Originally posted by: purbeast0
Originally posted by: oznerol
Originally posted by: purbeast0
I don't see why this would all of a sudden anger you with Capcom, they have been doing this since SNES days, again, it is nothing new.
These rebalancing has happened in every interation of Street Fighter to date, and they have never been free upgrades.
In the SNES days, DLC was not an option.
It is no longer the SNES days. The industry has evolved, Capcom has not.
and in SNES days, games were $70, which with inflation today, would probably be close to $100.
and in SNES days games were made with like 5 people, not 100+ that are involved in making games today.
Originally posted by: jman19
Originally posted by: purbeast0
Originally posted by: oznerol
Originally posted by: purbeast0
I don't see why this would all of a sudden anger you with Capcom, they have been doing this since SNES days, again, it is nothing new.
These rebalancing has happened in every interation of Street Fighter to date, and they have never been free upgrades.
In the SNES days, DLC was not an option.
It is no longer the SNES days. The industry has evolved, Capcom has not.
and in SNES days, games were $70, which with inflation today, would probably be close to $100.
and in SNES days games were made with like 5 people, not 100+ that are involved in making games today.
What does that have to do with other devs moving on and going the DLC route while Capcom isn't?
Originally posted by: purbeast0
Originally posted by: oznerol
Originally posted by: purbeast0
I don't see why this would all of a sudden anger you with Capcom, they have been doing this since SNES days, again, it is nothing new.
These rebalancing has happened in every interation of Street Fighter to date, and they have never been free upgrades.
In the SNES days, DLC was not an option.
It is no longer the SNES days. The industry has evolved, Capcom has not.
and in SNES days, games were $70, which with inflation today, would probably be close to $100.
and in SNES days games were made with like 5 people, not 100+ that are involved in making games today.
Originally posted by: Krazy4Real
Originally posted by: purbeast0
Originally posted by: oznerol
Originally posted by: purbeast0
I don't see why this would all of a sudden anger you with Capcom, they have been doing this since SNES days, again, it is nothing new.
These rebalancing has happened in every interation of Street Fighter to date, and they have never been free upgrades.
In the SNES days, DLC was not an option.
It is no longer the SNES days. The industry has evolved, Capcom has not.
and in SNES days, games were $70, which with inflation today, would probably be close to $100.
and in SNES days games were made with like 5 people, not 100+ that are involved in making games today.
I seriously don't remember paying $70 for SNES games.
Originally posted by: purbeast0
Originally posted by: jman19
Originally posted by: purbeast0
Originally posted by: oznerol
Originally posted by: purbeast0
I don't see why this would all of a sudden anger you with Capcom, they have been doing this since SNES days, again, it is nothing new.
These rebalancing has happened in every interation of Street Fighter to date, and they have never been free upgrades.
In the SNES days, DLC was not an option.
It is no longer the SNES days. The industry has evolved, Capcom has not.
and in SNES days, games were $70, which with inflation today, would probably be close to $100.
and in SNES days games were made with like 5 people, not 100+ that are involved in making games today.
What does that have to do with other devs moving on and going the DLC route while Capcom isn't?
he was spewing stuff out about the past so i did the same.
if he had read anything about SSF4, he would know that in this present day, DLC is not an option for Capcom to make the changes they want to.
SF4 was not built with "holes" to add in new characters, change gameplay mechanics, add new moves, etc. It is an arcade game that was ported over to consoles.
Super SF4 and SF4 are two different games, just as Street Fighter 2, Street Fighter 2 Championship Edition, and Street Fighter 2 Turbo are 3 different games.
I'm sure each will have it's own following, just as the different versions of SF2 do.
Originally posted by: purbeast0
you guys claiming stuff "should be" DLC or whatever really need to get off your high horse. who are you to tell a company what theys hould and shouldn't do?
hell i remember buying street fighter 2 3x on SNES, for a grand total of $200.
Street Fighter 2 = $60
Street Fighter 2 Turbo = $70
Super Street Fighter 2 Turbo = $70
This is nothing new. if you don't want to pay for it, don't, simple as that.
Originally posted by: purbeast0
very relevant to this thread
Problem: We live in the digital age, this should have been DLC
Solution: Maybe you missed the last few paragraphs, but in case you haven't heard, there's a lot of stuff being changed, retuned, updated and expanded, and at least eight new characters being added. For one, that would be a bigass download for people who don't have a lot of space left on their hard drive. Secondly, you're talking about tinkering with a huge portion of the game's code, and that's a Pandora's box full of potential for fuckuppery.
Originally posted by: purbeast0
if he had read anything about SSF4, he would know that in this present day, DLC is not an option for Capcom to make the changes they want to.
SF4 was not built with "holes" to add in new characters, change gameplay mechanics, add new moves, etc. It is an arcade game that was ported over to consoles.
