shortylickens
No Lifer
- Jul 15, 2003
- 82,854
- 17,365
- 136
If you havent read this article yet, now is an excellent time to do so.
https://www.wired.com/2009/12/fail-duke-nukem/
https://www.wired.com/2009/12/fail-duke-nukem/
Disclaimer: That's your opinion.Nice work Seba, you got a thread started and closed.
https://robertsspaceindustries.com/...-it-does-not-even-get-to-the-game-men/1649111
Thread closed for posting opinion as fact, spreading fear, uncertainty and doubt rule 9a, 9b
that is not entirely accurate, they are holding a free to play event open for everyone to see the state of the game.still no game to show for it.
that is not entirely accurate, they are holding a free to play event open for everyone to see the state of the game.
if you're asking, then i assume you already know the answer unfortunately, i don't have time to donwload it and play, but i read on TPU that the download servers are overwhelmed and many people have problems downloading the client.and how is that going?
if you're asking, then i assume you already know the answer unfortunately, i don't have time to donwload it and play, but i read on TPU that the download servers are overwhelmed and many people have problems downloading the client.
Equity is cheaper than debt, so financially it's a good move. But it is evidence that's counter to what backers were told in previous years (i.e. we have enough funding to finish the game). CIG have spun this into...this funding is for marketing SQ42....but only a complete fool would expect them to need $46 million to market that game.
release date of 2020 for sq42 and....
https://venturebeat.com/2018/12/20/...another-46-million-to-finish-sci-fi-universe/
The money comes from Clive Calder and Keith Calder’s Snoot Entertainment, a couple of moguls in the United Kingdom music business. Under the deal, they will own 10 percent of Cloud Imperium, and Roberts will still retain control of the company and hold 75 percent ownership. The valuation of the company is $496 million.
I admit that after all this time I forget a lot of things.. but did the project start as a single player with the massive universe as an add on?
No, it started as a single player game and then morphed into "Everything you could ever want in a game no matter how unrealistic" thing afterward. Which must be especially frustrating for those initial backers who are going to be waiting 8+ years at best.Wasnt it the other way around? started as MMO and then added single player?
But everyone asked for this.
Wait is that a problem? Makes sense to me since everyone who was gonna buy the PC version has probably already pledged and owns SQ:42. Or is it hard to believe since console releases actually require at least a bit of QA? As long as CIG doesn't run out of funds by 2020/2021 SQ:42 should be released as I have to believe CR's ego won't let his last shot end in failure. I think in his mind any sort of release of SQ:42 will validate him.rumour is that SQ:42 is coming out for consoles now
release date of 2020 for sq42 and....
https://venturebeat.com/2018/12/20/...another-46-million-to-finish-sci-fi-universe/
The money comes from Clive Calder and Keith Calder’s Snoot Entertainment, a couple of moguls in the United Kingdom music business. Under the deal, they will own 10 percent of Cloud Imperium, and Roberts will still retain control of the company and hold 75 percent ownership. The valuation of the company is $496 million.
We’ve also set it up in a way that, if we’re seeing a drop-off, we’d scale back our development ambition.
rumour is that SQ:42 is coming out for consoles now
rumour is that SQ:42 is coming out for consoles now