NTMBK
Lifer
- Nov 14, 2011
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If anyone doubts the amount of work that artists put into making such a detailed game, just read this:
http://www.polygon.com/2014/10/6/6922185/assassins-creed-unity-notre-dame
Two years, just spent getting one building right. Some entire indie games are built in less time than that! It paid off, too, because when the game is working it does look gorgeous.
The Notre Dame cathedral, a historic landmark located in Paris, took one developer two years to create in Ubisoft's Assassin's Creed Unity, Destructoid reports.
Assassin's Creed Unity takes place during the French Revolution. The giant cathedral in-game is the work of senior level artist Caroline Miousse, who worked with a historian to research and build every section.
"I was pleased to do that," Miousse said. "It was very exciting, but there was a little stress at the beginning because you really need to be sure that you're recreating it as accurately as possible because it's so well known."
http://www.polygon.com/2014/10/6/6922185/assassins-creed-unity-notre-dame
Two years, just spent getting one building right. Some entire indie games are built in less time than that! It paid off, too, because when the game is working it does look gorgeous.