OMFG proofs that KILLZONE 2 VIDEO isnt CGI???

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Actaeon

Diamond Member
Dec 28, 2000
8,657
20
76
Originally posted by: Desslok
Originally posted by: jelkukipik
Originally posted by: UNCjigga
Didn't the Sony people even say that it was CGI but its what the game is approximated to look like? You really think they'll bother rendering stuff through the scope of the gun when you're not using it?


This is reflexion you see on the scope.I dont see why they should not render that.Its their decision.The reflexion on the scope doesnt disturb me one second.For god sake when u play metroid prime you see the woman face animation inside the screen...so why not do the reflexion on a simple scope?

???? Reflection?

Farcry had that reflection through the scope in real time. CS:S has it too (though, I don't think its "very accurate", just images of similar areas).
 

juice22

Member
Apr 23, 2005
111
0
0
Originally posted by: jelkukipik

god if this is real....MS is in big trouble...


xbox is in trouble anyway. ps3 is blu ray, xbox is some half gen dvd rom system. lol
 

jelkukipik

Senior member
Feb 9, 2005
760
0
0
Originally posted by: juice22
Originally posted by: jelkukipik

god if this is real....MS is in big trouble...


xbox is in trouble anyway. ps3 is blu ray, xbox is some half gen dvd rom system. lol

Agree here ;)( and you just read that?? TDK are supposed to be able to make special Blue Ray that got a capacity of 100g!!! )

Yeah..xbox limit themself and the programmers here.

 

Kremlar

Golden Member
Oct 10, 1999
1,426
3
81
xbox is in trouble anyway. ps3 is blu ray, xbox is some half gen dvd rom system. lol

Can't wait to see all those 1st gen blue rays failing - lol. And we thought the PS2 drive failures were bad...
 

royaldank

Diamond Member
Apr 19, 2001
5,440
0
0
Another thing to consider...they said it was real render from the machine. This very well could mean it's rendering it at 1 frame a second or worse, over the course of a week or two, and then all these frames are put together in a nice 45 second clip.

Seriously, it's Sony and it's not playable. That makes me file this under "believe it when I see it." Not saying it isn't possible. I hope games look that good, but I'm skeptical at this point.
 

gshock888

Banned
Mar 28, 2003
1,762
1
0
WTF? "PS3 is blu ray is reason for xbox to fail" you kiddies make me laugh!
how would the format decide the death of a system? (unless you go cartridge) blu ray is still in development, dvd is the common format, MS by deciding to release xbox this year, its great that they are staying with DVD. By time Sony comes out here in US (2006) blu ray might be done but still it will be first gen. it failing or succeeding is anybody's guess

how would 100GB discs benefit you? nothing. DVD's are capable of almost 9GB yet how many actually use over 5GB? not a lot... maybe GT4, Metal gear, but the other 80-90% of the games are still under 5GB

bigger does not mean better. look at how nintendo's gamecube games can only store 1.5GB and yet programmers can still make the same multiplatform games without adding a disc.

as for the OP comment, FMV can have pop-ups too. if the computer couldn't handle rendering the object until it was already in view during the creation of the FMV.
 

jelkukipik

Senior member
Feb 9, 2005
760
0
0
Originally posted by: gshock888
WTF? "PS3 is blu ray is reason for xbox to fail" you kiddies make me laugh!
how would the format decide the death of a system? (unless you go cartridge) blu ray is still in development, dvd is the common format, MS by deciding to release xbox this year, its great that they are staying with DVD. By time Sony comes out here in US (2006) blu ray might be done but still it will be first gen. it failing or succeeding is anybody's guess

how would 100GB discs benefit you? nothing. DVD's are capable of almost 9GB yet how many actually use over 5GB? not a lot... maybe GT4, Metal gear, but the other 80-90% of the games are still under 5GB

bigger does not mean better. look at how nintendo's gamecube games can only store 1.5GB and yet programmers can still make the same multiplatform games without adding a disc.

as for the OP comment, FMV can have pop-ups too. if the computer couldn't handle rendering the object until it was already in view during the creation of the FMV.

