Originally posted by: Chimley
I believe the changes to chain potting and multiple healthstones has something to do with a "change" in direction for raiding/bosses etc for WotLK. I was discussing this with some guildies so this may seem a little out there. Anyhoo.. I think with WotLK, those fights that "would" have required the usual chain-potting, Healthstone spammming, consumable using etc etc will be a thing of the past. If you check out some of the talent changes, you'll see a lot more "mitigation" type talents, talents and skills that save people from dying, spread out more heals, reduce damage to the group raid. Hell, Pallys have some whacked changes which could make it possible to have a 5 min "Shield Wall" (using Divine Shield).
All I'm saying is that Blizzard is changing a lot of core mechanics that we're all used to. Tanking Warriors are now going to use more "attack power" based threat. Casting Classes will utilize Spirit more. Maybe they're working out a system where you get more Spirit based mana regen then in BC.. more passive regen throughout the fight or better synergy.
At least they better fucking be doing something like that.. cause I chain-chug fucking Ironshield Potions on a daily basis