Having learned Pascal and C# in order to mod Bethesda games, I'm moving onto C++ in order to create .dll files for New Vegas' script extender. But the provided Visual Studio project is of a much older version than 2019. After VS updates the old project, compiling fails spectacularly.
I am currently on an old system with 16 GB ram, i would like to know if its enough for Game dev
Programs i use will be
i'll be working on sprites, 2D assets, background images, tilesets, Visual Studio 2017. my system specs
i7 3770(non K)
I am trying to send a message consisting of a few byte using visual studios c++. The device requires serial communication and I am using array<Byte>: https://stackoverflow.com/questions/32770503/serial-port-write-c
The message to be send should start with 02 ASCII(h) i.e. STX. This is followed...
Planning a TFS 2017 build with SQL Server 2016 Standard.
What OS should I use for this? Considering Windows 10 vs Windows Server...I don't really want to install and use or manage an Active Directory because changing the workgroup is not an option.
Current setup is a 2-3 person workgroup...
Figured I'd give some C# a shot, since Lazarus GUI wasn't all that pretty, and because why not. I've sort of got a nice gui going, but one thing that just murders readability, is having more-than-two lines of code in a gui event-type-thing, or whatever they're called.
Me question, is how would...