Originally posted by: Nightmare225
Why does it load so slow? :brokenheart:
Originally posted by: apoppin
r-e-a-l-l-y slow
someone quick copy it if you get it
i get the 'prob loading page' message![]()
Originally posted by: Gstanfor
Tell me, I'm dying to know, are these results with the Dx10 patch that certain people were sure would show us the "Dx10 advantage" of R600?
Originally posted by: Ap0c89
2560*1600
Apparently there is an AA bug in the driver with certain games hence the low scores.
It is slightly off tradition that the GPU company's flagship product sails off not to meet the flagship of it's competitor, but one target lower. Then again, the lower we go down the price pyramid, the bigger the audience, more people with the budget to spend. I'd say that there is no clear winner between the 8800 GTS and X2900XT, the GTS displayed more consistent performance behavior while the X2900XT fluctuates around due to the in-matured driver. I would say that despite the heat thrown out by the GPU, the X2900XT overclocks better than the 8800GTS by 8-10%, but that's putting out a lot more heat and drawing more power than it already consumes. So this is something potential XT buyers should take note of, the heat produced by the card is no small amount, nor is the power consumed by it - more than 60w over the GTS. What you would be investing in is a higher potential of upcoming performance boosts (including the latest pre-Alpha 8.37.4.2_47323 Catalyst just released 3 days before this review) and full HDCP support with integrated audio controller. And of course the new programmable Tessellation technology which we will probably not see support in games until much later.
Not the fastest video card in the market for sure, but definitely holds it's own at it's current price-point. We only hope that supply will be adequate and not lead to an indirect increase in prices due to short supply. We hope to see some interesting implementations from various card partners as well, be it overclocked specifications, or improved coolers.
Taking a setting at 1600x1200 with 16xAF, I saw a major increase in performance, particularly Company Of Heroes and Quake 4. Performance went up by 11% on COH and 42% on Quake 4! This shows that the drivers is still very raw on this card, with just a minor driver revision boosting up performance that much, it gives us quite a lot of hope for a fair bit of improvement to come. Let's hope for that!
In many non Anti-Aliasing, High Definition game settings, you have seen the X2900XT push ahead of the performance of it's closest competitor, the GeForce 8800GTS 640MB, sometimes by quite a large margin, sometimes falling behind or ahead by a small percentage. In a select few games, the GTS is slightly faster, and vice versa. When Anti-Aliasing is turned on, the X2900XT showed that it carries it off with great efficiency in games that the drivers are optimized for, performing significantly better than the GTS; while the AA efficiency is piss-poor in some games due to the raw driver which has not fully blossomed to take advantage of ATi's new GPU technology. Just take a look at how performance has boosted from Drivers 8.36 to 8.37, that shows the potential in performance growth... a whole lot of it to reap.
Originally posted by: Gstanfor
Tell me, I'm dying to know, are these (COH) results with the Dx10 patch that certain people were sure would show us the "Dx10 advantage" of R600?
As said before, I had results from both the Catalyst 8.36 and Catalyst 8.37 Drivers. How did performance improve between this small driver jump of 0.01 version?
Taking a setting at 1600x1200 with 16xAF, I saw a major increase in performance, particularly Company Of Heroes and Quake 4. Performance went up by 11% on COH and 42% on Quake 4! This shows that the drivers is still very raw on this card, with just a minor driver revision boosting up performance that much, it gives us quite a lot of hope for a fair bit of improvement to come. Let's hope for that!
In many non Anti-Aliasing, High Definition game settings, you have seen the X2900XT push ahead of the performance of it's closest competitor, the GeForce 8800GTS 640MB, sometimes by quite a large margin, sometimes falling behind or ahead by a small percentage. In a select few games, the GTS is slightly faster, and vice versa. When Anti-Aliasing is turned on, the X2900XT showed that it carries it off with great efficiency in games that the drivers are optimized for, performing significantly better than the GTS; while the AA efficiency is piss-poor in some games due to the raw driver which has not fully blossomed to take advantage of ATi's new GPU technology. Just take a look at how performance has boosted from Drivers 8.36 to 8.37, that shows the potential in performance growth... a whole lot of it to reap.
It is slightly off tradition that the GPU company's flagship product sails off not to meet the flagship of it's competitor, but one target lower. Then again, the lower we go down the price pyramid, the bigger the audience, more people with the budget to spend. I'd say that there is no clear winner between the 8800 GTS and X2900XT, the GTS displayed more consistent performance behavior while the X2900XT fluctuates around due to the in-matured driver. I would say that despite the heat thrown out by the GPU, the X2900XT overclocks better than the 8800GTS by 8-10%, but that's putting out a lot more heat and drawing more power than it already consumes. So this is something potential XT buyers should take note of, the heat produced by the card is no small amount, nor is the power consumed by it - more than 60w over the GTS. What you would be investing in is a higher potential of upcoming performance boosts (including the latest pre-Alpha 8.37.4.2_47323 Catalyst just released 3 days before this review) and full HDCP support with integrated audio controller. And of course the new programmable Tessellation technology which we will probably not see support in games until much later.
Not the fastest video card in the market for sure, but definitely holds it's own at it's current price-point. We only hope that supply will be adequate and not lead to an indirect increase in prices due to short supply. We hope to see some interesting implementations from various card partners as well, be it overclocked specifications, or improved coolers.
