Quality/Performance Issues in Assassin's Creed: Unity [WCCF]

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NTMBK

Lifer
Nov 14, 2011
10,411
5,677
136
If anyone doubts the amount of work that artists put into making such a detailed game, just read this:

The Notre Dame cathedral, a historic landmark located in Paris, took one developer two years to create in Ubisoft's Assassin's Creed Unity, Destructoid reports.

Assassin's Creed Unity takes place during the French Revolution. The giant cathedral in-game is the work of senior level artist Caroline Miousse, who worked with a historian to research and build every section.

"I was pleased to do that," Miousse said. "It was very exciting, but there was a little stress at the beginning because you really need to be sure that you're recreating it as accurately as possible because it's so well known."

http://www.polygon.com/2014/10/6/6922185/assassins-creed-unity-notre-dame

Two years, just spent getting one building right. Some entire indie games are built in less time than that! It paid off, too, because when the game is working it does look gorgeous.
 

Sequences

Member
Nov 27, 2012
124
0
76
If anyone doubts the amount of work that artists put into making such a detailed game, just read this:

Two years, just spent getting one building right. Some entire indie games are built in less time than that! It paid off, too, because when the game is working it does look gorgeous.

To me, this is an example of how wrong the project was managed. How can you dedicate so much resource to details of a building that most people won't find flaws in when there are plenty of lower hanging fruit.
 

Keysplayr

Elite Member
Jan 16, 2003
21,211
50
91
To me, this is an example of how wrong the project was managed. How can you dedicate so much resource to details of a building that most people won't find flaws in when there are plenty of lower hanging fruit.

I personally don't cater to those that go for the lower hanging fruit. I like those who go the extra mile and try to do something that takes a bit more effort but pays off. That is a good description of the artwork in ACU.
The game engine or the bugs that were allowed to pass into the public release doesn't even aspire to be of the lower hanging fruit category, but like picking up a bit of rotten apple from the ground. Even easier. Not acceptable.
 

AdamK47

Lifer
Oct 9, 1999
15,675
3,529
136
People seemed to be shocked that a newly released game doesn't run right on their Radeon. This is nothing new. It's been that way since the ATI days. They are far more likely to have issues on newly released games compared to NVidia.
 

rtsurfer

Senior member
Oct 14, 2013
733
15
76
People seemed to be shocked that a newly released game doesn't run right on their Radeon. This is nothing new. It's been that way since the ATI days. They are far more likely to have issues on newly released games compared to NVidia.
Oh it isn't even running right on Nvidia.
 

AtenRa

Lifer
Feb 2, 2009
14,003
3,362
136
ahahahaha :biggrin::biggrin::biggrin::biggrin:

1424340_10154799765565181_8938654425242679205_n.jpg
 

tential

Diamond Member
May 13, 2008
7,348
642
121
I'm starting to think you're trolling us now.. What difference does it make whether they are from a high rez screenshot thread?

So you're telling me you don't understand the difference between a screenshot of gameplay and a screenshot with the settings cranked far beyond playable settings for a "cinematic high rez screenshot?"

I didn't know that's how we were judging game fidelty in that case
enb_2014_11_12_12_14_19_34_1080p_by_confidence_man-d869wua.jpg

enb_2014_11_10_21_02_06_47_1080p_by_confidence_man-d864qhg.jpg

Skyrim looks better than a BRAND NEW GAME!!!
15367712658_727efc108f_k.jpg

Rise Son of Rome, released 1 year ago looking better...
14935650163_f387b0b658_o.jpg

Dark Souls 2
xYJ.jpg


So no, now I'm DEFINITELY not impressed by AC Unity.
 

boozzer

Golden Member
Jan 12, 2012
1,549
18
81
Boozzer what did you think?
http://youtu.be/ALtKiniMSoM
You kind of fell of the face of the earth. :)
I kinda lost interest after my last post, the other reason being I wanted to wait for youtube to load the 1080p version. got a few questions for you. have you tried smaa or 16x ssaa? if they are available in unity. fxaa tends to make the entire screen blurry as hell and makes for ugly looking gameplay. I know you chose it because of the low performance cost :/ yea, I caught on :) but humor me with tests using other aa types, better looking ones, higher performance cost. no need for videos, I trust your integrity :))) just need the fps ranges.
 

