PCPERDX12 GPU and CPU Performance Tested: Ashes of the Singularity Benchmark

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AtenRa

Lifer
Feb 2, 2009
14,003
3,362
136
Ohh NVIDIA has early access and allowed to optimize a GE game CODE ???

nice,

Im expecting the same from GW games from now on for all Gamers mutual good ;)
 

gamervivek

Senior member
Jan 17, 2011
490
53
91
So the crux of the matter is the issue was blown out of proportion and some people mislead many on purpose, I am glad that it is settled for good.

Looks like arst might have used 980 instead of ti.

As for the async compute fiasco, things are still murky.
 

ShintaiDK

Lifer
Apr 22, 2012
20,378
145
106
Ohh NVIDIA has early access and allowed to optimize a GE game CODE ???

nice,

Im expecting the same from GW games from now on for all Gamers mutual good ;)

The "game" is released. Also GW argument is utter nonsense to defend AMDs lack of capability with their R&D.

In terms of the "game", it looks disasterous:
http://steamspy.com/app/228880

Refunds left and right. Only supported by benchmarking and the fanclub. Going to be a miracle if this ever gets finished.

Elephant in the room everyone ignores.
AMD dx11 perf improved 50% compared to nv counterparts.

Slow progress, but at least it happens. I wouldn't have been surprised if AMD had just chosen to axe DX11 support for the game. But on the other hand they need it for backwards compatibility. But with the future prospect of this title, they could just have saved the ressources and money.
 

Keysplayr

Elite Member
Jan 16, 2003
21,211
50
91
Kepler below the 780/Titan gets crushed in Directx12 mode:

http--www.gamegpu.ru-images-stories-Test_GPU-strategy-Ashes_of_the_Singularity-test-Ashes_1920_extr.jpg


Tahiti gets a nice boost.

That's really what you see there eh?

I see 7970 right where GTX670 680 770 is. Right where it always was. What is the deal?
 

Keysplayr

Elite Member
Jan 16, 2003
21,211
50
91
Then no. FuryX is where 980 is. not Ti. You cannot, or more precisely, will not see that. Nor can anyone make you see it. That is entirely your problem. It's like some people look at these things with the bottom of a glass coke bottle.
 

guskline

Diamond Member
Apr 17, 2006
5,338
476
126
The bantering back and forth is not productive. I would appreciate if a poster with a Fury X video card and Ashes could post his/her results.
 

DarkKnightDude

Senior member
Mar 10, 2011
981
44
91
I have a Fury X, but I haven't gotten Ashes yet, because of its pricetag. How's the gameplay elements besides the tech demo part of it?
 

AtenRa

Lifer
Feb 2, 2009
14,003
3,362
136
GTX770 DX-11 = 25fps
R9 280X DX-11 = 25fps

GTX770 DX-12 = 22fps
R9 280X DX-12 = 28fps

So again Kepler is loosing in DX-12 mode vs DX-11.
 

96Firebird

Diamond Member
Nov 8, 2010
5,738
334
126
Not even BETA has been released yet.

You claimed Nvidia got a pre-release version of a GE game to optimize for. You do realize that is because the game has been released to anyone willing to purchase it, correct? Please tell me you at least understand that... D:
 

Keysplayr

Elite Member
Jan 16, 2003
21,211
50
91
GTX770 DX-11 = 25fps
R9 280X DX-11 = 25fps

GTX770 DX-12 = 22fps
R9 280X DX-12 = 28fps

So again Kepler is loosing in DX-12 mode vs DX-11.

And all under 30fps. Account for margin of error as well. 2GB on 770 and all sub 780 kepler gpus could be factoring in. Why dont/wont you see all these things? How are we expected to have a conersation with you if youll only see what you "need" to see?
 

Erenhardt

Diamond Member
Dec 1, 2012
3,251
105
101
You claimed Nvidia got a pre-release version of a GE game to optimize for. You do realize that is because the game has been released to anyone willing to purchase it, correct? Please tell me you at least understand that... D:

Yes, they back-compiled it to source code, analized it, asked to changes in AA and AC implementations. All thanks to steam early access.

And all under 30fps. Account for margin of error as well. 2GB on 770 and all sub 780 kepler gpus could be factoring in. Why dont/wont you see all these things? How are we expected to have a conersation with you if youll only see what you "need" to see?

We get it already. When nv is 25% ahead, their are blowing amd out of the water.
When amd card is 30% faster, it is margin or error.
Learn something new every day.
 

96Firebird

Diamond Member
Nov 8, 2010
5,738
334
126
Yes, they back-compiled it to source code, analized it, asked to changes in AA and AC implementations. All thanks to steam early access.

You really think Nvidia and AMD get source code for games before they are released?

