with scary music and gore. I mean, it feels like it's supposed to be a horror game, but I was never scared. As I said previously, any hope for making it scary, to me, is lost on the incessant redundancy of the play style. They throw things at you with no hints or insight, leaving you to guess at how to get past an encounter. Death isn't scary when you can tell that the game almost requires death, and it's a game of repetition, so there's nothing to really be scared of.

At the same time, I don't know if I don't care about horror games as a whole, or if zombies just bore me. I'm really hoping Dying Light can come through for me, because it's probably the last chance I'm giving a zombie game to intrigue me.
 

calyco

Senior member
Oct 7, 2004
825
1
81
To me, The Evil Within is a clunky third-person shooter with scary music and gore. I mean, it feels like it's supposed to be a horror game, but I was never scared. As I said previously, any hope for making it scary, to me, is lost on the incessant redundancy of the play style. They throw things at you with no hints or insight, leaving you to guess at how to get past an encounter. Death isn't scary when you can tell that the game almost requires death, and it's a game of repetition, so there's nothing to really be scared of..

Some of the music, effects and flashbacks are creepy. I am playing with it turned up on a hifi system. Up to Chapter 9 now where Ruvik keeps appearing, I have resorted to saving after every other room so I dont have to start from last checkpoint again.

Exactly, it gets so repetitive with the trial and error. No hints, die again and again. Kills the flow of the game, breaking whatever tense moment it was building towards. I keep saying to myself what were they thinking. Still debating if I should finish it if it keeps going like this, everytime I turn it on its like here we go again.. instead of having fun.
 
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sze5003

Lifer
Aug 18, 2012
14,319
682
126
Some of the music, effects and flashbacks are creepy. I am playing with it turned up on a hifi system. Up to Chapter 9 now where Ruvik keeps appearing, I have resorted to saving after every other room so I dont have to start from last checkpoint again.

Exactly, it gets so repetitive with the trial and error. No hints, die again and again. Kills the flow of the game, breaking whatever tense moment it was building towards. I keep saying to myself what were they thinking. Still debating if I should finish it if it keeps going like this, everytime I turn it on its like here we go again.. instead of having fun.
Exactly what I did in chapter 9. Had to save after each room because sometimes he would appear in the tightest spots and I had nowhere to go.
 

calyco

Senior member
Oct 7, 2004
825
1
81
Bah I give up, POS game. Ties all time for most aggravating game with Bayonetta. I got stuck at the big monster in Chapter 10, low health and ammo so I reloaded save to the second encounter with spider lady. I just narrowly beat her last time, now I am having trouble again.. one millisecond too late and you're dead. Relentless and no room for error, dont even know how people play it on the hardest mode. Non stop one hit, die, wait for load screen.. rinse and repeat. When you die 100 times = bad game design. Half the time, I am googling just to find out how to get past a certain and get it over with. I am not one to complain and enjoy gaming 95% of the time, single and "competitive" multiplayer FPS. Pay money to get pissed off? gtfoh lol. Shame too, if it was like RE4 difficulty it would've been a great game regarding the weapon system and atmosphere.
 

sze5003

Lifer
Aug 18, 2012
14,319
682
126
Bah I give up, POS game. Ties all time for most aggravating game with Bayonetta. I got stuck at the big monster in Chapter 10, low health and ammo so I reloaded save to the second encounter with spider lady. I just narrowly beat her last time, now I am having trouble again.. one millisecond too late and you're dead. Relentless and no room for error, dont even know how people play it on the hardest mode. Non stop one hit, die, wait for load screen.. rinse and repeat. When you die 100 times = bad game design. Half the time, I am googling just to find out how to get past a certain and get it over with. I am not one to complain and enjoy gaming 95% of the time, single and "competitive" multiplayer FPS. Pay money to get pissed off? gtfoh lol. Shame too, if it was like RE4 difficulty it would've been a great game regarding the weapon system and atmosphere.
He was tough but there are syringes and bolts on the fire extinguishers around the area. Also, go into the small rooms on the sides. More items there and health. Once you are there, he tries to get you so you fire away at him. I then kept running all over the place. You will find more ammo too and use the flash and freeze bolts.
 

calyco

Senior member
Oct 7, 2004
825
1
81
Yep, I flashed him and used shotgun. Got off like 4 sniper rounds, 2 grenades and 2 explosive arrows. Trying to figure him out was OK, forgot about freeze thanks. Spider lady annoying the heck out of me. How are the bosses in the later chapters? Chapters 6-10 eased up a bit and was fun. Maybe I just need a break, if I do finish it it will be out of stubborness :p