Keysplayr

Elite Member
Jan 16, 2003
21,211
50
91
I kinda lost interest after my last post, the other reason being I wanted to wait for youtube to load the 1080p version. got a few questions for you. have you tried smaa or 16x ssaa? if they are available in unity. fxaa tends to make the entire screen blurry as hell and makes for ugly looking gameplay. I know you chose it because of the low performance cost :/ yea, I caught on :) but humor me with tests using other aa types, better looking ones, higher performance cost. no need for videos, I trust your integrity :))) just need the fps ranges.

Incorrect. Just by you saying that tells me you haven't even tried FXAA in AC Unity.
And now I see you cannot be sated. Video after video you'll just ask for something else to cast doubt. No prob. After I use 4X-MSAA in a video running and fighting, you'll just call out something else. I'm not playing.
It was fun making the vids though. I hope you enjoyed them.
 

boozzer

Golden Member
Jan 12, 2012
1,549
18
81
Incorrect. Just by you saying that tells me you haven't even tried FXAA in AC Unity.
And now I see you cannot be sated. Video after video you'll just ask for something else to cast doubt. No prob. After I use 4X-MSAA in a video running and fighting, you'll just call out something else. I'm not playing.
It was fun making the vids though. I hope you enjoyed them.
and I got my answer. fyi, I didn't ask for a video :)
 

RussianSensation

Elite Member
Sep 5, 2003
19,458
765
126
People seemed to be shocked that a newly released game doesn't run right on their Radeon. This is nothing new. It's been that way since the ATI days. They are far more likely to have issues on newly released games compared to NVidia.

You couldn't be farther from the truth. It was the opposite. I can link as many major reviews as you want. I remember that period of GPUs vividly as I followed it extremely close.

9700 Pro > 5800 U
9800 Pro/XT > 5900U
X800XT/ X850XT PE > 6800 U / 6800 UE
X1900XTX/1950XTX > 7900GTX

Here is a sample from the past:

"So, an owner of an AGP platform has a choice between GeForce 6800 Ultra and RADEON X850 XT Platinum Edition AGP as the best graphics card available (if he/she doesn’t want to change the platform, of course). The RADEON is faster in almost all modern games, especially in full-screen anti-aliasing modes, but doesn’t support Shader Model 3.0 which may affect its performance negatively in upcoming games.

But if you do want highest performance right now, you should certainly consider the PowerColor X850 XT Platinum Edition AGP."

http://www.xbitlabs.com/articles/graphics/display/powercolor-x850xt_24.html#sect0

All those series owned NV in the latest/modern games with 2-4x MSAA.

pier_candy.gif

tbattle_candy.gif

metall_candy.gif

scell_pure.gif


"Again with few exceptions, the X1950 XTX leads in the single GPU department." ~ AT

Don't forget the entire 5000 and 7000 series from NV. 7000 series was a huge failure for modern games against X1900 series. Let's not even link any reviews of 5000 series as it was an EPIC failure for DX9. By the time COD4: Modern Warfare came out, X1950XTX >>> 8600GTS > 7900GTX.

The only games where NV had a significant lead historically were Flight sims & most OpenGL titles at that time and this continued until about Fermi. Fermi was the first NV architecture that tanked in OpenGL against ATI's 5870 and beyond, but was ironically the best for latest/modern games. In shader intensive DX8/9 games, ATI owned NV for 3 consecutive generations. To make matters worse, ATI completely owned NV in anti-aliasing IQ and trilinear filtering texture IQ. NV's AA was so bad, you had to go 2X higher to match ATi's (i.e., 4xMSAA on NV ~ 2xMSAA on ATI), not to mention 2D image quality was inferior on NV until about Fermi. There was no comparison: ATI led in both performance and overall IQ as documented by AnandTech, Xbitlabs, HardOCP, TechReport, you name it. Sorry, but ATI made better graphics cards during those series, but of course NV didn't sabotage gaming performance with locked and architecture optimized GW code. NV's cards were beastly in OpenGL because NV's OpenGL drivers were superior. There was no trickery on NV's part to undermine ATI's OpenGL performance on purpose. NV was simply better in that area, fair and square.
 
