SiliconWars
Platinum Member
- Dec 29, 2012
- 2,346
- 0
- 0
If it effects the direction of games, and quality of the DX and Mantle versions of the game. They have to split some focus. Like the motion blur feature on the swarm demo. The feature clearly took a Mantle approach, rather than a DX approach at it. Now most gamers won't ever be able to use that feature.
Surely this example is really no different from PhysX?