Originally posted by: amoeba
Originally posted by: Chiropteran
Originally posted by: amoeba
By contrast, mass hydra was never a viable strategy at even intermediate levels of play. ZvZ, mutaling destroys hydra, PvZ, templar + speedlots, TvZ marine/medic absolutely devastates hydra even without tank backup.
mutalisks are a higher tier. if you are rushing for mutalisks you will lose before you get them vs a hydra rusher. templars, much the same. medics don't exist in starcraft, I guess the strategies change some if you bring brood war into this but I was already sick of the "hunters w/ mucho money" maps around when brood wars came out and I didn't play much after that.
I guarantee you if I go mutaling, I will own somebody going hydra. Even plain marines are good enough to counter mass hydra. Hydras only do 1/2 damage to marines due to size. If mass hydra was so viable, you would see zergs dominate the starcraft scene. That is clearly not the case.
I don't place a lot of credibility in strategy advice coming from somebody who stopped playing so long ago when compared to viable strategy coming from professionals who play starcraft for a living. I am also sick of the mucho money maps, thats why I play limited money maps such as Lost temple, Nostalgia, Requiem, etc...
Perhaps more gaming vs competent opponents on non-money maps would give you more faith about starcraft.