The AT World of Warcraft Thread (Where do you play) and general BS

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Aikouka

Lifer
Nov 27, 2001
30,383
912
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Originally posted by: Citrix
Ret pallies are way too powerful now. i cant tell you how many times in AV and AB i was two shotted by pallies. granted im a priest wearing cloth but i have full bg gear. the kara boss is a 73 elite and he can kill me in two shots that i expect, not from another 70 player.

They were able to do that to me even before the 3.0 patch :p.
 

rivan

Diamond Member
Jul 8, 2003
9,677
3
81
Originally posted by: Aikouka
Originally posted by: Citrix
Ret pallies are way too powerful now. i cant tell you how many times in AV and AB i was two shotted by pallies. granted im a priest wearing cloth but i have full bg gear. the kara boss is a 73 elite and he can kill me in two shots that i expect, not from another 70 player.

They were able to do that to me even before the 3.0 patch :p.

I thought I was the only one :eek:
 

rh71

No Lifer
Aug 28, 2001
52,844
1,049
126
auctioneer question... which part of this thing lets me alt-right-click an item in my bag and automatically do a search of existing auctions for that item (while the window is up)? It used to work but not anymore... was this broken at some point in this new patch or is it working for you guys? I liked that feature along with shift-clicking it to throw it in the auction box instead of dragging it over.
 

Playmaker

Golden Member
Sep 17, 2000
1,584
0
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Originally posted by: Citrix
Ret pallies are way too powerful now. i cant tell you how many times in AV and AB i was two shotted by pallies. granted im a priest wearing cloth but i have full bg gear. the kara boss is a 73 elite and he can kill me in two shots that i expect, not from another 70 player.

Like I said in my earlier post I'm only 50 so I don't know much, but does this nerf really fix the pvp issues? It's a hit to dps, but it seems like the pvp issue was burst damage. Not to mention that a week ago the blue quote was that they realized ret pvp was out of balance, but that pve damage was fine. Now this nerf seems to hit pve a lot harder than pvp. There's no consistency.

And what about at 80? From beta reports, it sounds like ret was not OP at 80, just 70. Now this nerf comes through and hurts at 80 just as much as 70, a level that won't matter in a couple weeks. Now the previously balanced level 80 retadin takes the same hit.

I guess I just hope ret is viable as dps at the level 80 end game. When I started playing a month ago, I relied on the well-publicized blue quote that claimed all dps specs should be comparable given the utility added to the pure dps classes. That better still stand.
 

Fingolfin269

Lifer
Feb 28, 2003
17,948
34
91
Originally posted by: Playmaker
Originally posted by: Citrix
Ret pallies are way too powerful now. i cant tell you how many times in AV and AB i was two shotted by pallies. granted im a priest wearing cloth but i have full bg gear. the kara boss is a 73 elite and he can kill me in two shots that i expect, not from another 70 player.

Like I said in my earlier post I'm only 50 so I don't know much, but does this nerf really fix the pvp issues? It's a hit to dps, but it seems like the pvp issue was burst damage. Not to mention that a week ago the blue quote was that they realized ret pvp was out of balance, but that pve damage was fine. Now this nerf seems to hit pve a lot harder than pvp. There's no consistency.

And what about at 80? From beta reports, it sounds like ret was not OP at 80, just 70. Now this nerf comes through and hurts at 80 just as much as 70, a level that won't matter in a couple weeks. Now the previously balanced level 80 retadin takes the same hit.

I guess I just hope ret is viable as dps at the level 80 end game. When I started playing a month ago, I relied on the well-publicized blue quote that claimed all dps specs should be comparable given the utility added to the pure dps classes. That better still stand.

I haven't looked too hard at this since I shelved my Paladin but from what I understand, in terms of PvE, they took down some of the burstable talents while level setting against some other talents that will help with sustained dps. Could be way off though since I probably just pulled this off of WoW Insider or something similar.
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Originally posted by: Fingolfin269
Originally posted by: Playmaker
Originally posted by: Citrix
Ret pallies are way too powerful now. i cant tell you how many times in AV and AB i was two shotted by pallies. granted im a priest wearing cloth but i have full bg gear. the kara boss is a 73 elite and he can kill me in two shots that i expect, not from another 70 player.

