The AT World of Warcraft Thread (Where do you play) and general BS

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Aikouka

Lifer
Nov 27, 2001
30,383
912
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Ugh, I powerleveled my Paladin's Blacksmithing from 300 to 350 last night so he could make an adamantite rod for my priest's enchanting. Unfortunately past 355 looks really painful :(. Fortunately, I have primals and ore out my bum :D.

Originally posted by: Malladine
Really? Why's that?

I've found that the majority of people that PVP to get gear and then PVE are crappy players. These are the types of players that don't really know their class, do horrible on DPS output, etc. I've been in heroics with people like this and they always go poorly. I may just make a personal rule that if I see all PVP gear on a person in heroics, I won't go.

Originally posted by: Malladine
And yeah, plate dps is disappointing in Kara. I think Blizz went through a stage of trying to force more warriors to turn Protection. Instead they've decided to change heroics to not need Prot warriors as much :) fine with me!

Plate DPS isn't disappointing... it's non-existent! Well, except the T4 DPS set and one non-set epic, that's all there is.

Originally posted by: Malladine
Never tried leather/mail dps gear...that's an idea. Warrior armour is still needed in raids though right, since i won't have the avoidance a rogue does won't I just get crushed...

I'd say to stay away from mail. Most mail gear will have stats you don't want (int, mp5, etc) but leather gear is where it's at. This is also true for me on my Shaman, I always check out rogue gear, because Blizzard has this crazy notion that Shamans need MP5, which we really don't and it could easily be translated into more strength. The fact of the matter is, in Blizzard's quest to "fix" itemization, they broke it. They changed Hunters to get 1 RAP from agil which was down from 2, so then they could make gear that could suit both Hunters and Shamans rather than design agility-heavy gear that was obviously Hunter-tailored. Now the problem is that we start getting gear with stats we don't really need. Shamans also don't really need Intellect unless you're a designated totem twister. If your stats are good enough, you should always have Shamanistic Focus up whenever you need to shock. In this case, the gear I look for the most in places like Kara... you guessed it, rogue leather. Although, rogue leather does have a bit too much +hit for a Shaman. Shaman and Warriors are actually a bit alike as they both need 9% +hit and after that, hit isn't as big of a focus anymore and becomes more equivalent to str, crit, etc.

Originally posted by: Malladine
BTW i went back to Fury, 17/44/0. Only tested it for a while but I was up in the 500s against the same mobs. Seems fairly comparable with the 31/30 arms build so far :(
Bah, oh well. I'm on vacation to England in 2 days, for 2 weeks, so i'll have to see how things are when i get back!

Are your weapons worse though? I know you mentioned having Lionheart Champion as a MS warrior. Also, how do you usually attack? EJ has good information on what to use.
 

izzy92020

Member
Apr 21, 2008
53
0
0
Man, I need to start playing Wow again...

Anthracite lvl70 - lightbringer (Horde)
Elvirah lvl66 - Lightbringer (Alliance)
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
So the lower armour in raids isn't a big deal?

And yeah, i guess i should just look at EJ's forums.

I agree with what you're saying about PvP geared players. But you yourself admitted the superior quality of pvp gear so don't generalize too much :)

My weapons in Fury are: Vindicator's Brand (+20 str) and Stellaris (+20 agi) so not TOO bad. I need to save the 20 shadow and 20 mana primals for the 1h sword, Blazefury??

GL getting BS up, as mentioned i'm having a hell of a time. I need upwards of 40 more fire and 40 water. And that's if the flamebane recipes even make it to 375 :(
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
My BS hasn't moved above steel yet, but I had to buy all his bank slots to store the fel and adamant ore I've gathered already. Mithril and Thorium had filled his normal bank and the couple slots I already had bought. Not nearly as bad now though with the final slots only 25 g each.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
Also, speaking of ores I've gotten a dozen or so stacks of khorium and eternium (or spelled something like that), how usefull are those?
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
Not very, at least not for getting BS up for me yet...(i'm @ 362)
Eternium probably more so than Khorium due to being needed to make Felsteel, but not by much. Always good to stockpile mats tho
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Originally posted by: Malladine
So the lower armour in raids isn't a big deal?

Not really. Health matters more in fights where you may take extraneous damage like Najentus (which in fights like this, you should also switch to defensive stance to lower the damage by 10%)

Originally posted by: Malladine
I agree with what you're saying about PvP geared players. But you yourself admitted the superior quality of pvp gear so don't generalize too much :)

This is only in some cases though. PVP gear does not suit all players and if I used a full set of PVP gear, I'd have horrible stats as a fury or arms warrior. One thing I'm watching closely when I setup what gear to get is my hit rating as I don't want it to fall too far or else I'm beginning to hurt myself a bit and will have to gem for it (if enchants such as Glyph of Ferocity don't help enough). PVP Gear only provides enough hit to give the basic 3% necessary to reach the hit cap on a same level opponent... not the 9% needed (for just yellow mind you, as fury, you need 28% untalented to reach the hit cap)

You can see more about hit here: http://www.wowwiki.com/Hit

Originally posted by: Malladine
My weapons in Fury are: Vindicator's Brand (+20 str) and Stellaris (+20 agi) so not TOO bad. I need to save the 20 shadow and 20 mana primals for the 1h sword, Blazefury??

