BlueAcolyte
Platinum Member
- Nov 19, 2007
- 2,793
- 2
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Not for me.Originally posted by: BlueAcolyte
F*** YEA!!! But is the site down?
Haha, sounds like a great little speed boost.I AM A FREAKIN' BLUR HERE
Runnin? rings around all them molasses-slow dummies out there on the battle- field is thirsty frickin? work. But when it comes to quenchin? that thirst, only one thermonuclear thirst detonator packs all the ?Atomic Punch? you?ll ever need. Bonk! is fulla radiation, which as we all know is pretty great for givin? people superpowers. Just one can?ll blast ya into a few second rush of radioactive energy so powerful you?ll be dodgin? bullets like they ain?t even there!
Note: Bonk! contains several hundred times the daily recommended allowance of sugar. After the beneficial effects of the radiation wear off, drinkers have reported experiencing feelings of lethargy that can last several seconds. Reading this sentence absolves Bonk! of any liability for killing sprees inspired by or deaths resulting from the ingestion of Bonk! Enjoy Bonk! responsibly? Or by the case!
Just the descriptions for now. They will put them in-game next week with the update.Originally posted by: sjwaste
So are they just posting the descriptions, or are the listed ones in the game now?
Sounds like it, with some sort of short cooldown/side effect aftwards.Originally posted by: zerocool84
So that drink gives you even faster running???
I wonder how fast it'll make you run. Maybe fast enough to run by sentries and not get killed??? If that's the case then that'd be very interesting.Originally posted by: KeithTalent
Sounds like it, with some sort of short cooldown/side effect aftwards.Originally posted by: zerocool84
So that drink gives you even faster running???
KT
I think that's what valve is trying to do with it. Make some way scouts can (sort of) counter sentry guns.Originally posted by: zerocool84
I wonder how fast it'll make you run. Maybe fast enough to run by sentries and not get killed??? If that's the case then that'd be very interesting.Originally posted by: KeithTalent
Sounds like it, with some sort of short cooldown/side effect aftwards.Originally posted by: zerocool84
So that drink gives you even faster running???
KT
sounds like it, but when it wears out, you'll prolly be slower than normal for a few secs and possibly take a health hit.Originally posted by: 40Hands
I think that's what valve is trying to do with it. Make some way scouts can (sort of) counter sentry guns.Originally posted by: zerocool84
I wonder how fast it'll make you run. Maybe fast enough to run by sentries and not get killed??? If that's the case then that'd be very interesting.Originally posted by: KeithTalent
Sounds like it, with some sort of short cooldown/side effect aftwards.Originally posted by: zerocool84
So that drink gives you even faster running???
KT
This will be great! Have a scout sprint past a sentry gun to "distract" it while a pyro/demoman come in behind the scout and destroys it.Originally posted by: 40Hands
I think that's what valve is trying to do with it. Make some way scouts can (sort of) counter sentry guns.Originally posted by: zerocool84
I wonder how fast it'll make you run. Maybe fast enough to run by sentries and not get killed??? If that's the case then that'd be very interesting.Originally posted by: KeithTalent
Sounds like it, with some sort of short cooldown/side effect aftwards.Originally posted by: zerocool84
So that drink gives you even faster running???
KT
CP_Egypt
A Dustbowl-style control point map, Egypt is visually striking, full of great combat spaces, and features some really interesting uses of vertical space. Classes with the ability to ascend rapidly (Soldiers, Demomen, and Scouts using the new scattergun unlockable ) have lots of options for traversing the arenas. In addition, the ruins provide Engineers with a large number of potential sentrygun locations.
Egypt is fun, though it's been a while since I last played it.CP_Fastlane Update
Fastlane is an update to one of the first community maps we shipped. This release features a wide variety of changes, from spawn and capture timer tweaks, to geometry and art modifications, to exploit fixes.
Hmm I never played the Egypt map at all. It looks interesting.Originally posted by: KeithTalent
http://www.teamfortress.com/scoutupdate/egypt.htm
CP_Egypt and a Fastlane update
CP_Egypt
A Dustbowl-style control point map, Egypt is visually striking, full of great combat spaces, and features some really interesting uses of vertical space. Classes with the ability to ascend rapidly (Soldiers, Demomen, and Scouts using the new scattergun unlockable ) have lots of options for traversing the arenas. In addition, the ruins provide Engineers with a large number of potential sentrygun locations.Egypt is fun, though it's been a while since I last played it.CP_Fastlane Update
Fastlane is an update to one of the first community maps we shipped. This release features a wide variety of changes, from spawn and capture timer tweaks, to geometry and art modifications, to exploit fixes.
KT
I'll take you 1v1 as scout, you can pick your class.Originally posted by: Pelu
AT LAST SCOUTS GOT SOMETHING NICE!!!!
The most useless class in the game get some use!!!!!
Originally posted by: videogames101
I'll take you 1v1 as scout, you can pick your class.Originally posted by: Pelu
AT LAST SCOUTS GOT SOMETHING NICE!!!!
The most useless class in the game get some use!!!!!
Feelin lucky?![]()
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