It is slightly off tradition that the GPU company's flagship product sails off not to meet the flagship of it's competitor, but one target lower. Then again, the lower we go down the price pyramid, the bigger the audience, more people with the budget to spend. I'd say that there is no clear winner between the 8800 GTS and X2900XT, the GTS displayed more consistent performance behavior while the X2900XT fluctuates around due to the in-matured driver. I would say that despite the heat thrown out by the GPU, the X2900XT overclocks better than the 8800GTS by 8-10%, but that's putting out a lot more heat and drawing more power than it already consumes. So this is something potential XT buyers should take note of, the heat produced by the card is no small amount, nor is the power consumed by it - more than 60w over the GTS. What you would be investing in is a higher potential of upcoming performance boosts (including the latest pre-Alpha 8.37.4.2_47323 Catalyst just released 3 days before this review) and full HDCP support with integrated audio controller. And of course the new programmable Tessellation technology which we will probably not see support in games until much later.
Not the fastest video card in the market for sure, but definitely holds it's own at it's current price-point. We only hope that supply will be adequate and not lead to an indirect increase in prices due to short supply. We hope to see some interesting implementations from various card partners as well, be it overclocked specifications, or improved coolers.
Taking a setting at 1600x1200 with 16xAF, I saw a major increase in performance, particularly Company Of Heroes and Quake 4. Performance went up by 11% on COH and 42% on Quake 4! This shows that the drivers is still very raw on this card, with just a minor driver revision boosting up performance that much, it gives us quite a lot of hope for a fair bit of improvement to come. Let's hope for that!
In many non Anti-Aliasing, High Definition game settings, you have seen the X2900XT push ahead of the performance of it's closest competitor, the GeForce 8800GTS 640MB, sometimes by quite a large margin, sometimes falling behind or ahead by a small percentage. In a select few games, the GTS is slightly faster, and vice versa. When Anti-Aliasing is turned on, the X2900XT showed that it carries it off with great efficiency in games that the drivers are optimized for, performing significantly better than the GTS; while the AA efficiency is piss-poor in some games due to the raw driver which has not fully blossomed to take advantage of ATi's new GPU technology. Just take a look at how performance has boosted from Drivers 8.36 to 8.37, that shows the potential in performance growth... a whole lot of it to reap.
Originally posted by: Gstanfor
I sincerely doubt you will see across the board driver improvement for every game, especially 42% improvement. There are still IQ questions/concerns.
For those who want ATi and are satisified with around g80 GTS performance along with generous helpings of heat and noise, this is your card, for sure.
Originally posted by: Nightmare225
What I don't get is why people are complaining about NVIDIA's drivers when it's completely obvious that with the 6 month delay, ATI STILL has a load of kinks to work out.
SHOT DOWN
--in flames
Originally posted by: Gstanfor
SHOT DOWN
--in flames
Huh? Haven't we been saying for weeks now that R600 will perform around GTS levels? (not totally convinced about the GTS 640 scores I've seen so far either in this review, compared to the GTS 320). Thats still one or two (depending on if you count the g80 Ultra or not) levels below top performance. At this stage I'm still right on track to pick up two 675/2300 Ultra's when they arrive in stock.
Originally posted by: Nightmare225
What I don't get is why people are complaining about NVIDIA's drivers when it's completely obvious that with the 6 month delay, ATI STILL has a load of kinks to work out.
Originally posted by: Gstanfor
SHOT DOWN
--in flames
Huh? Haven't we been saying for weeks now that R600 will perform around GTS levels? (not totally convinced about the GTS 640 scores I've seen so far either in this review, compared to the GTS 320). Thats still one or two (depending on if you count the g80 Ultra or not) levels below top performance. At this stage I'm still right on track to pick up two 675/2300 Ultra's when they arrive in stock.
Originally posted by: Nightmare225
Originally posted by: Gstanfor
SHOT DOWN
--in flames
Huh? Haven't we been saying for weeks now that R600 will perform around GTS levels? (not totally convinced about the GTS 640 scores I've seen so far either in this review, compared to the GTS 320). Thats still one or two (depending on if you count the g80 Ultra or not) levels below top performance. At this stage I'm still right on track to pick up two 675/2300 Ultra's when they arrive in stock.
That wouldn't be so wise, considering how big and hot TWO Ultras would run. If anything, I would wait for the refresh...
Originally posted by: Extelleron
Originally posted by: Gstanfor
SHOT DOWN
--in flames
Huh? Haven't we been saying for weeks now that R600 will perform around GTS levels? (not totally convinced about the GTS 640 scores I've seen so far either in this review, compared to the GTS 320). Thats still one or two (depending on if you count the g80 Ultra or not) levels below top performance. At this stage I'm still right on track to pick up two 675/2300 Ultra's when they arrive in stock.
The HD 2900XT is already outperforming the GTS in the vast majority of tests and clearly there are big improvements to come in terms of drivers. With the exception of those games that suffer from the "AA bug," the XT really encroaches on GTX territory when you turn the settings up. With new drivers that improve performance and fix the AA problems that some games suffer, you will be seeing GTX performance (or even higher in some cases) for GTS price.
Now we see a slightly bigger margin emerging, GTX beats the X2900XT by 10fps while the GTSes beat the X2900XT by 6fps. It does seem the new Forceware 158.22 drivers have boosted the performance of the 8800s quite a bit in Quake 4. Still the X2900XT beats it's predecessor by 36%.