You are right that our perception of what is playable has no impact on the benchmarks at {H}. But the way they are tested has an impact on their usefulness. For example, if my perception of playable is 60 fps in a racing game, then I have no idea at what settings the cards can produce that in F1 2010 for example. In addition, since in almost all the latest reviews every game is tested at 30-35 fps avg at 2560x1600 w/ AA, those results tell me absolutely nothing about 1920x1080, 1920x1200, etc. So how exactly am I supposed to make a purchasing decision from those results? Kyle will also pick and choose various settings, such as running NV cards with PhysX with no AA vs. AMD cards with no PhysX with AA. How are you supposed to draw any conclusion from those results? You can't compare PhysX to AA (they are completely different visual enhancements).
The idea of plotting fps over time on a graph in the toughest part of the game is a great one. However, unless he introduces other resolutions and considers that not everyone is happy with 35 fps, the execution leaves much to be desired. I see [H] quickly becoming a niche website for those with 2560x1600 monitors. It appears that the people who benefit are those few who game at 2560x1600 with 4AA at 30-35 fps.