- Jul 28, 2015
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Having learned Pascal and C# in order to mod Bethesda games, I'm moving onto C++ in order to create .dll files for New Vegas' script extender. But the provided Visual Studio project is of a much older version than 2019. After VS updates the old project, compiling fails spectacularly.
For some reason, the libraries provided as part of the script extender do not compile. The example project, without modifying any of it's code, compiles fine. It's the libraries that throw the errors. Here's the log: https://pastebin.com/raw/xgJUAPjP
The source can be downloaded here, it's in the main archive: http://nvse.silverlock.org/
Any idea how to work around this?
For some reason, the libraries provided as part of the script extender do not compile. The example project, without modifying any of it's code, compiles fine. It's the libraries that throw the errors. Here's the log: https://pastebin.com/raw/xgJUAPjP
The source can be downloaded here, it's in the main archive: http://nvse.silverlock.org/
Any idea how to work around this?