Stellaris is too fast to be using as your off-hand and so is Fireguard. Originally it didn't matter because Windfury only attacked with the MH regardless of your spec. But in 2.1, they changed it to attack with both weapons (or one if you're using a 2H). Based on some EJ theorycrafting, it was deduced that two slow weapons is the best overall for DPS. There's also mention that you can use two fast weapons for a limited time if you really need to raise your rage up.

Originally posted by: Malladine
GL getting BS up, as mentioned i'm having a hell of a time. I need upwards of 40 more fire and 40 water. And that's if the flamebane recipes even make it to 375 :(

I use this search on wowhead to help me figure out what to do:
http://www.wowhead.com/?spells...er=minrs=340;maxrs=370

It definitely looks like I'll be doing sharpening stones until 355. Then I'll go to...

EDIT:

Whoopsies... hit reply :p. I think I'll actually take my chances and keep making sharpenign stones until 360, even though it's green. I did this with runes of warding to get to 350 and it kind of helped. But once I hit 349, I literally made about 12 of them and I didn't get a single point... so I just made something that was yellow. Then at 360 I'll make the two Felsteel pieces to use and make two more and probably just give them to my Warrior for part of his tanking set that I like to keep updated. I don't think it'll be much fun getting these two patterns, but meh... at least it'll give me a reason to tank something.

Originally posted by: lupi
Also, speaking of ores I've gotten a dozen or so stacks of khorium and eternium (or spelled something like that), how usefull are those?

Khorium isn't the biggest unless you're making the khorium armor. But it is used in other things such as engineering and a little bit in Jewelcrafting (mainly for rings). Eternium is used in Felsteel and pretty much I always try to turn it into that because it has only a few uses other than that (where not all are practical):

http://www.wowhead.com/?item=23447#reagent-for

Actually maybe I'll start using it for that Braided Eternium Chain recipe on my Shaman. I'm a few points away from 365 and that's a good level to hit in JC where you can start learning some of the metas. I think I'm 362 (and no one wants to use my Brilliant Glass cooldown for free :() so that means 3 mercurial adamantite, which means 12 adamantite powders (equivalent to prospecting 3 stacks of adamantite :p) and 3 primal earths... actually not too shabby.

EDIT 2:

Shoulda checked the source... I don't have it because it's a random world drop pattern and I don't like wasting money on stupid patterns that I don't actually want to use :(.
 

nanobreath

Senior member
May 14, 2008
978
0
0
A DPS warriors goal is DPS. If a tank dies, youre not going to be able to tank even if you have on all plate. Like was already mentioned, hit points matter more than armor as you will be taking more aoe damage and you need enough HP to give healers time to get to you.

Theres two types that use PVP gear. Those that get it because it is the best piece for that slot until they can get this one item to drop in a raid.

Then there are people that think being in purples automatically means you have good gear and are good enough to do heroics. These generally have terrible rotations, don't know how to wait for a tank to actually get to a mob before hitting it etc. If you see somebody in raid epics you know they have the skill neccessary, a person in pvp may have just leeched every one of those pieces in AV runs without actually doing anything. It doesn't mean they suck, but theres a good chance they do.
 

Xavier434

Lifer
Oct 14, 2002
10,373
1
0
Originally posted by: nanobreath
A DPS warriors goal is DPS. If a tank dies, youre not going to be able to tank even if you have on all plate. Like was already mentioned, hit points matter more than armor as you will be taking more aoe damage and you need enough HP to give healers time to get to you.

Theres two types that use PVP gear. Those that get it because it is the best piece for that slot until they can get this one item to drop in a raid.

Then there are people that think being in purples automatically means you have good gear and are good enough to do heroics. These generally have terrible rotations, don't know how to wait for a tank to actually get to a mob before hitting it etc. If you see somebody in raid epics you know they have the skill neccessary, a person in pvp may have just leeched every one of those pieces in AV runs without actually doing anything. It doesn't mean they suck, but theres a good chance they do.

In most cases, this is very true. My guild has managed to keep a DPS warrior in DPS gear alive for an unexpected amount of time in the past when shit hit the fan, but those situations are few and very situational. Part of the problem here is itemization. Leather will often produce more favorable results.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
Ah fok.

