Regs
Lifer
- Aug 9, 2002
- 16,666
- 21
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Originally posted by: mindcycle
Pirates are not customers. That's a concept many of you posting here fail to grasp.Originally posted by: Regs
The solution involves the customer and business meeting each other half-way so that both are satisfied. A compromise.
I believe your problem is that you are oversimplifying and once again thinking in a 4 x4 box. I did not mention , speak in context of, or utter the word pirate in any of my above posts. Yes, piracy is a problem but not the entire problem, and both the customer, and the developers can concede to that. There are many reasons for example: high advertising costs, computer hardware conformity, the easy access to piracy, development time, and the competition from console ports.