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AdamK47

Lifer
Oct 9, 1999
15,675
3,529
136
I always get a kick out of how much time you spend on rehashing old data. Keep up the good work!

I was't talkling strictly performance. I mostly meant compatibility problems. Rendering problems. General instability problems. When a new title is released, you can usually bet on Radeon cards having some sort of problem with it initially.
 

toyota

Lifer
Apr 15, 2001
12,957
1
0
I always get a kick out of how much time you spend on rehashing old data. Keep up the good work!

I was't talkling strictly performance. I mostly meant compatibility problems. Rendering problems. General instability problems. When a new title is released, you can usually bet on Radeon cards having some sort of problem with it initially.
that was one of the reasons I switched back to Nvidia. it was months before I could even see the freaking fences in STALKER Clear Sky.

I have not trouble recommending AMD cards for others when it makes sense but I can almost guarantee that I will never own another one in my main gaming pc.
 

Keysplayr

Elite Member
Jan 16, 2003
21,211
50
91
So you know which posts I've read now too?
So far you know which posts I'm ignoring and which posts I'm reading. How is this even possible?

Make a comment I can actually respond to instead of just accusing me of not reading/ignoring the WHOLE thread. Talk about a blanket statement...
I've read each post in the thread so I'm still trying to figure out the POINT of these accusatory posts.
Edit: If you want me to comment on a post then quote it and quote me and I'll comment on it. I'm not going to quote every post in this thread and comment on every post. No one wants to see my commentary of every post in this thread. I only respond to people quoting me and to posts I feel like responding to. I am 99% sure of the post you're talking about and if you want my opinion on that go ahead and direct me to it and I'll respond to it. My points STILL STAND that this game:
A) Looks poor unless on the highest of settings
B) Performs poorly when on the highest of settings and takes an extremely high end system to get a "great" looking pictures (and no one is denying you can't get great looking graphics. It's the horsepower required to do so)
C) Is unoptimized and needs to actually be finished.

LOL looks to me like you're evading very very simple questions.
Carry on then. I won't waste any more of your time. Or mine.
 

tential

Diamond Member
May 13, 2008
7,348
642
121
LOL looks to me like you're evading very very simple questions.
Carry on then. I won't waste any more of your time. Or mine.

The only question you posed so far was "Did you read the thread?"
I answered Yes.

So seems to me like you didn't want to ask a real question and instead attack me for "not reading the thread".

Edit: Oh, and you accused me of "ignoring" another posters screenshots. Which I saw and enjoyed but his system is close to $3000. So that's utterly irrelevant to me. Wow, I can play the game on a $3000 system to make it look good? I would HOPE so and that's the whole point of the complaints against this game. Oh, and he gets to play at a locked 30 FPS with dips below that? Again, another complaint I have against the game that on an EXTREMELY expensive system he still doesn't maintain at LEAST above 30 FPS with great graphical fidelty.

Please though, don't waste your time responding to me. You've already shown that you don't care to actually discuss things and will simply say "You didn't read the thread so "We"(I don't know who else you're speaking for buddy, speak for yourself and dont' try and speak for the whole thread) noticed!!!!"

Just lol.... next time, if you have a question ask it directly don't just whine that "You didn't read the whole thread!!!!!"
 
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96Firebird

Diamond Member
Nov 8, 2010
5,738
334
126
I was't talkling strictly performance. I mostly meant compatibility problems. Rendering problems. General instability problems. When a new title is released, you can usually bet on Radeon cards having some sort of problem with it initially.

I didn't see you say anything about performance, just issues with games. And then you get a wall-of-text that has nothing to do with what you said. Crazy.
 

escrow4

Diamond Member
Feb 4, 2013
3,339
122
106
No problems here on my 5930K @ 3.7GHz and 780 Ti GHz @ 1215MHz, maxed out @ 1200p w/ FXAA everything else Ultra v1.1:






Poky old Core 2's need not apply . . . . . sure it could be optimised further but its pretty good so far.

EDIT: Click twice on screenshots, once here, once @ postimg.