Originally posted by: oznerol
Originally posted by: purbeast0
very relevant to this thread
Problem: We live in the digital age, this should have been DLC
Solution: Maybe you missed the last few paragraphs, but in case you haven't heard, there's a lot of stuff being changed, retuned, updated and expanded, and at least eight new characters being added. For one, that would be a bigass download for people who don't have a lot of space left on their hard drive. Secondly, you're talking about tinkering with a huge portion of the game's code, and that's a Pandora's box full of potential for fuckuppery.
Originally posted by: purbeast0
if he had read anything about SSF4, he would know that in this present day, DLC is not an option for Capcom to make the changes they want to.
SF4 was not built with "holes" to add in new characters, change gameplay mechanics, add new moves, etc. It is an arcade game that was ported over to consoles.
How do either of you have any idea whatsoever what Capcom's SF4 code is like, how large an update this will be, or how much effort is required to "change, retune, update, and expand" SF4?
The fact that you mention "holes" in code to add in new characters is reason enough to assume you know nothing.
I am not "spewing stuff out about the past". I simply claimed that Capcom is a dinosaur in the video game industry. They are not evolving. They are not pushing the industry forward. They are largely set in their ways and are failing at adapting to new technology.
This spans all of their games, really.
I'm not complaining about whatever price this might be.
Originally posted by: RyanPaulShaffer
I, for one, would rather have this be released on disc instead of DLC.
This whole situation reminds me of the "RE5 VS Mode whinefest" a few months back.
Originally posted by: purbeast0
Originally posted by: oznerol
Originally posted by: purbeast0
very relevant to this thread
Problem: We live in the digital age, this should have been DLC
Solution: Maybe you missed the last few paragraphs, but in case you haven't heard, there's a lot of stuff being changed, retuned, updated and expanded, and at least eight new characters being added. For one, that would be a bigass download for people who don't have a lot of space left on their hard drive. Secondly, you're talking about tinkering with a huge portion of the game's code, and that's a Pandora's box full of potential for fuckuppery.
Originally posted by: purbeast0
if he had read anything about SSF4, he would know that in this present day, DLC is not an option for Capcom to make the changes they want to.
SF4 was not built with "holes" to add in new characters, change gameplay mechanics, add new moves, etc. It is an arcade game that was ported over to consoles.
How do either of you have any idea whatsoever what Capcom's SF4 code is like, how large an update this will be, or how much effort is required to "change, retune, update, and expand" SF4?
The fact that you mention "holes" in code to add in new characters is reason enough to assume you know nothing.
I am not "spewing stuff out about the past". I simply claimed that Capcom is a dinosaur in the video game industry. They are not evolving. They are not pushing the industry forward. They are largely set in their ways and are failing at adapting to new technology.
This spans all of their games, really.
I'm not complaining about whatever price this might be.
uh, because capcom flat out said that making this DLC is not a viable option?
Originally posted by: purbeast0
Originally posted by: RyanPaulShaffer
I, for one, would rather have this be released on disc instead of DLC.
This whole situation reminds me of the "RE5 VS Mode whinefest" a few months back.
it's going to be cheap too, Ono stated that it is going to be "the price of a DLC upgrade but will come on a disc".
so we'll have to see what that means $$ wise.
Originally posted by: Dumac
Originally posted by: purbeast0
Originally posted by: RyanPaulShaffer
I, for one, would rather have this be released on disc instead of DLC.
This whole situation reminds me of the "RE5 VS Mode whinefest" a few months back.
it's going to be cheap too, Ono stated that it is going to be "the price of a DLC upgrade but will come on a disc".
so we'll have to see what that means $$ wise.
Considering the costumes alone are $15 alone, I would expect this to be at least 40.
Originally posted by: pwnagesarus
Awesome, I guess Capcom still thinks this is the 90s. >_<; They pulled a L4D with this one.
Originally posted by: Queasy
Originally posted by: Dumac
Originally posted by: purbeast0
Originally posted by: RyanPaulShaffer
I, for one, would rather have this be released on disc instead of DLC.
This whole situation reminds me of the "RE5 VS Mode whinefest" a few months back.
it's going to be cheap too, Ono stated that it is going to be "the price of a DLC upgrade but will come on a disc".
so we'll have to see what that means $$ wise.
Considering the costumes alone are $15 alone, I would expect this to be at least 40.
I think the $29.99 to $39.99 range is a safe bet. Anymore than that and it will be too high and they are adding too much for anything less than $29.99 IMHO. But, we'll just have to wait and see what they announce.
Originally posted by: lopri
I think they're trying to lay a framework for a long term, which they have failed at miserably when SF4 launched. The on-line match making system is pretty terrible and features like replay save are broken as well. Plus, of course, the balance between characters. Overall the game heavily favors characters with good reversal (*cough* dragon punch *cough*) and charge characters are somewhat disadvantaged, IMO.
If they fix things such that the gaming experience gets better and they'll build a framework to fix any future issues, I'd say it's worth it.