Like I said in my earlier post I'm only 50 so I don't know much, but does this nerf really fix the pvp issues? It's a hit to dps, but it seems like the pvp issue was burst damage. Not to mention that a week ago the blue quote was that they realized ret pvp was out of balance, but that pve damage was fine. Now this nerf seems to hit pve a lot harder than pvp. There's no consistency.

And what about at 80? From beta reports, it sounds like ret was not OP at 80, just 70. Now this nerf comes through and hurts at 80 just as much as 70, a level that won't matter in a couple weeks. Now the previously balanced level 80 retadin takes the same hit.

I guess I just hope ret is viable as dps at the level 80 end game. When I started playing a month ago, I relied on the well-publicized blue quote that claimed all dps specs should be comparable given the utility added to the pure dps classes. That better still stand.

I haven't looked too hard at this since I shelved my Paladin but from what I understand, in terms of PvE, they took down some of the burstable talents while level setting against some other talents that will help with sustained dps. Could be way off though since I probably just pulled this off of WoW Insider or something similar.

based on lol sunwell last night ret PVE DPS is fine
they still out DPS warlocks, god damn blizz needs to fix us
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Originally posted by: Playmaker
Originally posted by: Citrix
Ret pallies are way too powerful now. i cant tell you how many times in AV and AB i was two shotted by pallies. granted im a priest wearing cloth but i have full bg gear. the kara boss is a 73 elite and he can kill me in two shots that i expect, not from another 70 player.



And what about at 80? From beta reports, it sounds like ret was not OP at 80, just 70. Now this nerf comes through and hurts at 80 just as much as 70, a level that won't matter in a couple weeks. Now the previously balanced level 80 retadin takes the same hit.

.

This shouldn?t shock anyone to be honest, they did it before, at 60 after the first 2.0 patch people QQed about locks and shadow priests dots more then people are now QQing about ret, seriously it was insane. the same argument existed that they were balanced for 70. but that didn?t matter Dot +damage coefficients got nerfed by like 30% before TBC came out anyway, which at 70 made dot classes really weak

 

AyashiKaibutsu

Diamond Member
Jan 24, 2004
9,306
4
81
Originally posted by: Anubis
Originally posted by: Playmaker
Originally posted by: Citrix
Ret pallies are way too powerful now. i cant tell you how many times in AV and AB i was two shotted by pallies. granted im a priest wearing cloth but i have full bg gear. the kara boss is a 73 elite and he can kill me in two shots that i expect, not from another 70 player.



And what about at 80? From beta reports, it sounds like ret was not OP at 80, just 70. Now this nerf comes through and hurts at 80 just as much as 70, a level that won't matter in a couple weeks. Now the previously balanced level 80 retadin takes the same hit.

.

This shouldn?t shock anyone to be honest, they did it before, at 60 after the first 2.0 patch people QQed about locks and shadow priests dots more then people are now QQing about ret, seriously it was insane. the same argument existed that they were balanced for 70. but that didn?t matter Dot +damage coefficients got nerfed by like 30% before TBC came out anyway, which at 70 made dot classes really weak

The Dot Coefficients got buffed way too much on a class that was already very good and remained very good throughout TBC. I'm sorry but being able to cast 3 instant cast 36 yard range spells and have it be a death sentence unless there's a dispeller around is rediculus.

Paladins have always been weak though. While they're rediculus now, but I'm disappointed to see Blizzard say screw it lets just nerf them into the ground now and worry about fixing them next xpac (like they were supposed to do in this one).
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Originally posted by: AyashiKaibutsu
Originally posted by: Anubis
Originally posted by: Playmaker
Originally posted by: Citrix
Ret pallies are way too powerful now. i cant tell you how many times in AV and AB i was two shotted by pallies. granted im a priest wearing cloth but i have full bg gear. the kara boss is a 73 elite and he can kill me in two shots that i expect, not from another 70 player.



And what about at 80? From beta reports, it sounds like ret was not OP at 80, just 70. Now this nerf comes through and hurts at 80 just as much as 70, a level that won't matter in a couple weeks. Now the previously balanced level 80 retadin takes the same hit.

.