You answer the question yourself dude with 2 things:

1:" MS by deciding to release xbox this year, its great that they are staying with DVD .

2:"how many actually use over 5GB? not a lot... maybe GT4, Metal gear, but the other 80-90% of the games are still under 5GB


It show that microsoft is not trying to evolve and stick with pre-heated stuff they already showed you.Programmers will be limited if they want to create new stuff( ohhh yeah true...they can start making 2 dvds....3dvds.... )while on ps3,one disk will just be enough.

And in better quality too ;)


 

purbeast0

No Lifer
Sep 13, 2001
53,656
6,532
126
wow some of the posts in this thread shock me. guys, it was ALREADY PROVEN THAT ITS A CG! a link is posted to the article that talks to the creators of the CG and they talk about how they created it. sorry to put some of you down but sheesh, this was discussed over and over in another thread and then that link came in proving that it DEFINITELY is a CG. sorry i can't find the link right now but if i do i'll add it to my post.

and for the record, peple saying bluray will make the ps3 and break the xbox360 are just plain ignorant. so what if the disc can hold 50gb of data, do you honestly think that developers are going to take advantage of it? i highly doubt it. look at the ps2, at first most of the games came out on CD. then when the games got larger they moved it up to DVD. i think the whole bluray thing is mainly for playing bluray movies and not actual games on bluray discs. sure, eventually games will reach 15gb or 20gb or so and take advantage of the disc size. but you know what? its not hard to span a game over 2 or 3 dvds and take advantage of 27gb of space on 3 discs, if that is even necessary.

saying the format will make/break a system is one of the most ignorant statements i've ever heard of. its not like a cartridge comparing to a CD (ie, n64's road they went) where the cartridge actually costs much more to manufacture than a CD did. DVDs will cost LESS to manufacture than bluray discs. so yea, the format won't mean squat for games.

EDIT: Link to article.
 

Queasy

Moderator<br>Console Gaming
Aug 24, 2001
31,796
2
0
Originally posted by: jelkukipik
Originally posted by: gshock888
WTF? "PS3 is blu ray is reason for xbox to fail" you kiddies make me laugh!
how would the format decide the death of a system? (unless you go cartridge) blu ray is still in development, dvd is the common format, MS by deciding to release xbox this year, its great that they are staying with DVD. By time Sony comes out here in US (2006) blu ray might be done but still it will be first gen. it failing or succeeding is anybody's guess

how would 100GB discs benefit you? nothing. DVD's are capable of almost 9GB yet how many actually use over 5GB? not a lot... maybe GT4, Metal gear, but the other 80-90% of the games are still under 5GB

bigger does not mean better. look at how nintendo's gamecube games can only store 1.5GB and yet programmers can still make the same multiplatform games without adding a disc.

as for the OP comment, FMV can have pop-ups too. if the computer couldn't handle rendering the object until it was already in view during the creation of the FMV.

You answer the question yourself dude with 2 things:

1:" MS by deciding to release xbox this year, its great that they are staying with DVD .

2:"how many actually use over 5GB? not a lot... maybe GT4, Metal gear, but the other 80-90% of the games are still under 5GB


It show that microsoft is not trying to evolve and stick with pre-heated stuff they already showed you.Programmers will be limited if they want to create new stuff( ohhh yeah true...they can start making 2 dvds....3dvds.... )while on ps3,one disk will just be enough.

And in better quality too ;)

The MS execs have said they aren't set on a format yet. They haven't jumped on HD-DVD or BluRay because neither is a standard yet. If one of them do become a standard, they'll attempt to use it. Whether or not that will happen in the next few months before they lock down the console specs is the question.
 

royaldank

Diamond Member
Apr 19, 2001
5,440
0
0
Originally posted by: purbeast0
wow some of the posts in this thread shock me. guys, it was ALREADY PROVEN THAT ITS A CG! a link is posted to the article that talks to the creators of the CG and they talk about how they created it. sorry to put some of you down but sheesh, this was discussed over and over in another thread and then that link came in proving that it DEFINITELY is a CG. sorry i can't find the link right now but if i do i'll add it to my post.

