3DVagabond
Lifer
Games are GPU and CPU bound at various stages. Mantle will remove the CPU limitation in nearly all cases. Obviously the bigger gains are with CPU bound scenarios, but the latest slides show that the gains are still large in GPU bound scenarios as well.
20% is low-balling, and this doesn't factor in that the IQ will also be improved. Very few devs are going to use Mantle simply for fps improvements, most will be more interested in adding IQ. BF4 on Mantle could end up with double the draw distance and still be 30% faster. However you look at it, it's really bad news for Nvidia.
THIS People are forgetting/overlooking/ignoring that Mantle is a new feature set. Not just a more efficient render path.
Mark my words, whatever settings Mantle gives the biggest improvements with will be the least important with the anti Mantle crowd.