CPA
Elite Member
- Nov 19, 2001
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Well now this is interesting. Hackers have already been plodding away at SimCity and found out the game can indeed be played offline. It involves putting the game into some sort of "debug mode". The game is fully playable though it can't save cities or interact with other regions. By the sounds of it, it's a relatively simple process. This fully dispute's EA's claim that online functionality is so deeply interwoven into SimCity that an offline version was impossible. To make an offline, single player version programmers would just have to add local saves. Something that could easily be patched in.
Furthermore, a Maxis insider told Rock, Paper, Shotgun that the servers only handle cloud saves and communication between players. All the computational business happens on the local end of things. He stated he can't understand why EA keeps claiming otherwise. Furthermore, it's been suggested that the servers don't even react to your gameplay in real time. Kotaku found out that the game could run happily offline for 20min before it realized it wasn't connected to the server. This backs up the hackers claims and proves SimCity really isn't an MMO at all, nor does it need the servers to run.
So it seems EA has been caught in a lie over their always-on functionality. The servers do enhance gameplay but are not necessary for it. Yet EA continues to state otherwise. The plot keeps thickening.
http://kotaku.com/5990498/rumor-a-n...h-allegedly-has-almost-unlimited-offline-play
http://www.destructoid.com/simcity-can-be-played-offline-according-to-anyone-but-ea-248656.phtml
http://www.rockpapershotgun.com/2013/03/12/simcity-server-not-necessary/
http://kotaku.com/5990165/my-simcity-city-thrived-offline-for-19-minutes?tag=simcity
Having been burned repeatedly in the past based on hype and wanting to think sequels were going to be great, I decided against being a day 1 purchaser. Dodged a bullet this time.
Eye candy does not replace gameplay.
I know, right? Bought Civ V 1st day, D3 1st day....BF3 (for ps3) first day. All awful purchases on my part. Looks like I finally leanred
Anyone else experiencing extremely slow, almost unusable servers?
I know, right? Bought Civ V 1st day, D3 1st day....BF3 (for ps3) first day. All awful purchases on my part. Looks like I finally leanred
Interactivity with other cities that people have built I would say is a nice feature. Though to force the new norm onto people is never taken lightly. I remember everybody up in arms about Steamworks, but now I can't even imagine driving to an Ebgame store to pick up a hard copy. Ok, I will disprove my own point: At least Steam when it disconnects you can still play it, mod it, and let you play at your leisure in offline mode.
Was Sim City ever intended to be a MMO? No - so I wish they could at least change the name of the game and sell off the rights to SimCity who cares for the franchise.
Why would an official EA video be posted to what seems to be a random account?
Why would an official EA video be posted to what seems to be a random account?
It's cool to see the fans digging through our source files, the creativity of our mod community has always been the lifeblood of Maxis.
Maxis = EA. Ocean is on record as saying we are working on exposing parts of the game to modders. Scope as yet undetermined.
@Raaskaller Yup, our UI is in javascript for a reason, so you can play with it.
Not sure we have any official statement on the recent modding developments yet. (Though I'm personally excited to see it taking off!)
Why would an official EA video be posted to what seems to be a random account?
Well now this is interesting. Hackers have already been plodding away at SimCity and found out the game can indeed be played offline. It involves putting the game into some sort of "debug mode". The game is fully playable though it can't save cities or interact with other regions. By the sounds of it, it's a relatively simple process. This fully dispute's EA's claim that online functionality is so deeply interwoven into SimCity that an offline version was impossible. To make an offline, single player version programmers would just have to add local saves. Something that could easily be patched in.
Furthermore, a Maxis insider told Rock, Paper, Shotgun that the servers only handle cloud saves and communication between players. All the computational business happens on the local end of things. He stated he can't understand why EA keeps claiming otherwise. Furthermore, it's been suggested that the servers don't even react to your gameplay in real time. Kotaku found out that the game could run happily offline for 20min before it realized it wasn't connected to the server. This backs up the hackers claims and proves SimCity really isn't an MMO at all, nor does it need the servers to run.
So it seems EA has been caught in a lie over their always-on functionality. The servers do enhance gameplay but are not necessary for it. Yet EA continues to state otherwise. The plot keeps thickening.
http://kotaku.com/5990498/rumor-a-n...h-allegedly-has-almost-unlimited-offline-play
http://www.destructoid.com/simcity-can-be-played-offline-according-to-anyone-but-ea-248656.phtml
http://www.rockpapershotgun.com/2013/03/12/simcity-server-not-necessary/
http://kotaku.com/5990165/my-simcity-city-thrived-offline-for-19-minutes?tag=simcity
Some more revelations are that the Maxis guys are actually fine with modding?
https://twitter.com/vertexnormal/status/312275013380210689
https://twitter.com/moskow23/status/312272085894455296
http://www.reddit.com/r/SimCity/com...o_the_maxis_representatives/c8vsb8e?context=3
Which contradicts someone's post on reddit yesterday that they confirmed with an EA Customer Service rep that accounts will be BANNED if found the game is modded.