This shouldn?t shock anyone to be honest, they did it before, at 60 after the first 2.0 patch people QQed about locks and shadow priests dots more then people are now QQing about ret, seriously it was insane. the same argument existed that they were balanced for 70. but that didn?t matter Dot +damage coefficients got nerfed by like 30% before TBC came out anyway, which at 70 made dot classes really weak

The Dot Coefficients got buffed way too much on a class that was already very good and remained very good throughout TBC. I'm sorry but being able to cast 3 instant cast 36 yard range spells and have it be a death sentence unless there's a dispeller around is rediculus.

Paladins have always been weak though. While they're rediculus now, but I'm disappointed to see Blizzard say screw it lets just nerf them into the ground now and worry about fixing them next xpac (like they were supposed to do in this one).

unless you only had 5k HP Cor Agony and SL alone would not kill people, at 60 yes they could but again it was balanced for 70
 

Chimley

Senior member
Jan 28, 2008
383
0
0
PvE-Wise.. Ret Pallys are fine still. Our Ret Pally was still owning the Dmg meters..

PvP-Wise.. a retn00b in blues/greens 2-shotting a Sunwell Geared player was retarded. Most competant Pally agreed that they were OP. It was a fun ride, but it's time to come back down to earth. I'm sure Blizzard will buff them back up a little to make them comparable to other classes.

And Anubis.. I feel your pain now. My alt is a Warlock with a mix of Badge and T6 gear.. and the DPS reduction is VERY noticable.. Destruction is nerfed bigtime and even when I spec'd afflication and got a decent Dot rotation, I couldn't sustain DPS in the top 10 (probably cause Bosses die too quick).

You guys got shit on :/
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Originally posted by: Chimley
PvE-Wise.. Ret Pallys are fine still. Our Ret Pally was still owning the Dmg meters..

PvP-Wise.. a retn00b in blues/greens 2-shotting a Sunwell Geared player was retarded. Most competant Pally agreed that they were OP. It was a fun ride, but it's time to come back down to earth. I'm sure Blizzard will buff them back up a little to make them comparable to other classes.

And Anubis.. I feel your pain now. My alt is a Warlock with a mix of Badge and T6 gear.. and the DPS reduction is VERY noticable.. Destruction is nerfed bigtime and even when I spec'd afflication and got a decent Dot rotation, I couldn't sustain DPS in the top 10 (probably cause Bosses die too quick).

You guys got shit on :/

yes we did, even if i pull 3K DPs which i almost have im still not in the top 10 :(

and there is no aff rotation at all, you put up your first round of dots and then its whack-a-mole with SB and LT/DPs in between
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
They removed that Attributes tab from the Statistics thing and the lag is still fucking horrible. I was doing Heroic Sethekk Halls last night (to finally get the last book to summon Nightbane) and I could only get maybe 1-3 casts off a fight before everything was dead. Which is also partly due to the S4 Retadin, but pressing a button to cast and 3 seconds later having my cast bar finally come up doesn't help either. :(

I quit playing last night to go play DDRU3 and that was fucked up just as bad too... I'm cursed to playing shitty games :(.

Originally posted by: Chimley
PvE-Wise.. Ret Pallys are fine still. Our Ret Pally was still owning the Dmg meters..

That's because only two changes were implemented and only one affected their DPS itself... the Seal of Command reduction (from 40% to 20%). Judgments of the Wise was also hit, but as I showed, if you have Blessing of Wisdom and Mana Spring Totem down, you won't even notice the difference.

Originally posted by: Chimley
PvP-Wise.. a retn00b in blues/greens 2-shotting a Sunwell Geared player was retarded. Most competant Pally agreed that they were OP. It was a fun ride, but it's time to come back down to earth. I'm sure Blizzard will buff them back up a little to make them comparable to other classes.

I couldn't do that and I'm in blues and greens :(. But damn, I could own those level 63 spiders outside Shatt :D.

Originally posted by: Chimley
And Anubis.. I feel your pain now. My alt is a Warlock with a mix of Badge and T6 gear.. and the DPS reduction is VERY noticable.. Destruction is nerfed bigtime and even when I spec'd afflication and got a decent Dot rotation, I couldn't sustain DPS in the top 10 (probably cause Bosses die too quick).

I think it still needs some adjusting, but the idea of binding SB to every key and face rolling is a bit ridiculous. Affliction always suffers from the longevity... especially in trash. What affliction could really use for Trash is a move like Death Knights have to spread their DoTs around (DK's have Pestilence that spreads their diseases from the current to target to all surrounding targets in a.... 5 yard radius I believe). That would at least help spread the damage rather than DoT DoT DoT tab DoT DoT DoT tab DoT DoT DoT tab. The spec itself just fails at trash, which is why I use so few DoTs while doing trash as affliction.
 

