• We’re currently investigating an issue related to the forum theme and styling that is impacting page layout and visual formatting. The problem has been identified, and we are actively working on a resolution. There is no impact to user data or functionality, this is strictly a front-end display issue. We’ll post an update once the fix has been deployed. Thanks for your patience while we get this sorted.

Star Trek Online....Are You Ready?

Page 2 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.
The ultimate catch-22 with new MMOs:

They need early subscribers and their support to fund the development/improvement of the game and to spread enthusiasm. But most people sit back and wait 6-12 months to see if it will become a good game and to see if it's worth it.

And then the game dies before it gets off the ground.
 
Last edited:
Can you blame them? There's an open sewerpipe of MMOs spewing product in our direction. And only the most die-hard are going to leap head first into that cataract of mostly fecal matter.

MMOs need a new revenue model because the current one just keeps serving customers half-baked crap.
 
The ultimate catch-22 with new MMOs:

They need early subscribers and their support to fund the development/improvement of the game and to spread enthusiasm. But most people sit back and wait 6-12 months to see if it will become a good game and to see if it's worth it.

And then the game dies before it gets off the ground.

Another way of looking at it, a lot of us have played at least one MMO in the past and been burned and there's a ton of them coming out every year. People are being smarter consumers and are looking for something new.
 
Oh, I absolutely agree. I don't buy a game without at least glancing at reviews to see if it's not shit, and I don't invest time into MMOs unless I know it will last longer than a few months.

I'm just saying, there is the catch-22 of it all, and that sucks. It is what it is.
 
I hope the OP "The Happy Stromboli" reads SunnyD's comments and linked thread. They saved me $65 today.

I'm going to keep at it with Eve-Online for a bit. Unless there's some other large starship MMO that I've missed.
 
I'm going to keep at it with Eve-Online for a bit. Unless there's some other large starship MMO that I've missed.
Black Prophecy is shaping up nicely. Think of it as Jumpgate Evolution's evil twin. eg: Privateer/Freelancer on MMO + steroids.
 
This is going to be a pass for me pretty much regardless of the reviews. If it's extremely successful and well reviewed them I might give it a look in a year when they release an expansion pack.
 
I'm going to mess around with the open beta, but I can already tell you with 100% confidence that I will not, nor will I ever, purchase the final product.
 
I have an open beta key and will try it out these next couple of weeks, but probably won't make the purchase. I will be looking pretty hard at APB though.
 
This is going to be a pass for me pretty much regardless of the reviews. If it's extremely successful and well reviewed them I might give it a look in a year when they release an expansion pack.

I should be done downloading (2Gb) and patching (10Gb) the beta, by that time... Oh wait, then I will also have to download the expansion pack, too. DOH!
 
Oh, I absolutely agree. I don't buy a game without at least glancing at reviews to see if it's not shit, and I don't invest time into MMOs unless I know it will last longer than a few months.

I'm just saying, there is the catch-22 of it all, and that sucks. It is what it is.

sure there is, because if the game sucks, you are out the $50 game plus the subscription fee you paid.

IF these MMOs just charged the subscription fee, they would be much better off. Maybe allow anyone to play for 2 months with just that fee. Then to play longer, you need to buy the game, or just give the game away and collect the fees.
 
Nope - not really interested in the STU. I will try the open beta - but that's about it.

My money will be on SW:TOR.
 
TenTonHammer currently has Open Beta keys available. Better hurry though, they blew through this morning's batch in minutes.
 
I got a key, but trying to find a place to actually download the beta from is killing me.

Yup. Even subcontracting out their download servers are not cutting it. These guys apparently have learned nothing from all their predecessors' previous failures. That is NOT a good sign. I wonder if their game servers are also not going to hold their water.
 
Yup. Even subcontracting out their download servers are not cutting it. These guys apparently have learned nothing from all their predecessors' previous failures. That is NOT a good sign. I wonder if their game servers are also not going to hold their water.
I can tell you just from quickly browsing the STO forums that they're not. The login server is booting people every few minutes, which was very typical of most closed beta play tests.

FYI: ATI users... TURN OFF AA in the options screen at login, or the game WILL crash constantly and repeatedly between every login to every few minutes after login, every time.
 
I can tell you just from quickly browsing the STO forums that they're not. The login server is booting people every few minutes, which was very typical of most closed beta play tests.

I doubt this counts as a closed beta anymore. This is more like the final moments of an open beta (since they are handing out beta keys like popcorn), to stress test the download/patch servers, the login servers, and the game servers.

**Not to test the initial download servers (since the retail box versions will have on dvd, little doubt, the same or similiar "golden version" that we downloaded from the half dozen subcontracted download services) but to test the patch download server. 10GByte, ouch.

And comparing this to the "typical" MMO that have, all but a very few, failed is not comforting. Is "learning from the mistakes of others" really something of a rocket-science?
 
Back
Top