OMFG proofs that KILLZONE 2 VIDEO isnt CGI???

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RadioHead84

Platinum Member
Jan 8, 2004
2,166
0
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The videos prob are in CGI but even then if its what is projected image of the the game is supppose to look like and it even comes close i will buy it.

The way i look at it is this.

True Ps1 had a lower spec system and still pulled out ontop but that was becuaes of the games and devs. If you fast forward to now ps3 will have the better specs so even if some of the videos are false it will still look better on the ps3...AND it still has a crazy amount of devs for it. While xbox now no longer has the higher perfomance system card to play and ok lineup for launch.

The only think i see that xbox has going for them is the early launch date, xbox live, and halo.

Dont flame me, I realize we are still a long way off before any of this stuff comes out so no one knows and things could change a lot.
 

0roo0roo

No Lifer
Sep 21, 2002
64,795
84
91
yea what this guy said .

its not like displaying a game in higher resolution takes up more HD space, it takes more processor power. All it basically does is change a few variables which makes the system compute more processes. After reading his post above, i remembered all this from when I was doing OpenGL programming in school.

yup, they are upping the resolution, not necessarily the quality of the textures and such. they aren't powerful enough, let alone have enough memory to have ultra resolution textures just for hd resolution.

and for the record, peple saying bluray will make the ps3 and break the xbox360 are just plain ignorant. so what if the disc can hold 50gb of data, do you honestly think that developers are going to take advantage of it? i highly doubt it. look at the ps2, at first most of the games came out on CD. then when the games got larger they moved it up to DVD. i think the whole bluray thing is mainly for playing bluray movies and not actual games on bluray discs. sure, eventually games will reach 15gb or 20gb or so and take advantage of the disc size. but you know what? its not hard to span a game over 2 or 3 dvds and take advantage of 27gb of space on 3 discs, if that is even necessary.

yea the thing is games are single layer dvd ..and they don't even flil that half the time. the 360 at worst has to fill the double layer dvd..unlikely..and if it does need to, its cheap to do. with wmv-hd ms fits hd movies onto a single dvd, so cut scenes aren't a problem either, the new consoles can handle h264 and such high compression codecs.
 

0roo0roo

No Lifer
Sep 21, 2002
64,795
84
91
the truth comes out
"The real whopper was the video reel. It was introduced with a statement like "Here are some franchises coming to PlayStation 3," with no mention that what we would see actually resembles the games in any way. Game journalists flipped out. The 800-pound gorilla of these demo reels was a video of Killzone 2. It has been the subject of much contention whether or not this video was pre-rendered or made in the game engine. Game journalists who should know better insisted that it was real gameplay footage. Then Sony came out and claimed it was, too.
Killzone 2 (rendered footage)
click on image for full view

Of course, it's not. It was way too good for real-time, and would have represented a game that's much further along in its development than any PS3 game I know of. It turns out that Axis Animation, the guys who did some video for the original Killzone, made the video. We've since found out that all that supposed game footage--almost the entire game demo reel at the end of the presentation--was pre-rendered video "made to spec." That means rendered in LightWave or 3ds max or something, but limiting yourself to the polygon count or texture memory of the final platform. We've heard this all before, and we know that the final games never look even remotely close to the "rendered to spec" videos." http://www.extremetech.com/article2/0,1558,1820465,00.asp