Beev

Diamond Member
Apr 20, 2006
7,775
0
0
Yeah I was doing the math:

There are 6.7b people in the world.
The statistic I found was that only 1% own a computer.
That's 67m people with a computer.
And 11m people play WoW (minus people with multiple accounts.)

Quite the high percentage.
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Originally posted by: Aikouka

I think it still needs some adjusting, but the idea of binding SB to every key and face rolling is a bit ridiculous. Affliction always suffers from the longevity... especially in trash. What affliction could really use for Trash is a move like Death Knights have to spread their DoTs around (DK's have Pestilence that spreads their diseases from the current to target to all surrounding targets in a.... 5 yard radius I believe). That would at least help spread the damage rather than DoT DoT DoT tab DoT DoT DoT tab DoT DoT DoT tab. The spec itself just fails at trash, which is why I use so few DoTs while doing trash as affliction.

most if not all warlocks welcome the change of not just spamming shadowbolt, seriosly the spec sucked in terms of fun. however blizz seems to have no issues with Moonkins or Mages still spamming less then 3 buttons and doing huge DPS, or hunter and rogues.


my main issue with all locks specs is that even at out best DPS we are over 1000 DPS behind the top DPS class currently (Hunters) and about 800 DPS behind rogues, mages and DPS warriors and 500 behind ret palys and moonkins

i really dont care how many buttons i have to push but i have no raid utility FUCKING NONE! so i sould at least do competetive DPS if not topish DPS


also we had an AOE corruption in the origional beta but that was taken out
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Originally posted by: Beev
Yeah I was doing the math:

There are 6.7b people in the world.
The statistic I found was that only 1% own a computer.
That's 67m people with a computer.
And 11m people play WoW (minus people with multiple accounts.)

Quite the high percentage.

I own 3 accounts myself. My brother owns 3. There are probably quite a lot of repeats and china-man-gold-farmers.

Originally posted by: Anubis
most if not all warlocks welcome the change of not just spamming shadowbolt, seriosly the spec sucked in terms of fun. however blizz seems to have no issues with Moonkins or Mages still spamming less then 3 buttons and doing huge DPS, or hunter and rogues.

Well, to be honest... I think a lot of specs aren't fun. I don't think I've ever had fun doing PVE for the actual fights (except for finally beating a hard fight, but nothing like, "wow, I really love hitting sinister strike" *mash mash mash*). I think the only class I've had fun on recently was my warrior as I mentioned earlier. I think a couple classes may require level 80 to have fun. Like how mages have Mirror Image... while it's not always the most useful ability, it's fun seeing something like that :D. And I know, talking about Mirror Image is going to spawn talk of "Circle of Uselessness." I actually think I should've picked up the wolves on my Enhancement Shaman as well... I completely passed off their DPS, which I tested on the beta last night. On the premade Shaman, the wolves were doing 500 DPS and with 1/4 uptime, they do 125 DPS for 1 talent point and 300 mana per 45 seconds. That's pretty hardcore.

Originally posted by: Anubis
my main issue with all locks specs is that even at out best DPS we are over 1000 DPS behind the top DPS class currently (Hunters) and about 800 DPS behind rogues, mages and DPS warriors and 500 behind ret palys and moonkins

i really dont care how many buttons i have to push but i have no raid utility FUCKING NONE! so i sould at least do competetive DPS if not topish DPS

That's definitely an issue, but does that include level 80 as well? I mean last I heard, Warlocks were doing some decent DPS in Naxxramas at 80.

Originally posted by: Anubis
also we had an AOE corruption in the origional beta but that was taken out

Yeah, I remember that talent... it was only worthwhile on multi-mob trash, so I support the removal of it. It just needs to be a baseline ability to spread DoTs, but the only thing to really worry is that DoTs are pretty powerful in themselves and definitely more so than a Death Knight's diseases (post-nerf to Unholy that is). There'd have to be some limiting factor in it.

But honestly, I don't think that'll even help trash enough though. The biggest problem is the DoTs simply last too long and they maybe get half of their duration off when the mob dies... so you barely get enough damage in.
 
