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AMD bundles Battlefield 4 with A10 "Kaveri"
http://translate.google.com/transla...8007-amd-bundlar-battlefield-4-med-a10-kaveri
Bold move, they must be confident.
Perhaps they even "think" it can play multiplayer
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AMD bundles Battlefield 4 with A10 "Kaveri"
http://translate.google.com/transla...8007-amd-bundlar-battlefield-4-med-a10-kaveri
Bold move, they must be confident.
The internet will go full rage if mantle patch is more stable than actual DX11. But I tink will be more buggy in the start.Perhaps they even "think" it can play multiplayer![]()
Bold move, they must be confident.
The internet will go full rage if mantle patch is more stable than actual DX11. But I tink will be more buggy in the start.
Thats to be expected for a new api. Add if Mantle gives huge performance benefits oc gfx will get more prone to crash. The same we see with eg mining or furmark tests.
I think bf4 is far better than just 2 weaks ago. Lots of bugs still in the game but very stable the few hours i have tried it.
But listening to the devs at apu13 i think one of the important aspect of mantle vs dx is its far easier to debug. I think its factors like that, that actually drives mantle adoption.
The claimed 8% better than 4670K in PCMark8 is huge compared with richland?![]()
AMD bundles Battlefield 4 with A10 "Kaveri"
http://translate.google.com/transla...8007-amd-bundlar-battlefield-4-med-a10-kaveri
Bold move, they must be confident.
Yesterdays patch fixed a pretty common crash. Worked well for me last night.
I am actually really looking forward to Mantle in hopes CPU usage drops as much as it should. Since I am very CPU bound.
Would be in line with AMD's Product Manager Devon Nekechuck sayng in an impromptu post event Q&A:
with Battlefield 4 running with Mantle, the card (290x) will be able to ridicule the Titan in terms of performance. - that's a very strong descriptive term from a senior exec.
A senior exec that has a very good idea of what Mantle can do answering off the cuff = 'ridicule' was likely either the word that popped into his head when giving thought to the hard numbers he had seen or was picked up from others talking about it.
Also of note is that while that statement was far more 'out there' than the very measured statements about Mantle from AMD to date, there was no retraction or walking back of that term either.
4670k is aboout 25% faster than 6800k, but that doesn't say a thing about mantle.The claimed 8% better than 4670K in PCMark8 is huge compared with richland?
See this is the start of what we've been saying coming to fruition. With this move AMD shows the world that their APU's are good enough for gaming. EA will be giving them extra keys for cheap and hoping they make more money on DLC - money they wouldn't have been making otherwise.
This is exactly what we said would happen with Mantle opening up cheap, high-quality gaming to the mass market, and why the devs are falling over themselves to make it happen.
4670k is aboout 25% faster than 6800k, but that doesn't say a thing about mantle.
Still nothing in the way of GPU side performance figures from Mantle... I really hope they aren't pushing Mantle to make up for their under-performing cpus, I couldn't careless since I don't have one of them.
That's a pretty big "if".
The bigger "if" is if it outperforms a cheaper cpu like the atlon x4 750k and a HD 7750 GDDR5 to 7790 range card.
The desktop GT650 is pretty much a lousy card in every respect anyway.
I guess you aren't the market. If Kaveri (with Mantle) outperforms a 4670K and 650 GT at less than half the price + free BF4 then it's a massive win for AMD, the OEM's and the average consumer though.
That's a pretty big "if".
Here is a demo showing running 1080p at medium (a few settings low) without mantle. Without mantle. And mantle is what makes this really interesting.
http://www.youtube.com/watch?v=O07YOk4nLyo
I think its perfectly fine to asume this can be done at 720/768p at high on the same machine. With mantle this could be doable in a mobile form factor as the cpu is reliewed and memory bandwith is the limiting factor anyway. Remember kaveri tops out with less tdp on the desktop size compared to richland.
I think we will see this apu eradiate all the mobile dgpu 640/650 class hardware if not 660 class already 2014. Remember an competitive intel solution needs to be quad core to do the same on the new games using mantle. Kaveri will have a huge cost advantage for the oem.
Comming from richland to kaveri + mantle in a game like bf4 is a gamechanger as amd is then no longer cpu limited. Kaveri will clearly then be heavily gpu limited.
Ofcource the lack of ddr4 probably changed the kaveri arch to have fewer shaders and probably half gpu power. But the upside to this is its a better fit to notebooks on the current 28nm gh hpp process because of tdp limitations. And its cheaper too, than what could have been twice as fast on the gpu side. Actually i think amd is more lucky than unlucke here than they think. The market is for the low end. They need 20nm for 1024 shaders anyway.
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AMD bundles Battlefield 4 with A10 "Kaveri"
http://translate.google.com/transla...8007-amd-bundlar-battlefield-4-med-a10-kaveri
Bold move, they must be confident.
Kaveri will not be anywhere close to that
Kaveri mobile with 512 shaders is nothing special if cards like the 7730m (512 shaders at ~600 mhz + 128 bit DDR3, basically the best mobile bin of kaveri) are anything to go by. The 7730m @ notebookcheck gets around 1500 3dmark 11 points, the 660m is around 2400 (with boost). 60% faster and not held back by bandwidth. The 8730m (384 core gcn chip at 700 mhz + 128 bit 900 mhz DDR3) gets around 1400 points with newer drivers. And cheap laptops will be extremely lucky to get dual 1600 mhz sticks, possibly 1866 mhz but nothing faster.
I have a laptop with the 660m and the 7730m. The two are in completely different classes. Its the difference between medium/high 1080p on one and low-medium 720p on the other (in most games, tested Tomb raider(highish on 660m, medium on 7730m) and metro LL (normal and low settings but much better framerates on the 660m), skyrim (ultra + 2xAA on one vs medium high on the other) at similar frame rates.
Kaveri also has to hit that level of CPU + GPU performance in a shared 35W envelope.
(And BTW 640/650/660 hardware has already been eradicated..... by the 730-750m series. Which are quite hobbled by nvidia's decision to use a 64 bit, often DDR3 bus).
And lets not forget, just because it performs good in a handful of games it does not mean it will perform better for everything else in the windows environment.
I guess you aren't the market. If Kaveri (with Mantle) outperforms a 4670K and 650 GT at less than half the price + free BF4 then it's a massive win for AMD, the OEM's and the average consumer though.
This is going to be a little off-topic, but I don't want to necro and Google isn't turning up anything specific. And this is the AMD kool-aid thread anyway, so...
Do we have a list of TrueAudio-supporting games anywhere?