Fern
Elite Member
- Sep 30, 2003
- 26,907
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OK, if anybody's interested. HERE'S another fix.EDIT: I did not find this helpful. Unable to read the PAK files (looks like jibberish) and coundn't find a proogie to assist. See fix below
Ok, here are the the changes in detail:
The crash in C5L1 (in Templates/Monsters/Skull/Skull.lua) is caused by accessing an object-member that no longer exists in PK 1.5 - searching the other Monster-LScripts revealed the same command, commented out and replaced with a similar one.
For reference, the exact change is:
OLD: h.s_SubCl***.Sounds.death = nil
NEW: h._disableDeathSounds = true
Looks like a simply oversight while porting the old scripts to 1.5.