Somehow my saved variables went bad/got reset so when I logged in today everything was fubared. Nothing I like more than have to reset UI :(

And it also wiped my Tourguide data which really sucks.
 

nanobreath

Senior member
May 14, 2008
978
0
0
Oh man if my UI ever gets deleted, I will be dead in the water. I actually keep backup copies of the WTF folders because of this. Main thing is all the blizzard chat boxes I have set up a specific way that I realllly like. Then I have bongos set up around it. I spent 2 years tweaking it, and once I got it how I like it, I haven't touched it since.

Granted I could set it up again...but it would honestly take many months to tweak it again to get it perfect.
 

Dangerer

Golden Member
Mar 15, 2005
1,128
0
0
When you compare leather and plate DPS gear of the same level , leather almost always produces more favorable results. As a fury warrior, you should never ever be asked to tank even in "oh shit" situations... hell a rogue popping evasion will last far longer than you will. Concerning HP, all the fury warriors I know including my own have 10k HP unbuffed wearing their max DPS gear. This is excessively more than enough for fights like naj'entus or malacrass where having geared healers is more important.

I remember the first time my old guild attempted naj'entus and everyone was cautious and swapped in a ton of stam gear. Healers ended up with mana problems due to lack of MP5 at first and had to swap back to regular gear. Then DPS'ers couldn't beat the enrage timer
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Originally posted by: nanobreath
A DPS warriors goal is DPS. If a tank dies, youre not going to be able to tank even if you have on all plate. Like was already mentioned, hit points matter more than armor as you will be taking more aoe damage and you need enough HP to give healers time to get to you.

A DPS warrior should also keep up debuffs such as Demoralizing Shout. This is a bigger deal because Improved Demoralizing Shout is a Fury talent which any little bit can be helpful. With Improved Demoralizing Shout, it changes the lowering effect from 300AP to 420AP.

Originally posted by: nanobreath
Oh man if my UI ever gets deleted, I will be dead in the water. I actually keep backup copies of the WTF folders because of this. Main thing is all the blizzard chat boxes I have set up a specific way that I realllly like. Then I have bongos set up around it. I spent 2 years tweaking it, and once I got it how I like it, I haven't touched it since.

Granted I could set it up again...but it would honestly take many months to tweak it again to get it perfect.

I ended up deleting mine the other day because I kept having WoW crash and at first, deleting it helped... but then I had to run the repair tool. Oh well, it's actually good to delete your saved variables from time to time as addons are updated.

Originally posted by: Dangerer
When you compare leather and plate DPS gear of the same level , leather almost always produces more favorable results.

I'm mostly aiming for the PVP gear to help with doing things other than raiding as well. It'd be much nicer to run around with high HP and high armor rather than getting beat on all the time. Although, leather typically has agility on it, which would give me rather high dodge. So maybe it is plausible? One aspect which I can't ignore is how resilience is going to hurt my DPS. That may sound silly, but something crits me, I get Enrage which raises my damage by 25%... but if I have enough resilience, a same-level mob will have a significantly low chance of critting me. Dodge won't affect this as easily because of the way the table is setup (if I remember correctly, I'd need a lot of dodge to start pushing out the crits off the table).
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
Originally posted by: nanobreath
Oh man if my UI ever gets deleted, I will be dead in the water. I actually keep backup copies of the WTF folders because of this. Main thing is all the blizzard chat boxes I have set up a specific way that I realllly like. Then I have bongos set up around it. I spent 2 years tweaking it, and once I got it how I like it, I haven't touched it since.

Granted I could set it up again...but it would honestly take many months to tweak it again to get it perfect.

I regularly play on 2 different comps, so I transfer the wtf/account/username folder between them. Not sure what happened (although now that I think about it, one of my comps crashed just after I exited WoW the other day and apperantly caused havoc in the user data files) but I do now keep an extra copy on my desktop that I'll update every couple of days. The general placement of the UI wasn't effecþed, but the saved data about mob info, quest progress etc... All got purged.
 

Xavier434

Lifer
Oct 14, 2002
10,373
1
0
Originally posted by: Dangerer
When you compare leather and plate DPS gear of the same level , leather almost always produces more favorable results. As a fury warrior, you should never ever be asked to tank even in "oh shit" situations... hell a rogue popping evasion will last far longer than you will. Concerning HP, all the fury warriors I know including my own have 10k HP unbuffed wearing their max DPS gear. This is excessively more than enough for fights like naj'entus or malacrass where having geared healers is more important.

Rarely is anyone ever "asked" to tank in these situations. 99% of the time you either wipe or pull off a last second kill as the healers spam the hell out of whoever has aggro which can often be a fury warrior after a few DPS get whacked. Even then the fury war dies most of the time. With that said, you might as well go with the leather.