I would like to see this link. Sounds like it might be an interesting read. If you do run across it, would you mind posting it here? I didn't see it yesterday.

 

purbeast0

No Lifer
Sep 13, 2001
53,656
6,532
126
Originally posted by: royaldank
Originally posted by: purbeast0
wow some of the posts in this thread shock me. guys, it was ALREADY PROVEN THAT ITS A CG! a link is posted to the article that talks to the creators of the CG and they talk about how they created it. sorry to put some of you down but sheesh, this was discussed over and over in another thread and then that link came in proving that it DEFINITELY is a CG. sorry i can't find the link right now but if i do i'll add it to my post.

I would like to see this link. Sounds like it might be an interesting read. If you do run across it, would you mind posting it here? I didn't see it yesterday.

Found it.
 

juice22

Member
Apr 23, 2005
111
0
0
My point is if bluray is the next adopted format, I want the console that supports it. I dont want to spend $xxx for a standalone player.

As for killzone. Suppose it is realtime and the ps3 is capable of doing it. Producing a game like that in 1080p/i would require massive amounts of storage.


Originally posted by: gshock888
WTF? "PS3 is blu ray is reason for xbox to fail" you kiddies make me laugh!
how would the format decide the death of a system? (unless you go cartridge) blu ray is still in development, dvd is the common format, MS by deciding to release xbox this year, its great that they are staying with DVD. By time Sony comes out here in US (2006) blu ray might be done but still it will be first gen. it failing or succeeding is anybody's guess

how would 100GB discs benefit you? nothing. DVD's are capable of almost 9GB yet how many actually use over 5GB? not a lot... maybe GT4, Metal gear, but the other 80-90% of the games are still under 5GB

bigger does not mean better. look at how nintendo's gamecube games can only store 1.5GB and yet programmers can still make the same multiplatform games without adding a disc.

as for the OP comment, FMV can have pop-ups too. if the computer couldn't handle rendering the object until it was already in view during the creation of the FMV.

 

SALvation

Senior member
Apr 10, 2001
964
0
0
I'm not a fanboy of either, but wouldn't the larger format be needed because PS3 outputs in 1080p resolution standard? Take a large DVD game like MGS3 and add widescreen, HD resolution, and 5.1 sound, and that would make the size of the game leap without even adding anymore content, correct?
 

purbeast0

No Lifer
Sep 13, 2001
53,656
6,532
126
Originally posted by: SALvation
I'm not a fanboy of either, but wouldn't the larger format be needed because PS3 outputs in 1080p resolution standard? Take a large DVD game like MGS3 and add widescreen, HD resolution, and 5.1 sound, and that would make the size of the game leap without even adding anymore content, correct?

i believe MGS3 already has WS and 5.1 sound, but i'm not sure exactly how much more space is needed to make a game output in higher res. I know on xbox about 90% of the games that I play can display in both 16:9 and 4:3, and the majority of them aren't nearly a full 4.5gb even. they display at 480P though, not at 1080p/i.
 

royaldank

Diamond Member
Apr 19, 2001
5,440
0
0
Originally posted by: SALvation
I'm not a fanboy of either, but wouldn't the larger format be needed because PS3 outputs in 1080p resolution standard? Take a large DVD game like MGS3 and add widescreen, HD resolution, and 5.1 sound, and that would make the size of the game leap without even adding anymore content, correct?

Not really. Look at PC games. They have the software to pull 1080p and they are all on 1 DVD still, with plenty of room left over. It's more of the processor speeds and crunching the numbers.
 

gshock888

Banned
Mar 28, 2003
1,762
1
0
how does resolution would cause more content?


correct me if im wrong but take half life for example, a 640 480 game and 1600 x1200 game, your view area is the same, except for the fact that everything is in a much higher resolution (you dont see more of what you;re supposed to thats what im saying). like you to take a camera picture in 3MP or 6MP, yes in camera it makes a difference in image size, but for games, that object being rendered is already resident in the disc or memory, its just the output resolution that makes it from low-res to hi-res
 

purbeast0

No Lifer
Sep 13, 2001
53,656
6,532
126
Originally posted by: royaldank
Originally posted by: SALvation
I'm not a fanboy of either, but wouldn't the larger format be needed because PS3 outputs in 1080p resolution standard? Take a large DVD game like MGS3 and add widescreen, HD resolution, and 5.1 sound, and that would make the size of the game leap without even adding anymore content, correct?

