There is the obvious problem that if you take a game balanced for gamepad and just stick in standard KB+M, you need to rebalance the whole thing. Which costs money, so they try to do KB+M schemes with a limited turn rate, which is doomed to fail as mouse naturally has unlimited turn rate and limiting it feels crap. Even if the balancing was done, sometimes the game is just more fun with the limited turn rate because it simulates mass.I don't know what the problem is but for a game where you need to cooly slice off various appendages you'd think they would have done a much better job with the PC controls.
Yeah, I'm wondering too. I picked up Dead Space during the Christmas sales and SWEET ZOMBIE JESUS are the controls so damn ackward. I don't know what the problem is but for a game where you need to cooly slice off various appendages you'd think they would have done a much better job with the PC controls.
in 4-5 weeks it will be $35-40
Some games are plain better with a controller ala Batman, Darksiders, Riddick EFBB, among others....and of course racing games too...
"Fair" is the wrong word because it's a single-player game. Rather, they were trying to keep the game enjoyable despite a new control scheme forced by the platform, but they failed because they took the low-rent way of doing that - balancing by shitting on the controls instead of balancing the content of the whole game, like they should have done. Or just printed "gamepad only" on top of the box - that would have been honest and preserved quality completely, but eaten into sales, so of course they can't have that.The PC controls for Dead Space were intentionally made bad. This is because a keyboard + mouse is MUCH better at control than a gamepad. So to keep things "fair" for the game players, they made it so that the PC controls were as slow and cumbersome as a gamepad artificially. There were some tweaks that can be done to alleviate this problem somewhat though. Just search the internet for them.
Holy crap I can't believe how many people had issues with the K/M controls in the first game. I played through the whole game with K/M and didn't have a single problem.
The PC controls for Dead Space were intentionally made bad. This is because a keyboard + mouse is MUCH better at control than a gamepad. So to keep things "fair" for the game players, they made it so that the PC controls were as slow and cumbersome as a gamepad artificially. There were some tweaks that can be done to alleviate this problem somewhat though. Just search the internet for them.
No shit, I never buy single player only games brand new because they always drop in price so quickly.
$40 within 2 months, $20 within 6 months, $10 in a year.
What I gather is that he only buys games new if they come with multiplayer he expects to play a lot. DS2's multiplayer looks tacked on, not like something anyone sticks with for long.Not trying to troll here, but you do realize DS2 has multiplayer right?
Not trying to troll here, but you do realize DS2 has multiplayer right?