omeds
Senior member
- Dec 14, 2011
- 646
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Who actually plays BF3 multiplayer with vsync on ? And for that matter - who plays it without using the built in framerate cap; gametime.maxvariablefps - set to a few frames above their monitor's refresh rate or whatever FPS level is their system's average threshold ?
I've tried playing BF3 without using the framerate cap and the experience is horrible as your framerate skyrockets and then can drop suddenly when an explosion goes off. Same goes for CS or CS:S, who does not use fpx_max via the console to steady their frame rate from big vacillations ? Some pseudo 'competitive gamer' logic being posted in this thread. The experience is probably hampered even moreso from having a framerate constantly leaping and falling compared to the lag from vsync. fps_max was a go-to feature for competitive CS gaming.
Any single player game vsync is always on because it makes the experience vastly better.
This guy is right. I never use vsync for online fps because it intoduces issues, anyone who says otherwise is fos. Been using a 125 or 250 fps cap for a decade at 60hz, which minimises/reduces tearing and has many other benefits. Been using 120hz for a few years now and the same applies, vsync is not an option. Vsync is only good for SP games afaic.