Nov 30, 2006
15,456
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Locks are so broken. I'm currently specced 0/21/40...in groups trash dies so fast that instant cast dots mean nothing and it's a crap shoot on whether or not you'll have enough time to get off a SB. Boss fight dps sucks regardless of spec. And then to add insult to injury...I was 2 shot by a ret pally the other day...managed to get a corruption dot on him tho before I died in 2 seconds. It must be fun to have God Mode on your toon.

Has anyone heard if Blizzard is going to do anything to fix our class? Or are we the new red-headed stepchildren of WoW...a dps class with no dps.
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
im really not talking about trash as it matters not, hell i mele trash now to raise wep skill because it dies so fast. trash isnt the issue, all my numbers are from bossfights, and at 80 our DPS position on single target nuke bosses does not change much, and neither does our utility. and the biggest dot issue there is the currently at 70 with no deathknights dots are pushed off bosses, even if you dont even run an affliction lock, dots get pushed off. its simply worse with an aff lock as they alone take up 8 debuff slots which is like 1/3rd of the total available, at 80 with a new class that also has dots/debuffs this just gets worse
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Originally posted by: Doc Savage Fan
Locks are so broken. I'm currently specced 0/21/40...in groups trash dies so fast that instant cast dots mean nothing and it's a crap shoot on whether or not you'll have enough time to get off a SB. Boss fight dps sucks regardless of spec. And then to add insult to injury...I was 2 shot by a ret pally the other day...managed to get a corruption dot on him tho before I died in 2 seconds. It must be fun to have God Mode on your toon.

Has anyone heard if Blizzard is going to do anything to fix our class? Or are we the new red-headed stepchildren of WoW...a dps class with no dps.

currently it looks like we are back to being the "red-headed stepchildren of WoW...a dps class with no dps"

lack back in 1.0 when we were pretty much useless

we arnt even needed for COE anymore like we were in naxx
 

Fingolfin269

Lifer
Feb 28, 2003
17,948
34
91
Well, my lock hit 70 last night and I immediately told the guild 'Thanks! Now, I'm retired!' and logged in my rogue. I'll eventually level him to 80 but my progression will probably go Rogue/Paladin --> Rogue/Paladin --> Warlock. I just have to decide in the next couple of weeks if I want to level the rogue first or make my journey as a prot paladin.

I love playing the rogue and have since day 1. However, being a tank when this xpac launches will be pure gold when it comes to finding instance groups.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Originally posted by: Fingolfin269
I love playing the rogue and have since day 1. However, being a tank when this xpac launches will be pure gold when it comes to finding instance groups.

Was harder to find a healer in beta than it was to find a tank :p.

EDIT: Heck, I tanked on my DK sometimes without even having tanking gear and it wasn't even an issue :p.
 

Fingolfin269

Lifer
Feb 28, 2003
17,948
34
91
Originally posted by: Aikouka
Originally posted by: Fingolfin269
I love playing the rogue and have since day 1. However, being a tank when this xpac launches will be pure gold when it comes to finding instance groups.

Was harder to find a healer in beta than it was to find a tank :p.

EDIT: Heck, I tanked on my DK sometimes without even having tanking gear and it wasn't even an issue :p.

Damn ret pallies! Ok, maybe I'll level the rogue first because I refuse to heal this time around. I healed pre-xpac and BC I'm not doing it again. :)
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Originally posted by: Fingolfin269
Damn ret pallies! Ok, maybe I'll level the rogue first because I refuse to heal this time around. I healed pre-xpac and BC I'm not doing it again. :)

Well, you could be a ret pally too :eek:. No one minded grouping with them or anything to that regard. Heck, whenever someone asked my DK to join a group, I usually asked "what role?" and I expected them to say, "tank?" But I was actually never asked to join a group as a tank :eek:. While I'm sure you can find groups as a tank easily, I don't recall any issues looking for one. You can also usually hit up a bunch of instances in a row, as they're so quick that there's no qualms with going from one to another.
 

nanobreath

Senior member
May 14, 2008
978
0
0
Finding a tank won't be as much an issue in wotlk as all the tanking specs got a big ass buff. Healers however have more and more reason to DPS now. You'll find people saying they are willing to heal...then spend half their mana pool on a fight DPSing.
 
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