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Test this physics engine...

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It is strangely amusing throwing a few tiny balls at the scaffolding then launching a huge one right through it. Made me laugh in a freaky scientist way...
 
quote:

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Originally posted by: virtualgames0
the physics sucks ass, not realistic!!!!
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Ummm.... why is that not realistic?


nCred is right. After almost 4 years of engineering I would say that looks about right to me..

Also, there are full retail games out there w/ far inferior phyisics engines.
 
Originally posted by: virtualgames0
the physics sucks ass, not realistic!!!!

Seriously, there's no physical difference between those bricks and the empty spaces. So stop trying to prove to me and yourself that you have superhuman eyes with the can (Ed: What the fvck does that mean?) distinguish the difference, because THERE IS NO DIFFERENCE TO THE HUMAN EYE.

Amazing how many people could convince themselves that there is a difference. :roll:

- M4H
 
Originally posted by: MercenaryForHire
Originally posted by: virtualgames0
the physics sucks ass, not realistic!!!!

Seriously, there's no physical difference between those bricks and the empty spaces. So stop trying to prove to me and yourself that you have superhuman eyes with the can (Ed: What the fvck does that mean?) distinguish the difference, because THERE IS NO DIFFERENCE TO THE HUMAN EYE.

Amazing how many people could convince themselves that there is a difference. :roll:

- M4H

Wahahahah! 0wnage!
 
Anyone get the car to drive through the spiral loop ramp thingie? I can't get it to stay on, always falls off because it goes too slow.

 
I saw something exactly the block demo on an Unreal Engine 3.0 E3 dvd. The guy poined at one of the lower blocks and pulled it up and everything crumbled realistically like in that Meqon thing. We'll have physics like this soon I hope!
 
Originally posted by: dmw16
quote:

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Originally posted by: virtualgames0
the physics sucks ass, not realistic!!!!
--------------------------------------------------------------------------------


Ummm.... why is that not realistic?


nCred is right. After almost 4 years of engineering I would say that looks about right to me..

Also, there are full retail games out there w/ far inferior phyisics engines.

OK Mr. Engineer. Explain how the laws of physics allow these two blocks to hang on the ledge without falling?
:disgust:

I agree that this is a great physics engine -the best we've seen yet - but it's certainly not realistic.
 
after having the race car hit a 6 in bumb having it fly 15 feet in the air and rotate atleast 20 times while in the air, and landing on its feet. I would not call this realistic at all.
 
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