Originally posted by: PingSpike
I agree with what he said in this news post, more or less. He seems to downplay the outrage a bit much, however his main point is quite correct: The PC is the most open platform, a new game will be along shortly. I can understand this is little consolation to serious fans of this series, but there isn't really any reason to get super angry. Just don't buy it and buy a different game instead. Everyone knows by now petitions and whining do nothing. Just vote with your wallet and move on.
His description of piracy is sadly...pretty dead on. Perhaps piracy was more taboo on here and elsewhere in the past, but I've noticed a rash of people lately saying that they will be pirating this game because of this dedicated server business (or something else, generally DRM) as if this was sort of principled position. They claim that they would have certainly otherwise purchased this game if it only had dedicated servers. I say thats a bunch of bullshit, they would have just found some other excuse to justify it and that they really aren't righteous about the dedicated server thing at all because they would just refuse to buy it or play it if they were. I understand the arguement that pirated versions often are more consumer friendly then purchased versions in that they have annoying DRM restrictions removed. However, I fail to see how a pirated version is going to work around the lack of dedicated servers.
I've noticed similar arguements rolling out on slashdot lately. "Well, I'll just pirate it because I didn't like the developer's funny beard." If that were really a big concern, you'd just not buy it. Again, it isn't a cure of cancer its a computer game. There is literally no economic harm you can do to yourself by boycotting the product.
I'm somewhat annoyed since when I see all these posts peppered into the discussion I frankly can't think of a reason the developers should really take the rabble seriously. But then again, it is only a game at stake...I suppose I have bigger things to worry about.
There are pretty much two option that we are talking about. Pirating and buying. A rational individual would weigh the costs and benefits of both, and figure out which they would choose.
Pirating has minimal cost, low chance of detection, but often requires a bit more effort installing it as well as limited access to MP.
Buying it has high cost, but access to MP, and often uses DRM.
A company crippling their product with no dedicated servers like MW2 only adds a negative to buying and downloading it. But, it gives a boost to piracy because people don't have to pay for a legit copy of the game, so why would they pay money for a crappy legit copy that has a shitty MP system.
It's not about what's right, it's about making money, and the best way is to offer features that cannot be pirated, such that people will want to buy your game. An example in many ways is the ease of joining and connecting to others on steam games. Hard to pirate, but the ease of use tends to make up for it. Steam is incredibly restrictive, but not many complain because for most people, it's worth it.
Whether or not you believe their reasons means nothing, and whether or not that blogger tells people not to buy that game means nothing either. If the game is not worth the money, but worth the time to play a bit, the choice is obvious: pirate it.