I think our most glorious fury war tank kill was our 2nd success with Kael. He was at 15% and a fury war took over tanking when the MT went down. He is an amazing warrior from all angles and the healers just spammed and spammed and spammed. To this day I do not know how we managed to pull off a win but we did lol.

 

lurk3r

Senior member
Oct 26, 2007
981
0
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Originally posted by: Malladine
So the lower armour in raids isn't a big deal?

And yeah, i guess i should just look at EJ's forums.

I agree with what you're saying about PvP geared players. But you yourself admitted the superior quality of pvp gear so don't generalize too much :)

My weapons in Fury are: Vindicator's Brand (+20 str) and Stellaris (+20 agi) so not TOO bad. I need to save the 20 shadow and 20 mana primals for the 1h sword, Blazefury??

GL getting BS up, as mentioned i'm having a hell of a time. I need upwards of 40 more fire and 40 water. And that's if the flamebane recipes even make it to 375 :(

Felsteel is easier, I made tonnes of cash off the leg pattern.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
I think I might upgrade to three accounts today or sometime this weekend. I can't stand the idea that my priest cannot enchant my any character's gear on my "healer account" unless it's BoE. I have around 5 WoW gamecards lying around so other than the cost of buying a WoW battlechest and moving the characters, I can essentially be free of monthly payments for a year.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
Originally posted by: Aikouka
I think I might upgrade to three accounts today or sometime this weekend. I can't stand the idea that my priest cannot enchant my any character's gear on my "healer account" unless it's BoE. I have around 5 WoW gamecards lying around so other than the cost of buying a WoW battlechest and moving the characters, I can essentially be free of monthly payments for a year.

:shocked:
 

Glayde

Senior member
Sep 30, 2004
554
0
71
I wish they'd offer some sort of account setting where you pay an extra 10 bucks a month but you can log in any two of the chars from that account at once. It would make people's lives who dual box off two accounts much easier, since you wouldn't be restricted by only being able to play sets of character sets that have the characters coming one from each account.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Originally posted by: lupi
:shocked:

I see quad boxers around quite a bit! :Q I was in AV the other day and say a group of... I think it was 4 or 5 elemental shamans. Even though it's a bit cheesy... it's funny watching a feral druid run up in bear form and dying before even reaching the shamans :laugh:.

Originally posted by: Glayde
I wish they'd offer some sort of account setting where you pay an extra 10 bucks a month but you can log in any two of the chars from that account at once. It would make people's lives who dual box off two accounts much easier, since you wouldn't be restricted by only being able to play sets of character sets that have the characters coming one from each account.

That could be nice, but I'd hit my 10 character limit pretty easily as I have one of each class and then two banks.
 

rh71

No Lifer
Aug 28, 2001
52,844
1,049
126
Lock question... Amplify Curse lasts 30 seconds. Curse of Doom takes 1min. When do you execute the amplify? Before you cast CoD or within the 30sec it will trigger? Amp tooltip says "your next curse of doom" but at the very end it also says "lasts 30 seconds".
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Originally posted by: rh71
Lock question... Amplify Curse lasts 30 seconds. Curse of Doom takes 1min. When do you execute the amplify? Before you cast CoD or within the 30sec it will trigger? Amp tooltip says "your next curse of doom" but at the very end it also says "lasts 30 seconds".

Just do it whenever. Amplify curse just means that the next Curse of Agony, Curse of Exhaustion or Curse of Doom cast within the 30 seconds will be amplified. It's kinda like Mage's Arcane Power but limited to one spell.
 

rh71

No Lifer
Aug 28, 2001
52,844
1,049
126
Originally posted by: Aikouka
Originally posted by: rh71
Lock question... Amplify Curse lasts 30 seconds. Curse of Doom takes 1min. When do you execute the amplify? Before you cast CoD or within the 30sec it will trigger? Amp tooltip says "your next curse of doom" but at the very end it also says "lasts 30 seconds".

Just do it whenever. Amplify curse just means that the next Curse of Agony, Curse of Exhaustion or Curse of Doom cast within the 30 seconds will be amplified. It's kinda like Mage's Arcane Power but limited to one spell.

The thing is, CoD won't be cast (it's already ticking down from 1min) if I do the amp within its last 30 secs. I understand what you're saying, but I'm not sure if the amp will apply for the already-cast CoD. For instance if the amp is done with cooldown within a CoD countdown and I want to amp it.

So...
1) only amped on whatever is cast in the next 30 sec?
OR
2) amps the curse even if already casted (CoA, CoD if completed in the next 30 sec).

I guess I could test that with CoE. ;)
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
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To opt in to the Wrath of the Lich King beta, visit the Beta Opt-In page.
 
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