And LOL at anyone who believes conspiracy theories like Oxide killing Async compute because Nvidia told them to. The world is out to get AMD! :eek:
 

Keysplayr

Elite Member
Jan 16, 2003
21,211
50
91
Yes, they back-compiled it to source code, analized it, asked to changes in AA and AC implementations. All thanks to steam early access.



We get it already. When nv is 25% ahead, their are blowing amd out of the water.
When amd card is 30% faster, it is margin or error.
Learn something new every day.

And all under 30fps, and 2GB on all 770 and under cards. See what I mean Erenhardt? You selectively (whether consciously or subconsciously) leave out key points when you post, effectively making it impossible to take you seriously. I hope you do actually realize that you did that.
 

guskline

Diamond Member
Apr 17, 2006
5,338
476
126
The game HAS been released and the latest update per the Ashes forum is .63. DarkKnightDude, I haven't played much with it yet. Just Benchmarks. I was able to snag it when they discounted it to 39.99. I'll play the game for awhile and let you know. How's your Fury X treating you?
 

DarkKnightDude

Senior member
Mar 10, 2011
981
44
91
DarkKnightDude, I haven't played much with it yet. Just Benchmarks. I was able to snag it when they discounted it to 39.99. I'll play the game for awhile and let you know. How's your Fury X treating you?

Looking forward to it. I actually like playing RTS games, so I'm rather curious how Ashes turns out. I'm just not sure if I should spent money on what might be a glorified benchmark for now.

Fury X is excellent so far for me. Plays all my games maxed out on my shiny new 1440p monitor and haven't had any issues with temperatures or noise. Nice upgrade from the GTX 770 (which I put in my wife's PC) overall. I might have gotten a 980 Ti actually, but they are a bit overpriced here.
 

AtenRa

Lifer
Feb 2, 2009
14,003
3,362
136
Where have u been? The game has been released on Steam as a early access.

As i have said, the game is not even seen BETA, the early Steam Access doesn't negate that. Not to mention you could buy the early access even before it was available on Steam through the official AoTS site.

http://forums.ashesofthesingularity.com/473037

November 5, 2015 6:29:32 PM

We continue to make rapid progress on all fronts as we head towards BETA. We hope to have the beta ready by November 19. Before then, we’ll have an interim update called 0.63 which will update the balance a bit and allows players to zoom out to 25,000 feet (as seen here).​
On the performance end, we continue to work towards more frames per second on lower end hardware. We’re making a lot of progress there (enough that we can zoom out without having to turn things into icons).​
 

AtenRa

Lifer
Feb 2, 2009
14,003
3,362
136
You claimed Nvidia got a pre-release version of a GE game to optimize for. You do realize that is because the game has been released to anyone willing to purchase it, correct? Please tell me you at least understand that... D:

NV got access even before the Steam early access, NV got access last year and they have also gave optimized Game Code to the developers months ago.

It has been documented and explained from the Game developer before.

Can you tell a single GW game that AMD had access and could give optimized code even before the BETA stage ???
 

poofyhairguy

Lifer
Nov 20, 2005
14,612
318
126
Account for margin of error as well.

First time I have seen someone suggest this on here.

Bottom line is certain Kepler cards are SLOWER under Directx12. How much slower doesn't matter because slower=bad.

That is notable, and there is no spinning or sugar coating that will fix it. Only Nvidia drivers will fix it I assume.
 

96Firebird

Diamond Member
Nov 8, 2010
5,738
334
126
Can you tell a single GW game that AMD had access and could give optimized code even before the BETA stage ???

Do you think Project CARS is a GW game? It is not part of the GW suite, but many here claim it is a GW game. In any case, the developers say both Nvidia and AMD had access during development:

Slightly Mad Studios said:
Both AMD and nVidia have had access to working builds of the game throughout development, and they have both tested builds and reported their results and offered suggestions for performance improvements.

Source
 

Azix

Golden Member
Apr 18, 2014
1,438
67
91
we are at the mercy of review sites on figuring out the current state of ashes I guess. And apparently none of them are going to bother checking. All we'll get are some russian and german sites. The first big news was one chart from a german site much later after release, the current is an article that just pops up this month from a russian site.

I am not even certain about those dx11 gains from AMD. There is no way for that to be so close to dx12 for them imo unless something changed in the game
 

Dribble

Platinum Member
Aug 9, 2005
2,076
611
136
Well shows me DX12 isn't going to change the world. Here we have the DX12 poster child game designed to be beyond what DX11 can render, it's had lots of effort put into it by both gpu manufacturers. What has all that hassle and low level coding bought? - 10% faster on either manufacturers gpu's at best?

Sure DX12 is a minor improvement but so was DX10 over DX9 and DX11 over DX10. It's not looking like it's going to do the magical things many have claimed.