5150Joker
Diamond Member
Microsoft had the opportunity with Windows RT to extend the Windows ecosystem to ARM. However they decided to:
1) Artificially lock-out desktop app execution unless properly signed
2) discontinue Windows for ARM (at least from product perspective, internally they certainly still are compiling Windows for ARM)
In particular 1) was a stupid move, as you just had to recompile Win32 Apps to run under Windows RT. CLR/.Net apps were even running as is. Microsoft had a full featured Windows for ARM but stumbled over their own stupid decisions. Would not surprise me if 10 years down most would be running desktop apps under ARM, but it would not be Windows because Microsoft missed the boat and locked itself into x86 territory.
It's true that they messed up with Windows RT but that still doesn't prevent them from rectifying that mistake by building a Windows 10 version of it that can run x86 apps (even if emulated). If Sony/MS pick an ARM SoC next generation, then it would open the doors for compatibility with tablets and desktops since ARM would cover all three of them.
The key is publishers supporting Vulkan and we're seeing it being adopted for Android and if Sony and Nintendo's next consoles support it, then that could open the doors for ARM in the desktop world. The question is how efficient would ARM be in 5-10 years on the desktop vs Intel and if it would be worth the cost. At the rate ARM processors are progressing, it's possible they could start catching up to Intel on the desktop side.
We had MIPS consoles and PowerPC consoles, didn't change a thing in PC. Picture this- there is an ARM port of SteamOS, but it offers 1/10th of the games of the x86 version due to lack of compatibility. Which do you buy?
Yes but back then we didn't have a world filled with ARM tablets and smartphones. If you can produce a product that ports between console/tablet/desktop easily, that should be appealing to developers and gamers. Look at the current console designs, they're specialized PC parts and console ports are available on the PC at the same time now with very little changes needed. I don't see why that couldn't happen with ARM designs in the future. It's pretty evident that ARM is the future in the consumer market and x86's days are numbered. I don't see Intel overcoming this challenge despite how much money it has. In fact, it wouldn't surprise me to see Intel producing ARM CPUs in house at some point in the future.
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