I entirely agree. But I think part of the feeling is that these larger ships are meant to only be used in convoys with fighter escort and/or only in locations that are safe. I think too many people feel the game is going to be Eve with the players having free reign to attack and blow up everyone without real consequences, when I think the reality is that this type of activity will only really be available in the fringe areas of the game while the core homeworld areas are safe from this kind of activity.
But if they do aim for the game to be more Eve-like, these ships will need significant armor and shields and probably really need automated point defence turrets which can do significant damage to smaller ships without the need for the main turrets to be used.
Yeah, the mechanics are going to have to be looked at very closely. Even having escorts will not be feasible in a lot of cases.
Looking at exploration vessels like the Carrack and Endeavor - - having fighter escorts that can handle that kind of range (and apart from hired NPCs, it might be difficult to find players willing to just fly along out in the middle of nowhere with an explorer).
I think that's also why we have such a quick QD mechanic in place. If you get attacked, apart from an alpha strike, you can just kick in the QD and get out of there.
I actually like that mechanic. A lot of people don't want to play SC for combat, and the quick QD spool-up means they only have to engage when they want to.
This means if pirates want to take down cargo ships / miners, etc....they're going to have to use tools to take down the shields quickly so the ship can't QD. EMP blasts, coordinated attacks to take down a shield section, and so on.
I think it should be difficult for little single-seat fighters to take down large commercial ships unless they're in a pretty decent group, and dang near impossible if they're by themselves.
If realism is a goal, something like the Starfarer has enough room for a lot of very big shield generators and power plants, and would certainly have them. Small fighters don't have room for big guns / shields / power. That's the balance.
I think a squad of Hornets should be able to take down a Starfarer, but you should be able to pilot this thing and laugh at any little single-seater pinging away at it with S2 weapons all by itself.
I've taken out Connies and Talis with my M50 and its pair of pea shooters, and it wasn't difficult (this was before the shield buffs though).