Not really. Look at PC games. They have the software to pull 1080p and they are all on 1 DVD still, with plenty of room left over. It's more of the processor speeds and crunching the numbers.

yea what this guy said :p.

its not like displaying a game in higher resolution takes up more HD space, it takes more processor power. All it basically does is change a few variables which makes the system compute more processes. After reading his post above, i remembered all this from when I was doing OpenGL programming in school.
 

halik

Lifer
Oct 10, 2000
25,696
1
81
Originally posted by: jelkukipik
Originally posted by: UNCjigga
Originally posted by: jelkukipik
"pop=up" as we call that, doesnt exist in CGI.When you render a CGI animation, a pop-up cannot occur( because its not a polygon thing, like real graphics.)

So if pop -up happened, then it mean its done with POLYGONS.....so that mean its REAL TIME.
STFU because u have no fvcking clue what you are talking about. What does "pop-up" even mean? Everything is polygons and rendered whether its cgi or realtime...one was just rendered a few weeks earlier and frames turned into a movie. Doesn't matter when the glitch happened.


XBOX fan i smell huh? :D


not entirely true. If it's a pre rendered movie, then the whole thing is scripted, so model like that wouldn't just show up. 3d Engine can definitely produce a glitch like that... I would say it's real
 

Kremlar

Golden Member
Oct 10, 1999
1,426
3
81
how does resolution would cause more content?

You may want higher resolution textures, which would take more disk space, but that doesn't justify blue ray.

This is the bottom line - it sure would be nice to get an X-Box 360 with a high-density DVD format, but if it's not there due to time or cost constraints, it's not a big issue for the forseeable future. Most X-Box games are under single layer DVD capacity, and most of the full motion video is Mpeg2.

With the X-Box 360, you'll see bigger games on dual layer (9GB) DVDs, and I'm sure most if not all full motion video will be Windows Media High-Def, which is an incredibly efficient format.

3 years down the road we might be seeing games wanting more capacity than 9GB, but I'll bet money that there will very few or zero games on a Blue Ray DVD for the PS3 in the near future after it's release.
 

gshock888

Banned
Mar 28, 2003
1,762
1
0
it would still happen. if sony rushed the video out the door they might have missed to clean that up. if its prerendered, you still need a computer to render it, and if that computer caused that to pop-up, you'd get that in the resulting FMV. if they didnt rescript/fix it, well you can see the video for yourself

i bet you sony left that in on purpose just to get fanboy to have a hard-on like this right now "OMG its real time" somewhere someone is having fun...

i'll probably get both, or two of each lol (i have 2 ps2 and 2 xbox one mod one unmod)

remember its the games that matter
 

RaynorWolfcastle

Diamond Member
Feb 8, 2001
8,968
16
81
Sony and nVidia do not have final silicon for the Cell and RSX yet, so I would assume that at best they are using a beta development kit. Given the interview that was posted about the company that made the CG pre-render for this, I think it's safe to say that this game is pre-rendered. From what I have read, the real-time Unreal 3 and Fight Night demos were choppy and showed signs of aliasing; something you expect to see on a dev kit whereas this game is running smooth as silk while being much more complex than either the Unreal 3 or Fight Night clips. Again, the graphics maybe "up to spec" but for now they are just 3D renders.

As for the Blue-Ray thing, I think MS made the right decision not to include it into the launch console. They left the door open to it by saying that they might release a newer console later on with an upgraded optical drive if the format standardizes. Sony has a little more luxury because they have 6 months more (at least) to wait for the new formats to mature and one to win out. If it isn't Blu-Ray that wins out, that could mean problems for them, though.
 

royaldank

Diamond Member
Apr 19, 2001
5,440
0
0
Purbeast0 -

That article is on Killzone for PS2. Not the new one.

I still think it's mainly pre-renders or something running far less than 30 frame per second pieced together.